AzureAbyss/Source/the_twilight_abyss/BaseItems/Items/BaseItem.cpp

17 lines
298 B
C++
Raw Normal View History

// Fill out your copyright notice in the Description page of Project Settings.
#include "BaseItem.h"
//constructor
UBaseItem::UBaseItem()
{
ItemDisplayName = FText::FromString("ItemName");
ItemUseAction = FText::FromString("UseAction");
}
void UBaseItem::Use(ATempCharacter* Character)
{
}