George Taylor
							
						 
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							e97ee6a9c7
							
						
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							Imported new beams into unreal
						
						
						
						
						
						
						
						I updated the beams asset too have smoother edges 
						
						
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						2023-04-24 15:54:24 +01:00 | 
					
					
						
						
							
							
							
						
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							3e34ab4c5c
							
						
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							Bugfix Bridge Massive Gap
						
						
						
						
						
						
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						2023-04-24 12:18:04 +01:00 | 
					
					
						
						
							
							
							
						
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							2987ac3bb1
							
						
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							Merge remote-tracking branch 'origin/Animations' into dev
						
						
						
						
						
						
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						2023-04-21 14:46:12 +01:00 | 
					
					
						
						
							
							
							
						
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							94f45d99c3
							
						
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							Added Combat UI Asset for World Space
						
						
						
						
						
						
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						2023-04-21 02:57:18 +01:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							b50e9dc161
							
						
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							Added UI elements and collisions
						
						
						
						
						
						
						
						I added ui elements and collisions 
						
						
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						2023-04-20 16:46:27 +01:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							e3c83ba4ff
							
						
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							Added collisions to assets
						
						
						
						
						
						
						
						I added collisions to assets 
						
						
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						2023-04-20 16:07:17 +01:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							9db6138385
							
						
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							Added river to level
						
						
						
						
						
						
						
						I added a little river to our level 
						
						
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						2023-04-19 22:39:51 +01:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							6c59905e9b
							
						
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							Created Water marterial
						
						
						
						
						
						
						
						I created a water material to use for a little river we have in the level 
						
						
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						2023-04-19 22:39:32 +01:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							9c5f607b83
							
						
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							Updated cave level 1 objects with temp textures
						
						
						
						
						
						
						
						I added temporary textures to the assets to have a decent looking level 
						
						
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						2023-04-19 22:25:44 +01:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							b88cc9dfe8
							
						
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							Added Temporary texture
						
						
						
						
						
						
						
						I added a temporary texture to use for the level for testing purposes 
						
						
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						2023-04-19 21:31:32 +01:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							0616e21fbc
							
						
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							Added temporary level assets
						
						
						
						
						
						
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						2023-04-19 21:30:10 +01:00 | 
					
					
						
						
							
							
							
						
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								EMILY TAYLOR
							
						 
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							7150d69759
							
						
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							Added Tutorial Assets in engine
						
						
						
						
						
						
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						2023-04-17 18:07:22 +01:00 | 
					
					
						
						
							
							
							
						
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							985fdfa3af
							
						
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							Updated Goat Textures
						
						
						
						
						
						
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						2023-04-17 17:21:45 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							fd64b18f61
							
						
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							Updated LOD to all crystals
						
						
						
						
						
						
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						2023-03-29 17:16:50 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							5e534b3af9
							
						
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							Updated Flashlight brightness
						
						
						
						
						
						
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						2023-03-29 17:16:11 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							95f81d3a10
							
						
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							Merge branch 'UI_implementation' into lighting-updates
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Build.umap 
						
						
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						2023-03-29 17:08:57 +01:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							00677164b3
							
						
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							Updated all lighting to whole scene
						
						
						
						
						
						
						
						Changed the lighting and crystal placements in the starter place and the hub world 
						
						
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						2023-03-29 17:03:00 +01:00 | 
					
					
						
						
							
							
							
						
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								EMILY TAYLOR
							
						 
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							25e20d53f7
							
						
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							Added Lamp Asset for Tutorial Level
						
						
						
						
						
						
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						2023-03-29 16:22:00 +01:00 | 
					
					
						
						
							
							
							
						
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							c0ff4f6b9f
							
						
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							Bugfix Origin on Ropebridge
						
						
						
						
						
						
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						2023-03-29 13:10:14 +01:00 | 
					
					
						
						
							
							
							
						
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							e8c29d8004
							
						
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							Updated Build Map to Include Rope Bridge & More Direction
						
						
						
						
						
						
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						2023-03-28 04:53:13 +01:00 | 
					
					
						
						
							
							
							
						
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							24d0f2b334
							
						
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							Added Wooden Sign to Direct Players
						
						
						
						
						
						
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						2023-03-28 03:11:41 +01:00 | 
					
					
						
						
							
							
							
						
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								Marcel Hara
							
						 
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							0779e31c75
							
						
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							Updated Positions of Items to Merchant Shop
						
						
						
						
						
						
						
						Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully 
						
						
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						2023-03-16 17:18:01 +00:00 | 
					
					
						
						
							
							
							
						
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								Marcel Hara
							
						 
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							6f9f95ab9d
							
						
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							Attempted fix widget to merchant system
						
						
						
						
						
						
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						2023-03-14 13:04:33 +00:00 | 
					
					
						
						
							
							
							
						
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							acbbed522b
							
						
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							Cooked New Materials for Build
						
						
						
						
						
						
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						2023-03-14 04:47:53 +00:00 | 
					
					
						
						
							
							
							
						
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							c5409fcaa7
							
						
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							Removed Merchant Soft Lock for Build
						
						
						
						
						
						
						
						Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED 
						
						
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						2023-03-14 04:01:09 +00:00 | 
					
					
						
						
							
							
							
						
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							b7a5d974ac
							
						
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							Updated Build Map to Stop Goats from Colliding
						
						
						
						
						
						
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						2023-03-13 22:17:44 +00:00 | 
					
					
						
						
							
							
							
						
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							bef31d5738
							
						
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							Merge branch 'environment_assets' into dev
						
						
						
						
						
						
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						2023-03-13 18:12:50 +00:00 | 
					
					
						
						
							
							
							
						
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								George Taylor
							
						 
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							d7f98039c0
							
						
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							Imported Rock Assets too General Dressing Folder
						
						
						
						
						
						
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						2023-03-13 15:57:35 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							2f2ecc2d76
							
						
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							Change AIBruh to actual model
						
						
						
						
						
						
						
						Mesh and material changed. 
						
