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521ab6c089
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Updated TurnBaseCombat to End Combat onDeath
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2022-11-14 23:29:16 +00:00 |
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b20004e599
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Updated TurnBaseCombat to Start Combat onCollision
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2022-11-14 23:24:37 +00:00 |
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7be90cc087
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Updated Combo List for New Combos
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2022-11-14 22:40:22 +00:00 |
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f2857b3c57
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Updated Combat_UI for Battle Log
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2022-11-14 22:30:31 +00:00 |
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b765f633d6
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Bugfix Unreal Compliation Workaround for TQueues
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2022-11-14 11:55:11 +00:00 |
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bb544d2f35
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Updated TurnBaseCombat for Comabat Log
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2022-11-14 11:31:51 +00:00 |
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e5af4538ea
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Updated TurnBaseCombat for Code Cleanup
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2022-11-14 03:24:15 +00:00 |
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7fb9935e70
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Updated TurnBaseCombat to Show Cursor
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2022-11-14 03:18:50 +00:00 |
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ce4c2294c4
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Updated TurnBaseCombat for Simple Opponent AI
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2022-11-14 03:15:26 +00:00 |
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329cf183b9
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Updated TurnBaseCombat for Button Functionality
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2022-11-14 03:05:25 +00:00 |
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38ab749ecc
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Updated TurnBaseCombat for Combo String Validation
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2022-11-14 01:11:37 +00:00 |
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2a92b5577f
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Added Interfacing to Blueprint UI via Game State
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2022-11-14 00:04:44 +00:00 |
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df51750a5e
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Added Tag to Combat Test Character
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2022-11-14 00:03:59 +00:00 |
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c23bbb4f08
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Added Test Combat Player Character
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2022-11-14 00:02:46 +00:00 |
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58db9e7459
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Updated TurnBaseCombat to Reference HUD Blueprint
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2022-11-13 21:41:09 +00:00 |
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c085aae130
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Refactored Variable Naming Conventions to Unreal
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2022-11-13 21:41:08 +00:00 |
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bf3b2e3837
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Added Combat Test Game Mode Base
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2022-11-13 21:41:07 +00:00 |
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