Commit Graph

  • 4f1ff8feff Dinning Room MADELINE SPRUCE 2024-04-19 11:51:07 +0100
  • 7574f8b921 Implemented Brain Virus AI Functionality Rafal Swierczek 2024-04-19 00:27:15 +0100
  • 7d1cd80a4b Added Set Dressing to Gadget Training Room Rafal Swierczek 2024-04-18 23:22:10 +0100
  • 10938d7b8d Update Combat Audio Automation for Timing Engine & Track Queue PHILIP WHITE 2024-04-18 22:06:38 +0100
  • 0b9791086e Update AI, Character to Detect If Being Investigated PHILIP WHITE 2024-04-18 21:26:09 +0100
  • 6e056a94f2 Update AI, Character to Detect If Player is In Combat PHILIP WHITE 2024-04-18 21:12:47 +0100
  • e61925516a Added Fire Hydrant and Bus stop Louis Horne 2024-04-18 19:31:18 +0100
  • 546f09e343 finish laundrette REBECCA WYNN 2024-04-18 18:49:49 +0100
  • 488de73a53 Created Big Gadget Room without Set Dressing Rafal Swierczek 2024-04-18 16:28:20 +0100
  • a2cb74d38e Created Elevator Section with Elevation Functionality Rafal Swierczek 2024-04-18 15:04:17 +0100
  • f28e909448 Basic Stealth Layout Finished MH261677 2024-04-18 13:56:27 +0100
  • eb8799bef1 Created Entrance into Gadget Tutorial Area with Set Dressing Rafal Swierczek 2024-04-17 22:26:15 +0100
  • ed18c8bdad laundrette blockout REBECCA WYNN 2024-04-17 18:08:44 +0100
  • c0df68596b Update Enemy AI to Increase Rotation Speed PHILIP WHITE 2024-04-17 14:17:31 +0100
  • e7aa411c09 Bugfix Duplicate Foot Step Sounds PHILIP WHITE 2024-04-17 14:17:17 +0100
  • 805f7e384b Bugfix Inventory not Opening After Unequipping any Gadget Rafal Swierczek 2024-04-17 13:19:16 +0100
  • fcd0d4ab20 Bugfix Loading Screen not Initializing Properly after Tutorial and Apartment Levels Rafal Swierczek 2024-04-17 13:18:40 +0100
  • 0443a010b3 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into GadgetTutorialRevamp Rafal Swierczek 2024-04-17 12:48:07 +0100
  • 24a18e40ba Merge remote-tracking branch 'origin/stealth-area-tutorial' into GadgetTutorialRevamp Rafal Swierczek 2024-04-17 12:47:44 +0100
  • 50605f7d8e Merge branch 'Music-System' into dev PHILIP WHITE 2024-04-17 02:25:15 +0100
  • e1e5fcf02e Added metal Barrier LOUIS HORNE 2024-04-16 17:20:37 +0100
  • fbae8ab713 Created and Started working on stealth area MH261677 2024-04-16 15:20:15 +0100
  • 2e54dff29b Bug Fix Laptop not Initaiting Properly after Death Rafal Swierczek 2024-04-16 14:24:59 +0100
  • 599a129415 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into ApartmentCheckpoints Rafal Swierczek 2024-04-16 13:48:57 +0100
  • 969a7498fa Cable Passthrough LOUIS HORNE 2024-04-15 18:13:32 +0100
  • 6a1180cae4 Added Pile of Papers LOUIS HORNE 2024-04-15 17:48:40 +0100
  • 89589c2014 Changed Height of Road and Pavement LOUIS HORNE 2024-04-15 17:38:31 +0100
  • 07825dfc1e Added Pipe Kit LOUIS HORNE 2024-04-15 16:39:34 +0100
  • 260b04ab7e added buiding textures and updated models REBECCA WYNN 2024-04-15 14:34:48 +0100
  • 569e66c442 Merge branch 'weapon-info-revamp' into dev MH261677 2024-04-15 14:15:03 +0100
  • cfe7b440f3 Updated Weapon Stats Pop-up UI MH261677 2024-04-15 14:12:10 +0100
  • 8f1aef6899 James' concepts JAMES WARD 2024-04-15 13:57:08 +0100
  • cefafa4f1c Implemented a Fake Loading Screen Rafal Swierczek 2024-04-14 22:59:28 +0100