						
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						2023-03-13 15:54:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							a67482c6d7
							
						
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							Merge remote-tracking branch 'origin/Tutorial-final' into dev
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Build.umap 
						
						
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						2023-03-13 15:45:56 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							0146e89f88
							
						
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							Merge remote-tracking branch 'origin/Merchant' into art-implementation
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Assets/Objects/Level_1_assets/Level_1_Blockout_with_tunnels_Cube_004.uasset
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Build.umap
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-03-13 15:35:46 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							6c3b6b1ad2
							
						
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							Merge remote-tracking branch 'origin/Environment-assets' into art-implementation
						
						
						
						
						
						
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						2023-03-13 15:29:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							271f0163ff
							
						
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							Updated build level
						
						
						
						
						
						
						
						I added crystals and lights into the level to finish the look of the tutorial. 
						
						
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						2023-03-06 17:19:38 +00:00 | 
					
					
						
						
							
							
							
						
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								GEORGE TAYLOR
							
						 
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							144d4ab3da
							
						
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							Imported Assets for Town Dressing into Unreal
						
						
						
						
						
						
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						2023-03-06 16:53:38 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							22402626a3
							
						
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							Added crystal assets into Build level
						
						
						
						
						
						
						
						I added the crysta levels into the tutorial of the build level 
						
						
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						2023-03-06 16:33:57 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							3982712189
							
						
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							Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
						
						
						
						
						
						
						
						Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine. 
						
						
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						2023-03-06 16:28:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							eab68734e1
							
						
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							Merge remote-tracking branch 'origin/Environment-assets' into Tutorial-final
						
						
						
						
						
						
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						2023-03-06 16:17:18 +00:00 | 
					
					
						
						
							
							
							
						
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								GEORGE TAYLOR
							
						 
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							57c97bfaa5
							
						
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							Imported General Dressing Assets too Unreal
						
						
						
						
						
						
						
						Imported assets used for general dressing into a new folder in unreal. 
						
						
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						2023-03-06 16:17:15 +00:00 | 
					
					
						
						
							
							
							
						
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							b532eaaa4e
							
						
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							Merge remote-tracking branch 'origin/Hub-level-blockout' into dev
						
						
						
						
						
						
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						2023-03-06 16:11:37 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							1f9e1c3f93
							
						
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							Updated build level
						
						
						
						
						
						
						
						I added a collision to one object in the build level 
						
						
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						2023-03-06 16:08:35 +00:00 | 
					
					
						
						
							
							
							
						
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								GEORGE TAYLOR
							
						 
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							f4f8edb6eb
							
						
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							Imported the crystal assets to Unreal
						
						
						
						
						
						
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						2023-03-06 15:42:52 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							c4a668c2e9
							
						
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							Added Merchant Shop assets
						
						
						
						
						
						
						
						Added Merchant shop FBX 
						
						
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						2023-03-06 15:31:55 +00:00 | 
					
					
						
						
							
							
							
						
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							d100a85a0d
							
						
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							Updated Combat to Set Camera to Face Enemy
						
						
						
						
						
						
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						2023-03-06 04:28:13 +00:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							c67bdf6c9c
							
						
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							Updated build level with extra meshes
						
						
						
						
						
						
						
						I added a few meshes to create tunnels and a cavern in one of our levels to create a better feeling of being in a cavey abyss 
						
						
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						2023-03-04 19:10:12 +00:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							ffac8b483f
							
						
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							Updated build level with outline material and wall
						
						
						
						
						
						
						
						I added the big wall in to the build level and added some outlines into the level 
						
						
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						2023-03-03 21:10:47 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							74a6e239e8
							
						
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							Added enemies and fixed asset collision
						
						
						
						
						
						
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						2023-03-03 18:51:29 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							f1e775dfa1
							
						
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							Updated build level
						
						
						
						
						
						
						
						Fixed up the tutorial level so it looks a bit better 
						
						
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						2023-03-03 18:32:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							87c2833381
							
						
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							Added a crystal asset
						
						
						
						
						
						
						
						Added a crystal asset to use for level dressing 
						
						
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						2023-03-03 18:25:52 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							26c93284d0
							
						
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							Updated build level
						
						
						
						
						
						
						
						Added a few dressing assets and dressed the level 
						
						
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						2023-03-03 18:13:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							2b0567ab6e
							
						
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							Added collisions to blockout level
						
						
						
						
						
						
						
						I added collisions to all assets in the blockout level to be used in testing 
						
						
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						2023-03-03 15:47:45 +00:00 | 
					
					
						
						
							
							
							
						
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