Bugfix Able to See Status Text on Boss Combat
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@ -46,6 +46,7 @@ void ATurnBaseCombatV2::StartCombat(AActor* Enemy, const bool bWasShot)
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if (Enemy == nullptr) return;
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if (Enemy == nullptr) return;
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if (bIsInCombat) return;
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if (bIsInCombat) return;
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EnemyActor = Enemy;
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EnemyActor = Enemy;
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StatusTextBlock->SetRenderOpacity(0.0f);
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BookHUD->SetVisibility(ESlateVisibility::SelfHitTestInvisible);
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BookHUD->SetVisibility(ESlateVisibility::SelfHitTestInvisible);
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Cast<ATempCharacter>(PlayerActor)->InventoryWidget->SetVisibility(ESlateVisibility::Hidden);
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Cast<ATempCharacter>(PlayerActor)->InventoryWidget->SetVisibility(ESlateVisibility::Hidden);
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Cast<ATempCharacter>(PlayerActor)->EscapeMenuWidget->SetVisibility(ESlateVisibility::Hidden);
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Cast<ATempCharacter>(PlayerActor)->EscapeMenuWidget->SetVisibility(ESlateVisibility::Hidden);
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