Monolith/Content
Kacper Szelest cf509a1ea2 Added monolith ability boolean
Added a boolean for the monolith so that when the monolith is in an animation, it isnt able to move or do any other actions. Added the boolean to the flats monster too.
2024-12-03 12:53:38 +00:00
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Assets Changed the rig for the monolith 2024-11-30 20:29:59 +00:00
Blueprints Finished a few final bugs again 2024-11-15 16:28:10 +00:00
Enemies Added monolith ability boolean 2024-12-03 12:53:38 +00:00
FirstPerson ReAdded Camera Effects to Player 2024-11-17 17:50:10 +00:00
FirstPersonArms The whole of Pilot Movement :) 2024-10-28 18:52:03 +00:00
FPWeapon Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
LevelPrototyping Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Levels IDK 2024-12-02 19:15:43 +00:00
MainMenu Update Character BP & Instance for Closing Lobby 2024-10-10 01:05:46 +01:00
Monolith Added monolith ability boolean 2024-12-03 12:53:38 +00:00
QuestSystem Finished a few final bugs again 2024-11-15 16:28:10 +00:00
DemoItemStrangeObject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
LocationMarker.uasset Finished Save System 2024-11-13 13:31:44 +00:00
Monster.uasset Finished a few final bugs again 2024-11-15 16:28:10 +00:00
MySaveData.uasset Finished Save System 2024-11-13 13:31:44 +00:00
strangeobject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
TargetDummy.uasset Fixed Tracker Widget to update when completing objective steps 2024-11-14 18:21:25 +00:00
TestItem.uasset Fixed Tracker Widget to update when completing objective steps 2024-11-14 18:21:25 +00:00