Commit Graph

395 Commits

Author SHA1 Message Date
6092c22a2b Updated TurnBasedCombat to Link Enemy Health 2023-01-31 00:04:24 +00:00
8b2b9d56cb Updated HoldToInitCombat for Unreal Naming Conventions 2023-01-30 23:03:50 +00:00
cd17363421 Removed Legacy Source Code to Reduce Compilation 2023-01-30 23:03:20 +00:00
KACPER Szelest
beb110a901 Added Red Jelly Asset
I added a red Jelly asset to be used in the merchant system as a placeholder asset
2023-01-30 22:39:29 +00:00
KACPER Szelest
f4134c478f Added Blue Jelly asset
I added a blue jelly asset to be used in the merchant system
2023-01-30 22:37:15 +00:00
MH261677
f33c43689b Updated Interaction,TempCharacter.cpp
Fixed being able to open the text widget while the selector is open so merchant is fully working now.
2023-01-30 21:07:36 +00:00
george taylor
7644f56dd2 Added modular planks for Rope Bridges into Assets Objects
Created four modular planks for the rope bridges that can be put together too create a longer rope bridge.
2023-01-30 18:01:07 +00:00
KACPER SZELEST
883567b250 Update readme.md 2023-01-30 17:36:13 +00:00
Rowland Rowland
1d02d5b3a3 Updated Level-Design. Hub Town 'finished'
Grey box 'finished'. Need to tidy up values. Likely need to update Abyss walls. Further discussion needed in regard to abyss structure.
2023-01-30 17:29:28 +00:00
Marcel Hara
63e44f47e8 Changed Interaction.cpp comment change
Changed the ref comment
2023-01-30 17:23:19 +00:00
Marcel Hara
11e6393726 Updated Interaction,TempCharacter.cpp
Removed the code from TempCharacter from last commit and created a new function Inside of Interaction that activates the TempCharacter.cpp InputEnabler()
2023-01-30 17:21:10 +00:00
Marcel Hara
d658c63627 Updated WBP_ShopSelector
Got rid of it casting from tempcharacter but instead it casts from interaction which then activates a function in interaction which activates a different function in tempcharacter
2023-01-30 17:20:22 +00:00
Blue Probert
414e820a3e Combat Google Doc link
Added a link to the Combat Google Doc to the additional resources text fil in the misc folder.
2023-01-30 15:46:31 +00:00
MARCEL HARA
810b4b1680 TemporarilyBroken TempCharacter.cpp
Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
George Taylor
3011042fbd Cave Dressing Grey Boxes
The grey boxes for the first level cave dressings.
2023-01-26 18:11:43 +00:00
ecae96081d Added Geometry Collection for Destructable Components 2023-01-26 17:54:56 +00:00
Kacper Szelest
6297531eba Updated world space
I moved a few objects in the world space
2023-01-26 17:43:43 +00:00
MARCEL HARA
6faa177f96 Updated Interaction.cpp
Referenced the two buy confirms screen so I can just hide them and cache them upon the start of the game to optimize and fix many bugs such as being able to stack the buy screens.
2023-01-26 17:43:07 +00:00
MARCEL HARA
2f22ec811f Updated Merchant_UI
Removed things being removed from parent and transferred it from code to fix many bugs, Also fixed text being instantly displayed once you talk to the merchant again
2023-01-26 17:41:51 +00:00
Kacper Szelest
ee0cd6cc39 Updated shader
I updated and added a new shader that could be better and has a slightly different effect to the original shader
2023-01-26 17:40:08 +00:00
Kacper Szelest
8e71181328 Added outline shader
I added a shader that adds a black outline to each object in the world to add a stylized effect to our game
2023-01-26 16:20:46 +00:00
MARCEL HARA
ddc2ef526d Updated Interaction.cpp
Optimized more code by caching more widgets and instead of creating new widgets I am just toggling them on and off.
