Commit Graph

  • ae10395100 Merged Dining Room Assets into Apartment Level Rafal Swierczek 2024-05-04 12:47:52 +0100
  • 4ca835b4c0 Merge branch 'Environment-Appartment' into dev Rafal Swierczek 2024-05-04 12:36:37 +0100
  • 9dc764405f Seperated Dining Room Assets in Prep for Merge Rafal Swierczek 2024-05-04 12:18:47 +0100
  • 23971c128e Merge remote-tracking branch 'origin/Environment-Miami' into dev Rafal Swierczek 2024-05-04 12:08:11 +0100
  • 0e3b765be6 Added shopSigns LOUIS HORNE 2024-05-03 17:50:50 +0100
  • 87ef7827c5 Added new Tilabel Concrete Texture LOUIS HORNE 2024-05-03 16:51:51 +0100
  • b26f9b2869 Updated Shop Front LOUIS HORNE 2024-05-03 16:42:05 +0100
  • e9d79fe1a5 Merge branch 'Environment-Appartment' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-23-24/Endless-Vendetta into Environment-Appartment MADELINE SPRUCE 2024-05-03 14:38:38 +0100
  • ea79391573 Added Assault Rifle and Textures MADELINE SPRUCE 2024-05-03 14:38:08 +0100
  • 71c32c2b62 Merge remote-tracking branch 'origin/Environment-Miami' into dev Rafal Swierczek 2024-05-03 14:32:51 +0100
  • 482423ad8e made poster decals REBECCA WYNN 2024-05-03 14:16:58 +0100
  • afaeea82a8 Merge remote-tracking branch 'origin/Environment-Miami' into dev Rafal Swierczek 2024-05-03 14:11:33 +0100
  • 81d6abf869 added arcade cabinet textures REBECCA WYNN 2024-05-03 12:42:51 +0100
  • 02ac056bd6 UI assets misc things JAMES WARD 2024-05-03 12:25:25 +0100
  • 8b295ea733 Update Pistol Ammo Counter UI for Updated Layout V-0.7.5 PHILIP WHITE 2024-05-03 08:46:30 +0100
  • 77e4c9e720 Update Objectives UI for Updated Layout PHILIP WHITE 2024-05-03 08:14:33 +0100
  • 290da76205 Update Waypoint UI for Updated Layout PHILIP WHITE 2024-05-03 06:54:18 +0100
  • 01395c1e24 Updated Checkpoint Tips UI V-0.7.48 Rafal Swierczek 2024-05-03 04:48:26 +0100
  • 3a1437fe88 Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints Rafal Swierczek 2024-05-03 04:34:20 +0100
  • 6a77950a38 Implemented Remaining Tutorial Checkpoints Rafal Swierczek 2024-05-03 04:31:37 +0100
  • e6a13502ed Update Weapon Interact Popup to Updated Layout PHILIP WHITE 2024-05-03 04:30:57 +0100
  • 2d23a99314 Add Settings Menu (WIP) PHILIP WHITE 2024-05-03 03:54:40 +0100
  • ff36e4e9e4 Update Main Menu UI to Updated Layout PHILIP WHITE 2024-05-03 03:31:33 +0100
  • 277a77d2ca Update HUD UI for Updated Layout PHILIP WHITE 2024-05-03 02:49:40 +0100
  • b6f73880db Update Dialogue UI for Updated Layout PHILIP WHITE 2024-05-03 02:26:53 +0100
  • e8a77d9293 Implemented Spotted Functionality for Stealth Area Checkpoint Rafal Swierczek 2024-05-03 02:11:08 +0100
  • 9a80958e0e Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State Rafal Swierczek 2024-05-03 00:32:02 +0100
  • f24789e3b9 Merge remote-tracking branch 'origin/InventoryOverhaul' into TutorialStealthAreaCheckpoints Rafal Swierczek 2024-05-03 00:00:00 +0100
  • be25a21c8e Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes Rafal Swierczek 2024-05-02 23:59:43 +0100
  • bbe79021e6 Update Footstep Notify BP for Decreased Crouch AI Noise PHILIP WHITE 2024-05-02 23:55:56 +0100
  • af9a53f01a Bugfix Vision Pulse Gadget Blocks Enemy LOS Rafal Swierczek 2024-05-02 23:21:22 +0100