  • 97e306a4b3 Added Our Credits to Game End Rafal Swierczek 2024-04-14 21:15:55 +0100
  • acafc375d2 Implemented Entering Apartment Through Vent Functionality Rafal Swierczek 2024-04-14 20:01:09 +0100
  • dfe50b6548 Added Construction Area Outside Apartment Rafal Swierczek 2024-04-14 18:58:45 +0100
  • a9990dd7f2 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into ApartmentCheckpoints Rafal Swierczek 2024-04-14 17:48:44 +0100
  • 21edf5cfdf Imported a Construction Worker Character with Idle Animation Rafal Swierczek 2024-04-14 17:46:33 +0100
  • 8aec5e374d Updated Placement of Restricted Zone and Some Enemies Rafal Swierczek 2024-04-14 14:37:30 +0100
  • 091929fdf3 Implemented Escape Apartment Sequence Checkpoints Rafal Swierczek 2024-04-14 14:07:52 +0100
  • 81e330ecf2 Implemented Find Key in Random Room Checkpoint Rafal Swierczek 2024-04-13 22:22:50 +0100
  • 6d7bf7c69a Created Try To Enter Timothys Bedroom Checkpoint Rafal Swierczek 2024-04-13 21:46:05 +0100
  • 281239a126 Implemented Functional Door Keys Rafal Swierczek 2024-04-13 21:21:14 +0100
  • a5133c41ef Implemented Locked Door Functionality Rafal Swierczek 2024-04-13 15:46:56 +0100
  • ad8b9abbca Implemented Base World Item Functionality Rafal Swierczek 2024-04-13 15:46:23 +0100
  • 3a3c00418a Implemented Enter Party Checkpoint Rafal Swierczek 2024-04-13 12:58:50 +0100
  • 636bac7609 Made Bouncer and Security Guard Despawn When Player is Caught Rafal Swierczek 2024-04-13 12:08:17 +0100
  • 3c6274a592 Applied Road Texture and sand texture to level LOUIS HORNE 2024-04-12 16:18:51 +0100
  • 380989c083 Placed Assets, added sand LOUIS HORNE 2024-04-12 15:35:39 +0100
  • 4aa2761a7a Added Barrier and Recycle bin CHRIS FARRER 2024-04-12 14:39:41 +0100
  • f0b5143180 Wires LOUIS HORNE 2024-04-12 14:07:46 +0100
  • 49a01dbc73 Added Puddles LOUIS HORNE 2024-04-12 12:48:08 +0100
  • 53dfd68839 Brackets and adjusted signs LOUIS HORNE 2024-04-12 12:44:47 +0100
  • 3c92eeedbf Neon Signs LOUIS HORNE 2024-04-12 12:12:13 +0100
  • 37902328dd Add Base Audio Components & Tracks PHILIP WHITE 2024-04-11 23:51:08 +0100
  • 1ea0bbb05e Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints Rafal Swierczek 2024-04-11 20:52:24 +0100
  • e306ecf9a1 Update Enemy Character to Stop Setting Alert Level on Sense PHILIP WHITE 2024-04-11 20:51:37 +0100
  • 5086aa3877 Updated Party NPCs to Run Away When Enemies Become Hostile Rafal Swierczek 2024-04-11 20:44:11 +0100
  • c65c963cc5 Decreased Player Sensitivity Rafal Swierczek 2024-04-11 20:43:43 +0100
  • e56c9d39b7 Add Proper Texture Maps for Mars Planet PHILIP WHITE 2024-04-11 20:40:49 +0100
  • b64e55a7db Updated Party NPCs to React to Player Equipping their Gun Rafal Swierczek 2024-04-11 20:08:03 +0100
  • 11a4767a29 Merge remote-tracking branch 'origin/dev' into ApartmentCheckpoints Rafal Swierczek 2024-04-11 18:29:14 +0100
  • fe77508fb9 Bugfix Collisions in Elevator Rafal Swierczek 2024-04-11 18:27:04 +0100
  • a18fe13dc9 Open World Claustorphobia LOUIS HORNE 2024-04-11 16:54:05 +0100
  • b156cdc4ed Added AcUnit04 LOUIS HORNE 2024-04-11 16:07:06 +0100
