Updated InventoryComponent
Added comment
This commit is contained in:
parent
57b532c256
commit
5dce4dc603
BIN
Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Inventory_UI/WBP_PlayerInventory.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Levels/MerchantPrototype.umap
(Stored with Git LFS)
BIN
Content/Levels/MerchantPrototype.umap
(Stored with Git LFS)
Binary file not shown.
@ -46,6 +46,7 @@ bool UInventoryComponent::AddItem(class UBaseItem* BaseItem)
|
||||
return true;
|
||||
}
|
||||
|
||||
// remove only gets called once on the same item
|
||||
bool UInventoryComponent::Remove(class UBaseItem* BaseItem)
|
||||
{
|
||||
if(BaseItem)
|
||||
|
Loading…
Reference in New Issue
Block a user