2023-01-23 17:41:55 +00:00
MARCEL HARA
c58d5d5592 Updated BP_OPENDIAL
Added a custom function which gets triggered in the Interaction.cpp
2023-01-23 17:41:30 +00:00
Rowland Rowland
914b7cbc96 Forgot to save 2023-01-23 17:25:24 +00:00
Rowland Rowland
949607aa23 Hub names
Named level assets and started wall
2023-01-23 17:24:41 +00:00
Rowland Rowland
469b585bc2 Hub area
Made most of the basic structure of the hub area, still need to add Town Hall and finalise abyss walls
2023-01-23 17:09:49 +00:00
MARCEL HARA
3f4cdf5bfa Updated Interaction.cpp
Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
15b56b3598 Updated Engine Version to 5.1 2023-01-23 13:35:24 +00:00
MH261677
b9d87ee07b Updated Unreal version to 5.1 2023-01-21 14:19:49 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
e4709f35e7 Bugfix Collision on Large Section 2023-01-17 06:34:22 +00:00
51c7bd6628 Updated Player Start Location in Tutorial 2023-01-17 05:18:44 +00:00
79661ce0a3 Merge remote-tracking branch 'origin/Music' into dev 2023-01-17 05:13:59 +00:00
3ee0964a14 Merge remote-tracking branch 'origin/Additional-Content' into dev 2023-01-17 05:13:18 +00:00
faf37bce52 Bugfix Collisions on Tunnel Pathways Partially Corrected 2023-01-17 05:13:02 +00:00
41bee1b0bd Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception 2023-01-17 04:20:15 +00:00
3efc36344b Added Stop Behaviour in AI When in Combat 2023-01-17 04:20:07 +00:00
MH261677
cba221ec82 Merge branch 'Beta-Level' into merchant-system-v3
# Conflicts:
#	Content/Blueprints/Combat_UI/Combat_UI.uasset
2023-01-17 02:46:42 +00:00
MH261677
e892260e32 Updated TempCharacter.cpp
Changed ULOG in function LineTraceLogic
2023-01-17 01:22:38 +00:00
Blue Probert
b41c9b2f7f Misc, Music Plus Txt to resources.
Added a folder for additional content, where it has a file for demo/test music, plus a txt file for links to additional resources about the game such as the combat spread sheet.
2023-01-16 23:44:43 +00:00
MH261677
084ad419c5 Updated TempCharacter.cpp
Fixed double linetracing issue
2023-01-16 23:41:22 +00:00
MH261677
e15a7076c4 Updated TempCharacter.cpp
Fixed the tracedistance not defaulting back once the player exits the shop
2023-01-16 21:25:54 +00:00
MH261677
355dd06aae Updated BP_ShopSelector,WBP_BuyHealing
Added it so when you click the arrows it swaps to the different widgets and made the widget remove from viewport
2023-01-16 21:25:18 +00:00
MH261677
6b131213a6 Created WBP_BuyBuff
Created the buy screen for the buff jelly
2023-01-16 21:24:24 +00:00
MH261677
6f28d139ac Updated Interaction.cpp
Created camera movement functions and updating input disabler functions
2023-01-16 20:44:47 +00:00
MH261677
3752a24eab Updated TempCharacter
Created camera function which pans the camera to the object and raises FOV, Fixed multiple bugs to do with disabling input, Created BuyItem function which raises the TraceDistance temporarily so user can purchase at longer distances
2023-01-16 20:44:23 +00:00
MH261677
77328aa887 Created WBP_BuyHealing
Created the buy healing jelly promt and gave it functionality to trigger buyitem which triggers linetrace logic
2023-01-16 20:42:16 +00:00
MH261677
7aa3a702d6 Updated Interaction.cpp
Script now looks for the camera on the player making it ready to start moving the camera to the items
2023-01-16 17:35:11 +00:00
KACPER Szelest
74a14f68c7 Added destructable objects
Added a few things that are able to be destroyed
2023-01-16 17:20:50 +00:00
KACPER Szelest
832efe418b Created top layer level
I created the tutorial of our top layer level, where there will be a few enemies to fight and the ability of seeing what else the player will be able to do in the game
2023-01-16 17:18:32 +00:00