  • 7dfa960b76 Merge branch 'tutorial-remodell' into dev MH261677 2024-04-11 15:50:56 +0100
  • 1574acb1da Fixed Lighting and other map issues MH261677 2024-04-11 15:46:09 +0100
  • 92e3fdcff9 Finalized Base Gadget Room MH261677 2024-04-11 15:33:32 +0100
  • 56e9b46702 Created New Lightsources & Polished Gun Range MH261677 2024-04-11 15:28:04 +0100
  • 484455ae0e Fixed Lighting Issues & Created Gadget Base Area MH261677 2024-04-11 14:56:05 +0100
  • 8ff0d8cdc6 Created all target dummies for weapons and tested MH261677 2024-04-11 14:36:29 +0100
  • ab9f392e68 Added Weapon Table to new tutorial map MH261677 2024-04-11 14:20:19 +0100
  • 6d3a89f7a6 Fixed Mars Texture, Added Higher poly and created gun range MH261677 2024-04-11 14:14:53 +0100
  • 4ff9305583 Bugfix Player Respawn Defaulting to Player Start over Allocated Respawn Location Randomly Rafal Swierczek 2024-04-11 14:11:22 +0100
  • 27c75352cc Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into dev Louis Horne 2024-04-10 17:37:11 +0100
  • 6c2b3d7f29 Improved Main Menu Cinematic Loop Transition Rafal Swierczek 2024-04-10 16:37:47 +0100
  • f19dcf5d32 Added Toilet Cinematic Camera Rafal Swierczek 2024-04-10 16:24:57 +0100
  • bb832fedd2 Merge branch 'AI-n-Stuff' into dev PHILIP WHITE 2024-04-10 16:21:34 +0100
  • 12578f134a Added Two Bedroom Cinematic Cameras Rafal Swierczek 2024-04-10 15:40:37 +0100
  • ab7127d52a Update AI to Implement AI Sense Sound Emitting & Response PHILIP WHITE 2024-04-10 15:37:11 +0100
  • 0901cc7973 Update AI to Be Hostile If Player is Holding a Weapon PHILIP WHITE 2024-04-10 15:36:17 +0100
  • a334e6e6ac Fixed Bp's dissapearing when running game LOUIS HORNE 2024-04-10 14:09:47 +0100
  • 378f9d3c96 Replaced old workbench model with new one and corrected pos MH261677 2024-04-10 12:37:29 +0100
  • 019caf602e Imported Workbench into engine and setup materials MH261677 2024-04-10 12:37:16 +0100
  • a7a325a775 Merge branch 'city-creation' into dev MH261677 2024-04-10 12:27:06 +0100
  • 3e33a857fe added appartment colour wave LOUIS HORNE 2024-04-10 11:59:12 +0100
  • 01ee27bcb1 Added Laundry Room Cinematic Cam Rafal Swierczek 2024-04-10 11:36:47 +0100
  • 102695b4f5 Added Kitchen Cinematic Camera Rafal Swierczek 2024-04-10 11:30:07 +0100
  • 9fdc724e79 UDS Passthrough LOUIS HORNE 2024-04-10 11:20:26 +0100
  • dee776761e Organised files, added appartment building and bin LOUIS HORNE 2024-04-10 10:40:05 +0100
  • 77d06533ee placed lamposts LOUIS HORNE 2024-04-10 09:51:13 +0100
  • 893f4d7fb0 Changed stars MH261677 2024-04-09 17:30:14 +0100
  • 0e9d056356 Added more Openable Doors MH261677 2024-04-09 15:59:54 +0100
  • f13b243943 Added Smoke and particles to vents MH261677 2024-04-09 15:36:02 +0100
  • 5d70c45482 Completed Parkour Room and Started Gun/Gadget Range MH261677 2024-04-09 15:10:56 +0100
  • 56499a9d8b Appartment bp Louis Horne 2024-04-08 17:37:17 +0100
  • 4e074f252a Finalized extra stuff MH261677 2024-04-08 17:04:17 +0100
  • 43d1ae99b2 Added Extra Assets for use in level rework MH261677 2024-04-08 16:46:58 +0100
  • d61afa5755 Finished Mayors Office Re-work/added Mars Planet MH261677 2024-04-08 16:46:13 +0100
  • 071bdc2c35 UDS passthrough LOUIS HORNE 2024-04-08 15:35:12 +0100