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124 Commits
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File diff suppressed because one or more lines are too long
@ -4,15 +4,17 @@
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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EditorStartupMap=/Game/MainMenu/MAP_MainMenu.MAP_MainMenu
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LocalMapOptions=
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TransitionMap=
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TransitionMap=None
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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ServerDefaultMap=/Engine/Maps/Entry
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Game/Blueprints/GI_Monolith.GI_Monolith_C
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GameDefaultMap=/Game/MainMenu/MAP_MainMenu.MAP_MainMenu
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode=None
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@ -93,3 +95,22 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/Engine.GameEngine]
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+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
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[OnlineSubsystem]
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DefaultPlatformService=Steam
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[OnlineSubsystemSteam]
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bEnabled=true
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SteamDevAppId=480
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; If using Sessions
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bInitServerOnClient=true
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[/Script/OnlineSubsystemSteam.SteamNetDriver]
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NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
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[/Script/Engine.UserInterfaceSettings]
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UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=2.500000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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@ -92,7 +92,9 @@ bCaptureMouseOnLaunch=True
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bEnableLegacyInputScales=True
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bEnableMotionControls=True
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bFilterInputByPlatformUser=False
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bEnableInputDeviceSubsystem=True
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bShouldFlushPressedKeysOnViewportFocusLost=True
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bEnableDynamicComponentInputBinding=True
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bAlwaysShowTouchInterface=False
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bShowConsoleOnFourFingerTap=True
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bEnableGestureRecognizer=False
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@ -101,6 +103,19 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
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DefaultViewportMouseLockMode=LockOnCapture
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FOVScale=0.011110
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DoubleClickTime=0.200000
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+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
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+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
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+ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
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+ActionMappings=(ActionName="Use Left Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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+ActionMappings=(ActionName="Use Right Weapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
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+ActionMappings=(ActionName="Ability1",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=One)
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+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
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+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
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+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
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+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
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+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
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+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
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||||
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
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||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Game/FirstPerson/Input/MobileControls.MobileControls
|
||||
|
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Content/Assets/BlockoutAssets/HouseBlockout/CeilingFloorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CeilingFloorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/LargeBuildingCombined.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/LargeBuildingCombined.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/Material.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/MediumBuildingCombined.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/SmallBuildingCombined.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/CombinedBuildings/SmallBuildingCombined.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/DoorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/DoorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/GeneratorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/GeneratorBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/LargeBuilding.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/MediumBuilding.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/MediumBuilding.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/SideWall.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/SmallBuilding.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/WallBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/WallBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/WindowBlockout.uasset
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Content/Assets/BlockoutAssets/HouseBlockout/WindowBlockout.uasset
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Content/Assets/BlockoutAssets/IonaBaseBlockout/BlockOutMaterial.uasset
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Content/Assets/BlockoutAssets/IonaBaseBlockout/BlockOutMaterial.uasset
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Content/Assets/BlockoutAssets/IonaBaseBlockout/IONA_Base_blockout.uasset
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Content/Assets/BlockoutAssets/IonaBaseBlockout/IONA_Base_blockout_PhysicsAsset.uasset
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Content/Assets/BlockoutAssets/IonaBaseBlockout/IONA_Base_blockout_Skeleton.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ArmLeft.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ArmRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ArmRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_BackBattery.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_BackBattery.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_Head.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_Head.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_LegLeft.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_LegLeft.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_LegRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_LegRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ShoulderLeft.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ShoulderLeft.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ShoulderRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_ShoulderRight.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_Torso.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_M_Torso.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_Rig.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_Rig_PhysicsAsset.uasset
