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0cb98acbb5
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Updated Uv's on Start Area Objects
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2023-05-11 00:21:51 +01:00 |
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38591bfcac
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Merge branch 'dev' into Boss-Combat
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2023-05-08 23:48:56 +01:00 |
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b32e3c21d9
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Applied New Gun Model to Combat Character
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2023-05-08 23:40:44 +01:00 |
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a17a80cf13
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Applied Pendant Texture
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2023-05-08 22:44:19 +01:00 |
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e0130ffff5
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Merged Boss Character Static Meshes for Animation
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2023-05-08 21:59:40 +01:00 |
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cfaa192304
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Merge branch 'houes-modles' into dev
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2023-05-08 20:00:47 +01:00 |
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Alicia
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6121262a97
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Reimported the pendant
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2023-05-07 21:24:10 +01:00 |
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006ef56692
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Merge branch 'houes-modles' into dev
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2023-05-07 19:39:07 +01:00 |
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Alicia
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06a9295430
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Added pendant object
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2023-05-04 18:59:46 +01:00 |
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Rowland Rowland
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8008000522
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Merge remote-tracking branch 'origin/dev' into side-area-2nd-gig
# Conflicts:
# Content/Levels/Build.umap
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2023-05-04 18:01:54 +01:00 |
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5b1abf1a70
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Merge pull request #31 from Games-Academy-Student-Work-22-23/MainMenu-Creation
Main menu creation
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2023-05-04 18:00:19 +01:00 |
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Rowland Rowland
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86f9810685
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Fixed collisions. Fixed bug of respawn. Added maze
Side area and final area collisions fixed. Enemy falling no longer triggers respawn. Added maze for side area.
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2023-05-04 17:58:13 +01:00 |
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Phoebe Harris-Wilson
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8a7dc816ca
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Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
# Conflicts:
# Content/Levels/Build.umap
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2023-05-04 17:48:46 +01:00 |
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Phoebe Harris-Wilson
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4c68c5e7ee
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Elements for probertium, eis, azos and iroquid model and textures
you can find it in unreal under the assets folder and then the elements folder
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2023-05-04 17:42:42 +01:00 |
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EMILY TAYLOR
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c542a23f0e
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Added Statue and Boss Character
Created and put in content drawer:
- Statue mesh and material
- Boss Character mesh and material
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2023-05-04 16:13:51 +01:00 |
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f7ab9a2cfb
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Reorganised Build Level for Easy Searchability
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2023-04-30 21:25:10 +01:00 |
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393eea2250
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Updated Map to Remove Rope on Model as Impossible to Align
Rope is curved
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2023-04-30 20:11:16 +01:00 |
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MarcelHara
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172686eebd
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Updated CrystalMaterial for mainmenu crystals
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2023-04-30 15:15:39 +01:00 |
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9ecbd9c52d
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Updated GoatAI to Trigger Attack Animations
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2023-04-28 03:40:41 +01:00 |
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825e2a7631
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Added Movement Animation to Goats
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2023-04-28 02:40:18 +01:00 |
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9199db00df
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Bugfix Merchant Unable to Interact
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2023-04-28 01:40:49 +01:00 |
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bc171eba80
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Added Idle Merchant Animations
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2023-04-28 01:23:18 +01:00 |
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Phoebe Harris-Wilson
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e666ed28fb
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Rope and talisman and textures
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2023-04-27 18:00:30 +01:00 |
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Rowland Rowland
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c61d8ed9e3
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Merge branch 'dev' into Collisions
# Conflicts:
# Content/Assets/Objects/Updated_level_map/Level_1_Blockout_improvement_textured_Cube_004.uasset
# Content/Levels/Build.umap
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2023-04-27 17:51:21 +01:00 |
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Rowland Rowland
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4579c73929
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Fixed collision issues
Had an issue on Monday, seems to be fixed and pushed now
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2023-04-27 17:20:07 +01:00 |
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Kacper Szelest
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6c3e358460
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Updated tunnels
I added the improved tunnels which werent in already
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2023-04-27 16:21:21 +01:00 |
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Kacper Szelest
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97d0cb2505
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Created collisions for level
Added collisions for certain objects which didnt have any
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2023-04-27 16:15:31 +01:00 |
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2df31aa719
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Bugfix Camera Clipping and Render Depth On Book & Gun
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2023-04-27 03:47:24 +01:00 |
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MH261677
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a90fccd72e
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Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
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2023-04-26 12:12:50 +01:00 |
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EMILY TAYLOR
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795732d147
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Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
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2023-04-24 16:07:45 +01:00 |
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EMILY TAYLOR
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58730a8573
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Added Civilian Material in content drawer
Created material for Civilian Character for side quest, re-use Merchant Mesh from Merchant folder
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2023-04-24 16:06:45 +01:00 |
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George Taylor
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e97ee6a9c7
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Imported new beams into unreal
I updated the beams asset too have smoother edges
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2023-04-24 15:54:24 +01:00 |
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3e34ab4c5c
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Bugfix Bridge Massive Gap
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2023-04-24 12:18:04 +01:00 |
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2987ac3bb1
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Merge remote-tracking branch 'origin/Animations' into dev
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2023-04-21 14:46:12 +01:00 |
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94f45d99c3
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Added Combat UI Asset for World Space
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2023-04-21 02:57:18 +01:00 |
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Kacper Szelest
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b50e9dc161
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Added UI elements and collisions
I added ui elements and collisions
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2023-04-20 16:46:27 +01:00 |
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Kacper Szelest
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e3c83ba4ff
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Added collisions to assets
I added collisions to assets
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2023-04-20 16:07:17 +01:00 |
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KACPER Szelest
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9db6138385
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Added river to level
I added a little river to our level
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2023-04-19 22:39:51 +01:00 |
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KACPER Szelest
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6c59905e9b
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Created Water marterial
I created a water material to use for a little river we have in the level
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2023-04-19 22:39:32 +01:00 |
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KACPER Szelest
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9c5f607b83
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Updated cave level 1 objects with temp textures
I added temporary textures to the assets to have a decent looking level
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2023-04-19 22:25:44 +01:00 |
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KACPER Szelest
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b88cc9dfe8
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Added Temporary texture
I added a temporary texture to use for the level for testing purposes
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2023-04-19 21:31:32 +01:00 |
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KACPER Szelest
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0616e21fbc
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Added temporary level assets
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2023-04-19 21:30:10 +01:00 |
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EMILY TAYLOR
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7150d69759
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Added Tutorial Assets in engine
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2023-04-17 18:07:22 +01:00 |
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985fdfa3af
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Updated Goat Textures
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2023-04-17 17:21:45 +01:00 |
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MARCEL HARA
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fd64b18f61
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Updated LOD to all crystals
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2023-03-29 17:16:50 +01:00 |
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MARCEL HARA
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5e534b3af9
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Updated Flashlight brightness
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2023-03-29 17:16:11 +01:00 |
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MARCEL HARA
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95f81d3a10
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Merge branch 'UI_implementation' into lighting-updates
# Conflicts:
# Content/Levels/Build.umap
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2023-03-29 17:08:57 +01:00 |
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MARCEL HARA
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00677164b3
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Updated all lighting to whole scene
Changed the lighting and crystal placements in the starter place and the hub world
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2023-03-29 17:03:00 +01:00 |
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EMILY TAYLOR
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25e20d53f7
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Added Lamp Asset for Tutorial Level
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2023-03-29 16:22:00 +01:00 |
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c0ff4f6b9f
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Bugfix Origin on Ropebridge
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2023-03-29 13:10:14 +01:00 |
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