Monolith/Content
Kacper Szelest 45d2a1c920 Created Base Quest system assets
I created multiple blueprint structures, Enums and data tables, all housing necessary information for the quest system in the game.
2024-11-05 18:46:59 +00:00
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Assets/BlockoutAssets Added Ability 1 2024-10-26 16:05:08 +01:00
Blueprints Updated Monolith Interior blueprint 2024-10-17 21:24:27 +01:00
FirstPerson Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
FirstPersonArms The whole of Pilot Movement :) 2024-10-28 18:52:03 +00:00
FPWeapon Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
LevelPrototyping Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Levels Added Ability 1 2024-10-26 16:05:08 +01:00
MainMenu Update Character BP & Instance for Closing Lobby 2024-10-10 01:05:46 +01:00
Monolith Added Ability 1 2024-10-26 16:05:08 +01:00
QuestSystem Created Base Quest system assets 2024-11-05 18:46:59 +00:00