Changed Item tooltips to look better and overhauled item logic
This commit is contained in:
parent
495f78a766
commit
e241c76d89
BIN
Content/Assets/Characters/Merchant/AMerchant.uasset
(Stored with Git LFS)
BIN
Content/Assets/Characters/Merchant/AMerchant.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Combat_UI/CombatCharacter.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Combat_UI/CombatCharacter.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Game_UI/WBP_ItemDisplay.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Game_UI/WBP_ItemDisplay.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Game_UI/WBP_PlayerInventory.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Game_UI/WBP_PlayerInventory.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Inventory_UI/WBP_ItemDisplay.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Inventory_UI/WBP_ItemDisplay.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Items/BP_BuffJelly.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Items/BP_BuffJelly.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Items/BP_HealingJelly.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Items/BP_HealingJelly.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Items/ItemsInWorld/BP_BuffPlacedItem.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Items/ItemsInWorld/BP_BuffPlacedItem.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Items/ItemsInWorld/BP_HealingJellyItem.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Items/ItemsInWorld/BP_HealingJellyItem.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Player/BP_MyTempCharacter.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Player/BP_MyTempCharacter.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Quests/Quest_SistersPendant.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Quests/Quest_SistersPendant.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Blueprints/Quests/Quest_SistersPendant_PT2.uasset
(Stored with Git LFS)
BIN
Content/Blueprints/Quests/Quest_SistersPendant_PT2.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Dialogue/SM_Merchant_Blueprint.uasset
(Stored with Git LFS)
BIN
Content/Dialogue/SM_Merchant_Blueprint.uasset
(Stored with Git LFS)
Binary file not shown.
@ -7,7 +7,7 @@
|
|||||||
UBaseItem::UBaseItem()
|
UBaseItem::UBaseItem()
|
||||||
{
|
{
|
||||||
ItemDisplayName = FText::FromString("ItemName");
|
ItemDisplayName = FText::FromString("ItemName");
|
||||||
ItemUseAction = FText::FromString("UseAction");
|
// ItemUseAction = FText::FromString("UseAction");
|
||||||
}
|
}
|
||||||
|
|
||||||
void UBaseItem::Use(ATempCharacter* Character)
|
void UBaseItem::Use(ATempCharacter* Character)
|
||||||
|
@ -42,9 +42,9 @@ public:
|
|||||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
||||||
FText ItemDisplayName;
|
FText ItemDisplayName;
|
||||||
|
|
||||||
//The description of the item
|
// //The description of the item
|
||||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
// UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
||||||
FText ItemDescription;
|
// FText ItemDescription;
|
||||||
|
|
||||||
//The cost of the item
|
//The cost of the item
|
||||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Item")
|
||||||
|
Loading…
Reference in New Issue
Block a user