Monolith/Content
ThomasWhitelegg def7f05e2a Changed a bunch of UI Blueprint errors
Basically removed the issues that the build was having with the Quest System
2025-01-05 18:18:41 +00:00
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap Merge remote-tracking branch 'origin/Monolith-Testing' into PilotMovement 2024-10-28 19:24:00 +00:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Assets Update Building Assets Reenabling Nanite 2024-12-18 23:17:26 +00:00
Blueprints Updated GI monolith 2024-12-15 21:41:33 +00:00
Enemies Flats has come alive 2024-12-15 16:22:47 +00:00
FirstPerson Merge branch 'SideRoom' into Enemies 2024-12-15 16:42:44 +00:00
FirstPersonArms The whole of Pilot Movement :) 2024-10-28 18:52:03 +00:00
FPWeapon Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
LevelPrototyping Add Initial Base Unreal 5.4 Project 2024-09-27 20:52:14 +01:00
Levels Updated level map 2024-12-18 18:20:28 +00:00
MainMenu Update Character BP & Instance for Closing Lobby 2024-10-10 01:05:46 +01:00
Monolith updated BP monolith 2024-12-15 21:42:29 +00:00
QuestSystem Changed a bunch of UI Blueprint errors 2025-01-05 18:18:41 +00:00
DemoItemStrangeObject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
LocationMarker.uasset Finished Save System 2024-11-13 13:31:44 +00:00
Monster.uasset Added some level accessibility 2024-12-08 16:31:20 +00:00
MySaveData.uasset Finished Save System 2024-11-13 13:31:44 +00:00
strangeobject.uasset Updated Quest Log Widgets and Quest base Actor 2024-11-08 17:31:36 +00:00
TargetDummy.uasset Fixed Tracker Widget to update when completing objective steps 2024-11-14 18:21:25 +00:00
TestItem.uasset updated test item 2024-12-15 21:41:01 +00:00