  • 0557b2281e Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints Rafal Swierczek 2024-05-02 13:45:45 +0100
  • dab2cb1664 Updated Gadget Workbenches to Hide Gadgets after Picking Them Up Rafal Swierczek 2024-05-02 13:44:41 +0100
  • a0fd0c3269 Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors Rafal Swierczek 2024-05-02 13:09:19 +0100
  • 55cc5e867f Merge branch 'Environment-Miami' into dev Louis Horne 2024-05-01 21:21:33 +0100
  • f1045a6ad3 Changed Scene Louis Horne 2024-05-01 19:41:08 +0100
  • c6b90398d6 Added modualr Window Louis Horne 2024-05-01 19:36:25 +0100
  • 537d06a951 Added ShopFront First Pass Louis Horne 2024-05-01 17:38:16 +0100
  • beb9768d83 Puddle Decal Improvement Louis Horne 2024-05-01 05:37:21 +0100
  • dd598c5bfd Added window to phone box Louis Horne 2024-05-01 05:32:17 +0100
  • a6379b77e4 Fixed Garage kit Louis Horne 2024-05-01 05:20:46 +0100
  • de5cb392a5 Optimised fish tank Louis Horne 2024-05-01 01:42:58 +0100
  • 263caaffad Merge art Appartment branch into art Miami branch Louis Horne 2024-05-01 01:30:40 +0100
  • cc9d590cfc Added Trash Bin and Can with textures CHRIS FARRER 2024-04-30 14:00:09 +0100
  • 456730f263 Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints Rafal Swierczek 2024-04-30 11:35:21 +0100
  • 7f2e481d3c Added fire extinguisher, billboard, garage kit LOUIS HORNE 2024-04-29 18:48:39 +0100
  • 59928b697e Add Inventory Right Click Context Menu PHILIP WHITE 2024-04-29 18:35:19 +0100
  • 553a100aaa Created Retrieve Weapon Checkpoint Rafal Swierczek 2024-04-29 17:21:15 +0100
  • 921cf41e1c Bugfix No Voice Over Data PHILIP WHITE 2024-04-29 17:02:55 +0100
  • 2acea77079 Add UI Fonts to Engine PHILIP WHITE 2024-04-29 15:58:40 +0100
  • 8adae0d977 Shortened Combat Training Introduction Cinematic Rafal Swierczek 2024-04-29 13:26:28 +0100
  • 131072c9c8 Reduced Wave Mini Game Duration and Increased Wave Density Rafal Swierczek 2024-04-29 11:43:14 +0100
  • a56cf9dce5 Added all voice lines in folders into the game folder KACPER Szelest 2024-04-26 17:35:33 +0100
  • 0ee0887fe6 Added dinnig room textures to scene MADELINE SPRUCE 2024-04-26 11:23:09 +0100
  • 2ffd595f4b Added Assault Riffle Low Poly MADELINE SPRUCE 2024-04-26 10:06:43 +0100
  • b62d7d75de Add Recent Blueprint Plugin PHILIP WHITE 2024-04-26 03:30:26 +0100
  • a5e8a8db13 Update Dialogue System to Handle Voice Overs PHILIP WHITE 2024-04-26 03:23:22 +0100
  • 7bbbb5b830 Update AI for Increased Rotation Speed and Investigation Speed PHILIP WHITE 2024-04-26 03:05:39 +0100
  • 8bca6dd4c5 Merge remote-tracking branch 'origin/dev' into Music-System PHILIP WHITE 2024-04-26 02:59:12 +0100
  • 75fc2e0aca Update Music System to Be Responsive PHILIP WHITE 2024-04-26 02:53:28 +0100
  • 855ccd6c01 Updated PhoneBox LOUIS HORNE 2024-04-25 17:47:30 +0100
  • 7e6b502360 Added Neon Signs Placed Manhole covers LOUIS HORNE 2024-04-25 15:21:16 +0100
  • 3ee125c931 Merged Final Area to New Tutorial Map and fixed extra issues MH261677 2024-04-25 10:10:05 +0100
  • 3f87f9cbaa Created Final Area of Tutorial MH261677 2024-04-25 09:23:46 +0100
  • bfc79a80d1 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami LOUIS HORNE 2024-04-24 17:28:00 +0100
