Updated BP_GoldCount

Made it so it shows the gold count now that you can set in the BP_TempCharacter
This commit is contained in:
MH261677 2023-01-14 22:05:20 +00:00
parent 1d6e0171c4
commit 43db88c107
4 changed files with 6 additions and 9 deletions

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@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:702e8d9acd00db57854c677f15c316edccc501aa66f7041b79ce713f9b85d131 oid sha256:59e4c880b7279d4af4d95ad0792e362b410c84d52923b9e585826cf4a2c4d3f9
size 21474 size 51095

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@ -33,9 +33,6 @@ public:
UPROPERTY(EditDefaultsOnly, Category= "Inventory") UPROPERTY(EditDefaultsOnly, Category= "Inventory")
int32 MaxItemSlots; int32 MaxItemSlots;
UPROPERTY(EditDefaultsOnly, Category = "Inventory")
int MaxItemStack;
UPROPERTY(BlueprintAssignable, Category= "Inventory") UPROPERTY(BlueprintAssignable, Category= "Inventory")
FOnInventoryUpdated OnInventoryUpdated; //This is our delegate FOnInventoryUpdated OnInventoryUpdated; //This is our delegate