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Content/Assets/BlockoutAssets/MonolithBlockout/Monolith_blockout_Rig_Skeleton.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/DeadTreeBlockout.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/DeadTreeBlockout.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/LargeTreeBlockout.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/LargeTreeBlockout.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/SmallTreeBlockout.uasset
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Content/Assets/BlockoutAssets/TreeBlockouts/SmallTreeBlockout.uasset
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Content/Assets/ChaosAssets/AnchorField.uasset
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Content/Assets/ChaosAssets/LargeBuilding.uasset
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Content/Assets/ChaosAssets/LargeBuildingCombined.uasset
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Content/Assets/ChaosAssets/MediumBuilding.uasset
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Content/Assets/ChaosAssets/MediumBuildingCombined.uasset
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Content/Assets/ChaosAssets/SmallBuildingDestruction.uasset
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Content/Assets/CorridoorAssets/M_SciFiMat.uasset
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Content/Assets/CorridoorAssets/PolygonSciFi_Road_01.uasset
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Content/Assets/CorridoorAssets/PolygonScifi_Emissive_01.uasset
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Content/Assets/CorridoorAssets/PolygonScifi_Emissive_01.uasset
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Content/Assets/CorridoorAssets/SM_Bld_Section_Door_07_Door.uasset
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Content/Assets/CorridoorAssets/SM_Env_Graffiti_Wall_01.uasset
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Content/Assets/CorridoorAssets/SM_Env_Graffiti_Wall_01.uasset
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Content/Assets/CorridoorAssets/SM_Env_Graffiti_Wall_02.uasset
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Content/Assets/CorridoorAssets/SM_Env_Graffiti_Wall_03.uasset
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Content/Assets/CorridoorAssets/SM_Env_Graffiti_Wall_04.uasset
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Content/Assets/CorridoorAssets/SM_Env_Ground_01.uasset
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Content/Assets/CorridoorAssets/SM_Env_Small_Rocks_01.uasset
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Content/Assets/CorridoorAssets/SM_Env_Small_Rocks_02.uasset
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Content/Assets/CorridoorAssets/SM_Prop_AirConditioningGrid_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_AirConditioningGrid_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_AirConditioningUnit_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_AirConditioningUnit_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_AirConditioningUnit_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_AirConditioningUnit_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_03.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Barrier_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_ChargingStation_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_ChargingStation_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_01_Lid.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_01_Lid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_02_Lid.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_02_Lid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_03.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_03_Lid.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Crate_Military_03_Lid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_03.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_03_Glass.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_03_Glass.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_04.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Assets/CorridoorAssets/SM_Prop_Door_04.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/BPF_CommonFunctionLibrary.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/BPF_CommonFunctionLibrary.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/BPI_InteractionInterface.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/BPI_InteractionInterface.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/BPI_MonolithInteriorExit.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/BPI_MonolithInteriorExit.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/GI_Monolith.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/GI_Monolith.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/TEMPInventoryComponent.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/TEMPInventoryComponent.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprints/ThomasLabRooms/BP_TeleporterCube.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprints/ThomasLabRooms/BP_TeleporterCube.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/DemoItemStrangeObject.uasset
(Stored with Git LFS)
Normal file
BIN
Content/DemoItemStrangeObject.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Flats/BP_FlatsMonster.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Flats/BP_FlatsMonster.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Flats/FlatsMonsterRigged.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Flats/FlatsMonsterRigged.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Flats/FlatsMonsterRigged_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Flats/FlatsMonsterRigged_PhysicsAsset.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Flats/FlatsMonsterRigged_Skeleton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Flats/FlatsMonsterRigged_Skeleton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/AI_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/AI_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BB_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BB_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BP_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BP_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BTT_AdjustSpeed.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BTT_AdjustSpeed.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BTT_Attack.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BTT_Attack.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BTT_FindRandomLoc.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BTT_FindRandomLoc.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Enemies/Small/BT_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Enemies/Small/BT_SmallEnemy.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
(Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset
(Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonPlayerController.uasset
(Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonPlayerController.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_PickUp_Rifle.uasset
(Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_PickUp_Rifle.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Floating.uasset
(Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Floating.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Idling.uasset
(Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Idling.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Running.uasset
(Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Running.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Walking.uasset
(Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/CameraShakes/CSB_Walking.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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Reference in New Issue
Block a user