  • dd8b227839 Added Phonebox and Manhole Cover LOUIS HORNE 2024-04-24 17:27:23 +0100
  • 0ed87ef441 cont. inerior and exterior of parlour REBECCA WYNN 2024-04-24 17:08:31 +0100
  • 46de66e5ed Fixed Merge Errors MH261677 2024-04-24 16:42:35 +0100
  • e00ae75cc4 Merge branch 'proper-loading-screen' into dev MH261677 2024-04-24 16:29:13 +0100
  • a144a74d80 Finished Loading Screen and added loading assets MH261677 2024-04-24 16:26:27 +0100
  • b64b871225 Added Async Loading To Project MH261677 2024-04-24 15:01:41 +0100
  • 959b377802 ManholeDecal Louis Horne 2024-04-24 03:17:13 +0100
  • 87a4bb4229 Bugfix Missing Ref in Vision Pulse V-0.7.1 Rafal Swierczek 2024-04-23 12:23:40 +0100
  • 00612596d5 Merge branch 'Tutorial-Checkpoints' into dev Rafal Swierczek 2024-04-23 12:04:49 +0100
  • 16784b051f Implemented Checkpoints for Gadget Tutorial Area V-0.7.0 Rafal Swierczek 2024-04-23 05:01:05 +0100
  • a0cb8d43c3 Implemented Gun Range Checkpoints Rafal Swierczek 2024-04-23 03:20:39 +0100
  • ce980cb035 Implemented Tutorial Checkpoints Through to Maintenance Area Rafal Swierczek 2024-04-23 02:25:53 +0100
  • c79a1e50e7 Implemented Intro Cinematic Checkpoint Rafal Swierczek 2024-04-23 01:59:38 +0100
  • 0a15ed721c Implemented New Mayor Rafal Swierczek 2024-04-23 01:55:25 +0100
  • 2249e0fa6c Created Gadget Training Room Related Cinematic Sequences Rafal Swierczek 2024-04-23 01:14:50 +0100
  • 7afc38c423 Created Tutorial Intro Sequence Rafal Swierczek 2024-04-23 00:00:31 +0100
  • 6a656e1d6a Merge branch 'Outside-Lighting-Pass' into dev Louis Horne 2024-04-22 23:04:49 +0100
  • 2724126a88 parlour exterior REBECCA WYNN 2024-04-22 17:25:17 +0100
  • 1c70bba094 Merge branch 'GadgetTutorialRevamp' into dev MH261677 2024-04-22 16:12:41 +0100
  • 98dac51086 Properly merged stealth area into new tut MH261677 2024-04-22 16:12:06 +0100
  • 53dea5ccc0 Removed Fake Loading Screen Rafal Swierczek 2024-04-22 16:03:35 +0100
  • ea44f7a393 Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp MH261677 2024-04-22 15:56:48 +0100
  • cd2ba9ea83 Enabled AsyncLoading Plugin for Asynchronus loading screen MH261677 2024-04-22 15:28:52 +0100
  • 3185c41ae5 Implemented Target Supply Station Rafal Swierczek 2024-04-22 15:22:13 +0100
  • 7798584a03 first arcade pass REBECCA WYNN 2024-04-22 15:04:14 +0100
  • 7b280c9016 Polished whole tutorial area more and finished stealth zone MH261677 2024-04-22 12:54:05 +0100
  • adcb51ccdd Created Red Variant of light MH261677 2024-04-22 12:53:52 +0100
  • 16638ff0b1 Implemented and Setup Wave System for Gadget Tutorial Mini Game Rafal Swierczek 2024-04-22 12:24:11 +0100
  • 454b1165e7 Implemented Brain Virus AI Death Sequence Rafal Swierczek 2024-04-21 15:29:04 +0100
  • f14122caed Grip Attachment now lowers recoil for all weapons MH261677 2024-04-20 16:33:55 +0100
  • ebb491bced Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp Rafal Swierczek 2024-04-20 15:35:18 +0100
  • 22855e8f1e Added more Pipes Louis Horne 2024-04-20 03:44:32 +0100
  • a31559daf4 Added and placed extra pipe part Louis Horne 2024-04-19 22:50:28 +0100
  • 48889272da Added Road Signs LOUIS HORNE 2024-04-19 16:59:38 +0100
  • 66652ce0ec adjusted laundrette REBECCA WYNN 2024-04-19 14:53:13 +0100