Added a boolean for the monolith so that when the monolith is in an animation, it isnt able to move or do any other actions. Added the boolean to the flats monster too.
Untitled Mech Game
Design Document
https://docs.google.com/presentation/d/1BU8mtgOeWfAwMBVfNmlSc4eKLGxAt40BX9KeUAlpOCk/edit?usp=sharing
Project Management / Kanban Board
https://plane.philipwhite.dev/spaces/issues/cab2b878b9124c7a81c74e60a1717b7c
Description
Humanity faces extinction for a second time. As the last line of defence, you must pilot your mech and scavenge for upgrades to defeat the demonic threat plaguing the world.
Languages
C++
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C#
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C
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