Added Tag to Combat Test Character

This commit is contained in:
Philip W 2022-11-14 00:03:59 +00:00
parent 19d43413ef
commit df51750a5e

View File

@ -1,7 +1,7 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "TurnBasedCombat/PlayerCharacterCombatTest.h"
#include "PlayerCharacterCombatTest.h"
// Sets default values
APlayerCharacterCombatTest::APlayerCharacterCombatTest()
@ -9,6 +9,7 @@ APlayerCharacterCombatTest::APlayerCharacterCombatTest()
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
Tags.Add(FName("Character"));
}
// Called when the game starts or when spawned