Commit Graph

151 Commits

Author SHA1 Message Date
MH261677
797c447d47 Added Ammo Icon to Images 2023-02-06 23:51:45 +00:00
MARCEL HARA
36c18382a2 Updated TempCharacter for sneaking vignette effect
Added a Vignette effect when crouching
2023-02-06 15:55:12 +00:00
MARCEL HARA
5b4da1f02e Updated TempCharacter for Jump and Sneak
Added A sneak function and Jump function for the character
2023-02-06 15:26:22 +00:00
MARCEL HARA
0cf4ace43a Updated TempCharacter
Added Jump function which is using ACharacter and started working on custom Sneak function
2023-02-06 14:30:13 +00:00
a16de31aa2 Merge remote-tracking branch 'origin/merchant-system-v4' into dev 2023-02-06 13:53:22 +00:00
d21486797d Merge branch 'Dialogue-System' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
2023-02-06 13:53:15 +00:00
ce78e1d53b Merge remote-tracking branch 'origin/Turn-Based-Combat' into dev 2023-02-06 13:52:46 +00:00
7f3e3cbb52 Updated DialogueNPC to Add Dialogue via Blueprints 2023-02-06 03:28:53 +00:00
6310050647 Updated DialogueNPC for Text Animation Speed Property 2023-02-06 01:13:17 +00:00
MH261677
14c7d6b6d7 Updated TempCharacter.cpp
Cached the camera reference isntead of constantly casting for it
2023-02-04 18:34:53 +00:00
MH261677
81d926ffb3 Updated EatableItems.cpp
Made it so when the players health is above 100 they cant heal anymore. (Removed healing stacking)
2023-02-04 17:56:25 +00:00
MH261677
182f54a3c8 Updated TempCharacter.cpp
Added boolean to make inventory not open when in shop
2023-02-04 17:39:12 +00:00
acefce8bbc Added InteractNPC to Line Trace for Interact 2023-02-02 03:15:50 +00:00
5c5b915225 Updated DialogueNPC to Disable Character Movement 2023-02-02 02:39:35 +00:00
9e451d4539 Bugfix Set Mouse Input to Only Poll Yaw Movement 2023-02-02 02:19:59 +00:00
014a670ec5 Bugfix Widget Focus Not Correctly Being Set 2023-02-02 02:06:55 +00:00
3433254463 Added DialogueNPC Actor Component with Text Animation 2023-02-02 01:59:33 +00:00
7a715c2e55 Bugfix Hard Reference for GunEffect not Saving 2023-01-31 03:13:17 +00:00
7c3a9e8725 Updated Combat System to Clear Battle Log on Combat Start 2023-01-31 02:19:11 +00:00
ed0bcc7c76 Updated CombatCharacter to Spawn GunEffect onClick 2023-01-31 01:48:35 +00:00
45374da8bb Updated Combat System to Disengage from Combat 2023-01-31 01:39:42 +00:00
5b60412cf9 Updated TurnBaseCombat to Reset Resource Values
Temp until resource gathering
2023-01-31 01:25:54 +00:00
b84a16e926 Updated TurnBaseCombat to Link Health Values 2023-01-31 01:21:49 +00:00
f80f5f21ef Bugfix Action Point Count Down 2023-01-31 01:02:03 +00:00
d18c547632 Bugfix Cursor Not Hiding After Combat 2023-01-31 00:56:53 +00:00
7e81387247 Merge remote-tracking branch 'origin/merchant-system-v4' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
2023-01-31 00:50:59 +00:00
3f8a2266c4 Updated InitCombat to Decrease Combat Range 2023-01-31 00:32:03 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
e91d059c56 Bugfix Enemy Runs Away when User Init Combat 2023-01-31 00:30:14 +00:00
6092c22a2b Updated TurnBasedCombat to Link Enemy Health 2023-01-31 00:04:24 +00:00
8b2b9d56cb Updated HoldToInitCombat for Unreal Naming Conventions 2023-01-30 23:03:50 +00:00
cd17363421 Removed Legacy Source Code to Reduce Compilation 2023-01-30 23:03:20 +00:00
MH261677
f33c43689b Updated Interaction,TempCharacter.cpp
Fixed being able to open the text widget while the selector is open so merchant is fully working now.
2023-01-30 21:07:36 +00:00
Marcel Hara
63e44f47e8 Changed Interaction.cpp comment change
Changed the ref comment
2023-01-30 17:23:19 +00:00
Marcel Hara
11e6393726 Updated Interaction,TempCharacter.cpp
Removed the code from TempCharacter from last commit and created a new function Inside of Interaction that activates the TempCharacter.cpp InputEnabler()
2023-01-30 17:21:10 +00:00
MARCEL HARA
810b4b1680 TemporarilyBroken TempCharacter.cpp
Attempted to fix the close button currently it crashes.
2023-01-26 18:12:24 +00:00
MARCEL HARA
6faa177f96 Updated Interaction.cpp
Referenced the two buy confirms screen so I can just hide them and cache them upon the start of the game to optimize and fix many bugs such as being able to stack the buy screens.
2023-01-26 17:43:07 +00:00
MARCEL HARA
ddc2ef526d Updated Interaction.cpp
Optimized more code by caching more widgets and instead of creating new widgets I am just toggling them on and off.
2023-01-23 17:41:55 +00:00
MARCEL HARA
3f4cdf5bfa Updated Interaction.cpp
Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
faf37bce52 Bugfix Collisions on Tunnel Pathways Partially Corrected 2023-01-17 05:13:02 +00:00
41bee1b0bd Merge remote-tracking branch 'origin/merchant-system-v3' into AI-Perception 2023-01-17 04:20:15 +00:00
MH261677
cba221ec82 Merge branch 'Beta-Level' into merchant-system-v3
# Conflicts:
#	Content/Blueprints/Combat_UI/Combat_UI.uasset
2023-01-17 02:46:42 +00:00
MH261677
e892260e32 Updated TempCharacter.cpp
Changed ULOG in function LineTraceLogic
2023-01-17 01:22:38 +00:00
MH261677
084ad419c5 Updated TempCharacter.cpp
Fixed double linetracing issue
2023-01-16 23:41:22 +00:00
MH261677
e15a7076c4 Updated TempCharacter.cpp
Fixed the tracedistance not defaulting back once the player exits the shop
2023-01-16 21:25:54 +00:00
MH261677
6f28d139ac Updated Interaction.cpp
Created camera movement functions and updating input disabler functions
2023-01-16 20:44:47 +00:00
MH261677
3752a24eab Updated TempCharacter
Created camera function which pans the camera to the object and raises FOV, Fixed multiple bugs to do with disabling input, Created BuyItem function which raises the TraceDistance temporarily so user can purchase at longer distances
2023-01-16 20:44:23 +00:00
MH261677
7aa3a702d6 Updated Interaction.cpp
Script now looks for the camera on the player making it ready to start moving the camera to the items
2023-01-16 17:35:11 +00:00
MH261677
ab2d2118dd Updated Interaction.cpp
Added base functionality for both functions to make camera move
2023-01-16 17:02:12 +00:00