2022-11-14 14:57:02 +00:00
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "BaseItem.h"
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2022-11-14 16:52:57 +00:00
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//constructor
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UBaseItem::UBaseItem()
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{
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ItemDisplayName = FText::FromString("ItemName");
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ItemUseAction = FText::FromString("UseAction");
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}
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2022-11-14 20:28:34 +00:00
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void UBaseItem::Use(ATempCharacter* Character)
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{
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}
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