00011764c3
Add Respawn Point to Prevent Restarting Whole Level
2023-11-09 13:32:37 +00:00
ac1400019c
Merge remote-tracking branch 'origin/living-room-placeholder' into dev
2023-11-09 13:15:27 +00:00
91c3e8163b
Update AI Attack Task for Instigating Damage
2023-11-09 13:14:28 +00:00
3721fff015
Bugfix Regen Health Whilst Being Taking Damage
2023-11-09 13:13:41 +00:00
dac2f1f708
Add Health Bar for Placeholder Information
2023-11-09 12:53:33 +00:00
REBECCA WYNN
6b42f887de
added living room assets into UE5 scene
...
also adjusted light(s) in that room too
2023-11-09 12:31:56 +00:00
f56aece550
Update Crosshair for More Readability
2023-11-09 12:26:29 +00:00
9f931693b2
Add Regen Health After 5 Seconds for Placeholder Regen
2023-11-09 12:25:49 +00:00
Rebecca Wynn
d995a6f73f
added assets to folder
...
not implimented into UE yet
2023-11-09 11:43:58 +00:00
LOUIS HORNE
9af5dc3b4d
Added some more textures to the tutorial hit
...
Nearly finished the first texture pass of the bedroom
2023-11-08 18:10:56 +00:00
LOUIS HORNE
53edc72c54
Added props and textures to the tutorial Hit
...
Added carpet to the top floor - planned to only be for the bedroom but might aswell be everywhere whilst theres no other textures.
Added a bed and textured some more assets
2023-11-08 17:28:01 +00:00
Marcel Hara
4e4267cb38
ReAdded back old values. Finished Shotgun Class
2023-11-06 17:27:05 +00:00
Marcel Hara
783e7bd136
Added Full Weapon Damage Drop Off To All Guns
2023-11-06 17:21:34 +00:00
Marcel Hara
34ef5c6e40
Added a temporary weapon damage for Damage Fall Off
2023-11-06 15:58:01 +00:00
Marcel Hara
0608015705
Added editable weapon spread to all shotguns
2023-11-06 15:57:34 +00:00
Marcel Hara
a790a4a790
Added Shotgun Functionality Firing
2023-11-06 14:01:57 +00:00
Marcel Hara
425ceb05d0
Edited BaseShotgun Values for more Realism
2023-11-06 14:01:44 +00:00
REBECCA WYNN
64a07ab294
Merge branch 'asset-lights' into Blockout
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/ceiling_light_01.uasset
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/ceiling_light_02.uasset
# EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap
2023-11-06 13:56:12 +00:00
REBECCA WYNN
caf1668b9c
added all lights to tut level
2023-11-06 13:53:32 +00:00
LOUIS HORNE
42dab4464b
Added assets to the tutorial hit
...
added some bedroom assets
2023-11-06 12:59:19 +00:00
b0229af645
Bugfix Unable to Compile due to Missing Comma
2023-11-06 12:42:20 +00:00
65f7112805
Merge pull request #5 from Games-Academy-Student-Work-23-24/dev
...
Dev
2023-11-03 19:17:41 +00:00
Rafal Swierczek
06a3dd04ad
Updated List of Maps to Include in Build to Include New Miami Map
2023-11-03 17:57:50 +00:00
Rafal Swierczek
368a68a7e2
Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials
2023-11-03 17:32:59 +00:00
Rafal Swierczek
384db6c241
Enabled Hidden In Game Settings for Example Areas in All Gadget Tutorials
2023-11-03 17:00:34 +00:00
Rafal Swierczek
d43053febe
Fixed Checkpoint Confirmation UI Being Overriden Post Merge
2023-11-03 16:46:20 +00:00
Rafal Swierczek
a08f671114
Merge remote-tracking branch 'origin/Inventory-System' into dev
...
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
2023-11-03 16:28:51 +00:00
Rafal Swierczek
9688c71a31
Merge remote-tracking branch 'origin/Shotgun-weapon-creation' into dev
2023-11-03 16:27:00 +00:00
Rafal Swierczek
c522a39410
Updated PickUpWeapon Checkpoint To Include Actual Pickupable Weapons
2023-11-03 16:19:53 +00:00
Rafal Swierczek
31b190208b
Added Combat Gadget Training Checkpoint
2023-11-03 15:36:14 +00:00
Rafal Swierczek
345e5acd08
Implemented Overload Module Gadget Tutorial
2023-11-03 15:12:18 +00:00
Rafal Swierczek
61117272ef
Added Go Downstairs Checkpoint
2023-11-03 13:49:00 +00:00
Rafal Swierczek
7ac557f166
Implemented Recon Tutorial Checkpoint
2023-11-03 13:35:26 +00:00
Rafal Swierczek
e78cc47989
Fixed Gadgets not Despawning After Being Switched Out
2023-11-03 13:22:30 +00:00
Rafal Swierczek
971e28bb61
Implemented Ring Module Gadget Tutorial
2023-11-02 18:57:01 +00:00
Rafal Swierczek
7ee592f1f0
Implemented Vision Link Gadget Tutorial
2023-11-02 02:27:04 +00:00
Rafal Swierczek
8694b8746b
Implemented Base Gadget Tutorial Class
2023-11-01 21:52:47 +00:00
Rafal Swierczek
d705e61070
Implemented Gadget Switching Workbench
2023-11-01 21:18:18 +00:00
Rafal Swierczek
6a14693826
Implemented UGadgetMenu and it's Functionality
2023-10-30 18:00:41 +00:00
Rafal Swierczek
c53b7c7988
Updated Base Gadget Class to Include UI Info
2023-10-28 17:36:54 +01:00
Rafal Swierczek
3b5a2b6119
Adjusted Parkour Areas Final Jump
2023-10-28 14:42:00 +01:00
Rafal Swierczek
54dc93ded0
Reduced Target Amount for Both Firing Ranges
2023-10-28 14:31:32 +01:00
Rafal Swierczek
ce5bde5f34
Added Checkpoint Completion Confirmation UI
2023-10-28 14:21:58 +01:00
MH261677
8678376ba6
Added Shotgun Base Weapon
2023-10-26 16:00:46 +01:00
MH261677
6c8e5276f9
Updating Magazine Size Back To Default
2023-10-26 15:50:25 +01:00
MH261677
848430aebd
Finished Creating Sniper Weapon
2023-10-26 15:49:11 +01:00
c794a905da
Updated Inventory Component for Resising Functionality
2023-10-26 11:59:50 +01:00
2553f471e5
Updated Inventory for Cleanup
2023-10-26 11:27:03 +01:00
50791b67c3
Bugfix Able to Place Items Outside of Grid
2023-10-26 10:52:42 +01:00
58931ab222
Bugfix Inventory UI Not Refreshing on Dirty
2023-10-25 16:58:38 +01:00