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[/Script/Engine.CollisionProfile]
+Profiles = (Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
+DefaultChannelResponses = (Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
+EditProfiles = (Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap = /Game/MainMenu/MAP_MainMenu.MAP_MainMenu
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LocalMapOptions =
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TransitionMap = None
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bUseSplitscreen = True
TwoPlayerSplitscreenLayout = Horizontal
ThreePlayerSplitscreenLayout = FavorTop
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FourPlayerSplitscreenLayout = Grid
bOffsetPlayerGamepadIds = False
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GameInstanceClass = /Game/Blueprints/GI_Monolith.GI_Monolith_C
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GameDefaultMap = /Game/MainMenu/MAP_MainMenu.MAP_MainMenu
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ServerDefaultMap = /Engine/Maps/Entry.Entry
GlobalDefaultGameMode = /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode = None
[/Script/Engine.RendererSettings]
r.ReflectionMethod = 1
r.GenerateMeshDistanceFields = True
r.DynamicGlobalIlluminationMethod = 1
r.Mobile.EnableNoPrecomputedLightingCSMShader = 1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange = True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange = true
r.Shadow.Virtual.Enable = 1
r.DefaultFeature.LocalExposure.HighlightContrastScale = 0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale = 0.8
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI = DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats = PCD3D_SM5
+D3D12TargetedShaderFormats = PCD3D_SM6
-D3D11TargetedShaderFormats = PCD3D_SM5
+D3D11TargetedShaderFormats = PCD3D_SM5
Compiler = Default
AudioSampleRate = 48000
AudioCallbackBufferFrameSize = 1024
AudioNumBuffersToEnqueue = 1
AudioMaxChannels = 0
AudioNumSourceWorkers = 4
SpatializationPlugin =
SourceDataOverridePlugin =
ReverbPlugin =
OcclusionPlugin =
CompressionOverrides = (bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB = 65536
MaxChunkSizeOverrideKB = 0
bResampleForDevice = False
MaxSampleRate = 48000.000000
HighSampleRate = 32000.000000
MedSampleRate = 24000.000000
LowSampleRate = 12000.000000
MinSampleRate = 8000.000000
CompressionQualityModifier = 1.000000
AutoStreamingThreshold = 0.000000
SoundCueCookQualityIndex = -1
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
-TargetedRHIs = SF_VULKAN_SM5
+TargetedRHIs = SF_VULKAN_SM6
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass = Desktop
AppliedTargetedHardwareClass = Desktop
DefaultGraphicsPerformance = Maximum
AppliedDefaultGraphicsPerformance = Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects = (OldGameName="TP_FirstPerson",NewGameName="/Script/Monolith")
+ActiveGameNameRedirects = (OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/Monolith")
+ActiveClassRedirects = (OldClassName="TP_FirstPersonProjectile",NewClassName="MonolithProjectile")
+ActiveClassRedirects = (OldClassName="TP_FirstPersonPlayerController",NewClassName="MonolithPlayerController")
+ActiveClassRedirects = (OldClassName="TP_FirstPersonGameMode",NewClassName="MonolithGameMode")
+ActiveClassRedirects = (OldClassName="TP_FirstPersonCharacter",NewClassName="MonolithCharacter")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin = True
bAllowNetworkConnection = True
SecurityToken = EFA3F5834D7B98E7868E9AB5EA191EE5
bIncludeInShipping = False
bAllowExternalStartInShipping = False
bCompileAFSProject = False
bUseCompression = False
bLogFiles = False
bReportStats = False
ConnectionType = USBOnly
bUseManualIPAddress = False
ManualIPAddress =
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[/Script/Engine.GameEngine]
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+NetDriverDefinitions = (DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
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[OnlineSubsystem]
DefaultPlatformService = Steam
[OnlineSubsystemSteam]
bEnabled = true
SteamDevAppId = 480
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; If using Sessions
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bInitServerOnClient = true
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName = "OnlineSubsystemSteam.SteamNetConnection"
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[/Script/Engine.UserInterfaceSettings]
UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=2.500000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)