Kacper Szelest
ed0cfc13a5
I have updated the widgets and quest base actor to read updated objective progress and check or uncheck the quest log check box if the objective has been completed or not |
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__ExternalActors__/FirstPerson/Maps/FirstPersonMap | ||
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap | ||
Assets/BlockoutAssets | ||
Blueprints | ||
FirstPerson | ||
FirstPersonArms | ||
FPWeapon | ||
LevelPrototyping | ||
Levels | ||
MainMenu | ||
Monolith | ||
QuestSystem | ||
DemoItemStrangeObject.uasset | ||
strangeobject.uasset |