Monolith/Source/Monolith/MonolithGameMode.cpp

15 lines
447 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MonolithGameMode.h"
#include "MonolithCharacter.h"
#include "UObject/ConstructorHelpers.h"
AMonolithGameMode::AMonolithGameMode()
: Super()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnClassFinder(TEXT("/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter"));
DefaultPawnClass = PlayerPawnClassFinder.Class;
}