Kacper Szelest
3d4773a5e9
I created a wall, side wall, ceiling/floor, window and door blockout assets and implemented it into the prototype level |
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap | ||
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap | ||
Assets/BlockoutAssets | ||
FirstPerson | ||
FirstPersonArms | ||
FPWeapon | ||
LevelPrototyping | ||
Levels |