Marcel Hara
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7343484038
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Updated MainWidget to fix scaling issues
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2023-03-13 16:13:27 +00:00 |
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Marcel Hara
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e8000eb823
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Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
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2023-03-13 16:06:41 +00:00 |
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Marcel Hara
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cffbe29981
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Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
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2023-03-13 15:55:34 +00:00 |
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MH261677
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93ed73e678
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Changed Inventory_UI to Game_UI folder
Changed folder names and added a Quit button to the settings menu
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2023-03-07 14:25:08 +00:00 |
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MH261677
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f90a75f599
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Added Icons to replace MainWidg text
Imported the icons into unreal and replaced all the text on Mainwidget to the respected icons
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2023-03-07 14:18:48 +00:00 |
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MH261677
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b88f787315
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Updated MainWidg to change hover colour
Added a hovor colour to make it more obvious what the user is clicking on
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2023-03-07 14:09:09 +00:00 |
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MH261677
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0c2dc067da
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Updated PlayerInv,TempChar to enable hotkeys
Enabled pressing tab to go straight to inventory instead of having to go to settings via escape key and then switching to inventory manually
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2023-03-07 13:36:04 +00:00 |
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MH261677
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72d6ac39fc
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Created WBP_Gear,WBP_Lore and fixed scaling issues
Created the final widgets for the menu and fixed some issues of buttons being out of place and not anchored properly
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2023-03-07 13:18:45 +00:00 |
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MH261677
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3cac587f30
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Updated MainWidget, TempCharacter to menu opening
Fixed the menu not being able to close properly
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2023-03-07 13:00:24 +00:00 |
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Marcel Hara
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17df5728d9
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Added WBP_Maps,WBP_Settings to MainMenuWidg
Added new widgets and now adding functionaity to escape button to make it close and re-open the menu
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2023-03-06 17:27:16 +00:00 |
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Marcel Hara
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0da833f0f7
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Created Combos,MainWidget to allow widget switch
Created a Combos and MainMenu Widget screen. Also reworked the inventory UI and fixed layering and scaling issues
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2023-03-06 15:12:06 +00:00 |
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b16f632537
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Updated Combat to Hide Gold & Health Text
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2023-03-06 05:25:36 +00:00 |
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b5048e4be3
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Updated Project Settings for Build
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2023-03-06 00:22:09 +00:00 |
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1cf40d1c05
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Merge branch 'Hub-level-blockout' into dev
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2023-03-06 00:20:01 +00:00 |
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704ba824e6
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Merge branch 'Turn-Based-Combat' into Hub-level-blockout
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2023-03-05 18:47:08 +00:00 |
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MH261677
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4357537009
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Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
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2023-03-05 17:41:39 +00:00 |
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KACPER Szelest
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ffac8b483f
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Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
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2023-03-03 21:10:47 +00:00 |
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69b235030a
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Updated Combat Character to Add a Flashlight
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2023-03-03 18:39:59 +00:00 |
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Kacper Szelest
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26c93284d0
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Updated build level
Added a few dressing assets and dressed the level
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2023-03-03 18:13:30 +00:00 |
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c742abfce4
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Added DamageOverTime Status Effect for Combat
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2023-03-02 15:06:31 +00:00 |
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0be235f6b1
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Updated Thorns Status Effect to Trigger OnPlayerDamage
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2023-03-02 03:25:00 +00:00 |
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e8c20e2d67
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Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2023-02-28 15:29:35 +00:00 |
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MARCEL HARA
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1ead32f0c8
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Added InventoryImage to Inventory UI
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2023-02-27 17:45:58 +00:00 |
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fb697f3588
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Added Thorns Status Effect for Combat
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2023-02-27 04:55:12 +00:00 |
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9b0ef82e7c
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Updated TurnBasedCombat to Include New Combos
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2023-02-27 04:07:19 +00:00 |
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e96c3411c0
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Updated StatusSystem for Seconds Countdown
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2023-02-27 03:46:06 +00:00 |
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939d1e8b92
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Bugfix StatusEffects Not Being Added to Player
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2023-02-25 00:20:49 +00:00 |
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88323e4ea6
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Updated EatableItems to Add Status Effects
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2023-02-23 17:48:20 +00:00 |
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MARCEL HARA
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119b5a141a
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Updated TempCharacter to remove unused Ulogs
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2023-02-23 15:19:32 +00:00 |
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2eae4b6c0e
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Added Status Indicator Widget for HUD Indication
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2023-02-23 03:01:21 +00:00 |
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31a6a5d98e
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Added StatusEffect Stub for Multiple Status Effects
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2023-02-20 17:58:32 +00:00 |
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MARCEL HARA
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5e448c897d
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Updated Widgets to fix scaling issue
Fixed scaling issue on all widgets to fit all monitor types
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2023-02-20 16:03:25 +00:00 |
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MH261677
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618a9509ca
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Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
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2023-02-19 15:29:16 +00:00 |
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MARCEL HARA
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77c43ab3d1
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Updated TempCharacter to find AI Sphere
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2023-02-16 15:02:58 +00:00 |
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MH261677
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a6436c9110
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Added BP_AmmoItem
Added Ammo into the game for the player to find
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2023-02-07 00:11:19 +00:00 |
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MH261677
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797c447d47
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Added Ammo Icon to Images
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2023-02-06 23:51:45 +00:00 |
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MARCEL HARA
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5b4da1f02e
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Updated TempCharacter for Jump and Sneak
Added A sneak function and Jump function for the character
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2023-02-06 15:26:22 +00:00 |
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MARCEL HARA
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0cf4ace43a
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Updated TempCharacter
Added Jump function which is using ACharacter and started working on custom Sneak function
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2023-02-06 14:30:13 +00:00 |
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a16de31aa2
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Merge remote-tracking branch 'origin/merchant-system-v4' into dev
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2023-02-06 13:53:22 +00:00 |
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MH261677
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5364f92edb
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Updated WBP_ItemDisplay
Item_Stack now changes to however many stacks the player has bought of the item
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2023-02-04 17:49:17 +00:00 |
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MH261677
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f4e0511f5c
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Updated TempCharacter blueprint
Added a check to make sure the player is not in the shop when opening inventory
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2023-02-04 17:41:09 +00:00 |
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9e451d4539
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Bugfix Set Mouse Input to Only Poll Yaw Movement
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2023-02-02 02:19:59 +00:00 |
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7a715c2e55
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Bugfix Hard Reference for GunEffect not Saving
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2023-01-31 03:13:17 +00:00 |
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8cf4d1d52e
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Built Lighting for Build
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2023-01-31 02:45:23 +00:00 |
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75f373e0c4
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Updated Beta Level Map for Temp Jelly Assets
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2023-01-31 02:15:07 +00:00 |
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a15054656e
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Merge branch 'dev' into Shaders
# Conflicts:
# Content/Levels/Top_layer_level.umap
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2023-01-31 02:04:48 +00:00 |
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ed0bcc7c76
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Updated CombatCharacter to Spawn GunEffect onClick
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2023-01-31 01:48:35 +00:00 |
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45374da8bb
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Updated Combat System to Disengage from Combat
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2023-01-31 01:39:42 +00:00 |
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d9584f3b55
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Removed Escape To Main Menu
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2023-01-31 01:23:28 +00:00 |
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ad91d6eac7
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Updated GunEffect Changed Texture from White
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2023-01-31 01:02:36 +00:00 |
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