|
88f73fe5db
|
Updated Build for Pick Up Book & Gun Quest
|
2023-05-11 04:50:45 +01:00 |
|
|
b32e3c21d9
|
Applied New Gun Model to Combat Character
|
2023-05-08 23:40:44 +01:00 |
|
|
99f88bb31c
|
Bugfix Combat Initialisation Calculation Failure on Tutorial
|
2023-04-28 05:33:08 +01:00 |
|
|
9199db00df
|
Bugfix Merchant Unable to Interact
|
2023-04-28 01:40:49 +01:00 |
|
|
11c905613a
|
Updated Combat to Include Red Vignette on Damage Taken
|
2023-04-27 06:59:52 +01:00 |
|
|
9fd372ed9d
|
Updated Combat to Include Camera Shake on Shoot & Wall Break
|
2023-04-27 05:13:41 +01:00 |
|
|
4f336263fb
|
Bugfix Enemy Always Started First
|
2023-04-26 06:21:08 +01:00 |
|
|
37268a3dc2
|
Bugfix Unable to Escape in Some Situations
|
2023-04-26 05:51:07 +01:00 |
|
|
0c13de4668
|
Bugfix BindAction Consuming Left Mouse Input
|
2023-04-26 03:22:13 +01:00 |
|
|
f7c4fdac3f
|
Updated Combat to Include a Reload Effect
|
2023-04-26 02:10:01 +01:00 |
|
|
31a6a5d98e
|
Added StatusEffect Stub for Multiple Status Effects
|
2023-02-20 17:58:32 +00:00 |
|
|
7a715c2e55
|
Bugfix Hard Reference for GunEffect not Saving
|
2023-01-31 03:13:17 +00:00 |
|
|
ed0bcc7c76
|
Updated CombatCharacter to Spawn GunEffect onClick
|
2023-01-31 01:48:35 +00:00 |
|
|
d18c547632
|
Bugfix Cursor Not Hiding After Combat
|
2023-01-31 00:56:53 +00:00 |
|
|
3f8a2266c4
|
Updated InitCombat to Decrease Combat Range
|
2023-01-31 00:32:03 +00:00 |
|
|
0de2753dff
|
Bugfix Clicking Instantly Activates Combat
|
2023-01-31 00:30:45 +00:00 |
|
|
8b2b9d56cb
|
Updated HoldToInitCombat for Unreal Naming Conventions
|
2023-01-30 23:03:50 +00:00 |
|
|
82c65b3fc4
|
Fix for Version Conflict
|
2023-01-17 08:46:31 +00:00 |
|
MARCEL HARA
|
87e0bb06de
|
Bugfix TimeToInit Combat to 0.1f
|
2022-11-29 17:38:02 +00:00 |
|
|
fdfe4a660c
|
Bugfix Movement Not being Reenabled on Combat End
|
2022-11-29 00:34:47 +00:00 |
|
|
1300c99a3f
|
Added HoldToInitCombat Actor Component for Manual Combat Init
|
2022-11-29 00:23:15 +00:00 |
|