Monolith/Content
Kacper Szelest ca643d93ee Fixed Bug "Not showing objectives"
The objectives would not show within the quest log and the quest objectives widgets, i used a wrong parent node, so i change that to the correct one and it now works.
2024-11-14 15:05:25 +00:00
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Assets/BlockoutAssets Added Ability 1 2024-10-26 16:05:08 +01:00
Blueprints Finished Save System 2024-11-13 13:31:44 +00:00
FirstPerson Delete MyGameInstance 2024-11-13 18:34:55 +00:00
FirstPersonArms The whole of Pilot Movement :) 2024-10-28 18:52:03 +00:00
FPWeapon Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
LevelPrototyping Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Levels Created test objective: inventory 2024-11-12 17:28:24 +00:00
MainMenu Update Character BP & Instance for Closing Lobby 2024-10-10 01:05:46 +01:00
Monolith Updated widgets to allow for kill objectives 2024-11-08 20:26:32 +00:00
QuestSystem Fixed Bug "Not showing objectives" 2024-11-14 15:05:25 +00:00
DemoItemStrangeObject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
LocationMarker.uasset Finished Save System 2024-11-13 13:31:44 +00:00
MySaveData.uasset Finished Save System 2024-11-13 13:31:44 +00:00
strangeobject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
TargetDummy.uasset Created test objective: inventory 2024-11-12 17:28:24 +00:00
TestItem.uasset Created test objective: inventory 2024-11-12 17:28:24 +00:00