Fixed UI not being interactable
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Content/Assets/Characters/Merchant/AMerchant.uasset
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Content/Assets/Characters/Merchant/AMerchant.uasset
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@ -55,7 +55,9 @@ public:
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UPROPERTY(EditAnyWhere)
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UPROPERTY(EditAnyWhere)
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float TraceDistance = 200;
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float TraceDistance = 200;
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UFUNCTION(BlueprintCallable)
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void InputDisabler();
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void InputDisabler();
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void LineTraceLogic();
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void LineTraceLogic();
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UPROPERTY()
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UPROPERTY()
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