Marcel Hara
							
						 
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							7e8ded362a
							
						
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							Added All Item ammo types
						
						
						
						
						
						
						
						Added every item ammo type to the game 
						
						
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						2023-03-13 17:00:08 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							e0f7a2682a
							
						
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							Bugfix Old Version of the Character with Missing References
						
						
						
						
						
						
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						2023-03-13 16:11:44 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							6ff315dfe7
							
						
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							Changed AIBruh hitbox
						
						
						
						
						
						
						
						Moved hitbox 
						
						
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						2023-03-13 15:57:48 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							2f2ecc2d76
							
						
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							Change AIBruh to actual model
						
						
						
						
						
						
						
						Mesh and material changed. 
						
						
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						2023-03-13 15:54:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							a67482c6d7
							
						
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							Merge remote-tracking branch 'origin/Tutorial-final' into dev
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Build.umap 
						
						
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						2023-03-13 15:45:56 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							0146e89f88
							
						
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							Merge remote-tracking branch 'origin/Merchant' into art-implementation
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Assets/Objects/Level_1_assets/Level_1_Blockout_with_tunnels_Cube_004.uasset
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Build.umap
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-03-13 15:35:46 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							6c3b6b1ad2
							
						
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							Merge remote-tracking branch 'origin/Environment-assets' into art-implementation
						
						
						
						
						
						
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						2023-03-13 15:29:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							271f0163ff
							
						
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							Updated build level
						
						
						
						
						
						
						
						I added crystals and lights into the level to finish the look of the tutorial. 
						
						
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						2023-03-06 17:19:38 +00:00 | 
					
					
						
						
							
							
							
						
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								GEORGE TAYLOR
							
						 
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							144d4ab3da
							
						
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							Imported Assets for Town Dressing into Unreal
						
						
						
						
						
						
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						2023-03-06 16:53:38 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							22402626a3
							
						
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							Added crystal assets into Build level
						
						
						
						
						
						
						
						I added the crysta levels into the tutorial of the build level 
						
						
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						2023-03-06 16:33:57 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
					 | 
					
						
						
						
						
							
						
						
							3982712189
							
						
					 | 
					
						
						
							
							Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
						
						
						
						
						
						
						
						Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine. 
						
						
					 | 
					
						2023-03-06 16:28:04 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							eab68734e1
							
						
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							Merge remote-tracking branch 'origin/Environment-assets' into Tutorial-final
						
						
						
						
						
						
					 | 
					
						2023-03-06 16:17:18 +00:00 | 
					
					
						
						
							
							
							
						
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								GEORGE TAYLOR
							
						 
					 | 
					
						
						
						
						
							
						
						
							57c97bfaa5
							
						
					 | 
					
						
						
							
							Imported General Dressing Assets too Unreal
						
						
						
						
						
						
						
						Imported assets used for general dressing into a new folder in unreal. 
						
						
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						2023-03-06 16:17:15 +00:00 | 
					
					
						
						
							
							
							
						
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							b532eaaa4e
							
						
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							Merge remote-tracking branch 'origin/Hub-level-blockout' into dev
						
						
						
						
						
						
					 | 
					
						2023-03-06 16:11:37 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							1f9e1c3f93
							
						
					 | 
					
						
						
							
							Updated build level
						
						
						
						
						
						
						
						I added a collision to one object in the build level 
						
						
					 | 
					
						2023-03-06 16:08:35 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								GEORGE TAYLOR
							
						 
					 | 
					
						
						
						
						
							
						
						
							f4f8edb6eb
							
						
					 | 
					
						
						
							
							Imported the crystal assets to Unreal
						
						
						
						
						
						
					 | 
					
						2023-03-06 15:42:52 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Emily Taylor
							
						 
					 | 
					
						
						
						
						
							
						
						
							c4a668c2e9
							
						
					 | 
					
						
						
							
							Added Merchant Shop assets
						
						
						
						
						
						
						
						Added Merchant shop FBX 
						
						
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						2023-03-06 15:31:55 +00:00 | 
					
					
						
						
							
							
							
						
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							b16f632537
							
						
					 | 
					
						
						
							
							Updated Combat to Hide Gold & Health Text
						
						
						
						
						
						
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						2023-03-06 05:25:36 +00:00 | 
					
					
						
						
							
							
							
						
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							d100a85a0d
							
						
					 | 
					
						
						
							
							Updated Combat to Set Camera to Face Enemy
						
						
						
						
						
						
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						2023-03-06 04:28:13 +00:00 | 
					
					
						
						
							
							
							
						
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							b5048e4be3
							
						
					 | 
					
						
						
							
							Updated Project Settings for Build
						
						
						
						
						
						
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						2023-03-06 00:22:09 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
					 | 
					
						
						
						
						
							
						
						
							1cf40d1c05
							
						
					 | 
					
						
						
							
							Merge branch 'Hub-level-blockout' into dev
						
						
						
						
						
						
					 | 
					
						2023-03-06 00:20:01 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							704ba824e6
							
						
					 | 
					
						
						
							
							Merge branch 'Turn-Based-Combat' into Hub-level-blockout
						
						
						
						
						
						
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						2023-03-05 18:47:08 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
					 | 
					
						
						
						
						
							
						
						
							34f6d6451b
							
						
					 | 
					
						
						
							
							Updated AIController adding Hearing sense + config
						
						
						
						
						
						
						
						Added hearing sense to the aicontroller and added it to the BTTask. 
						
						
					 | 
					
						2023-03-05 17:42:21 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								MH261677
							
						 
					 | 
					
						
						
						
						
							
						
						
							4357537009
							
						
					 | 
					
						
						
							
							Updated TempCharacter to create NoiseEmitter
						
						
						
						
						
						
						
						Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks 
						
						
					 | 
					
						2023-03-05 17:41:39 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								KACPER Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							a0d3a1a34b
							
						
					 | 
					
						
						
							
							Updated build level
						
						
						
						
						
						
						
						I just added textures to a few untextured objects with temp rock textures 
						
						
					 | 
					
						2023-03-04 20:43:00 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								KACPER Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							71c6e641c1
							
						
					 | 
					
						
						
							
							Updated build level
						
						
						
						
						
						
						
						I added some walls around things to avoid having the game look bad and empty. and more like an actual abyss and cave system 
						
						
					 | 
					
						2023-03-04 20:41:46 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								KACPER Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							c67bdf6c9c
							
						
					 | 
					
						
						
							
							Updated build level with extra meshes
						
						
						
						
						
						
						
						I added a few meshes to create tunnels and a cavern in one of our levels to create a better feeling of being in a cavey abyss 
						
						
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						2023-03-04 19:10:12 +00:00 | 
					
					
						
						
							
							
							
						
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								KACPER Szelest
							
						 
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							ffac8b483f
							
						
					 | 
					
						
						
							
							Updated build level with outline material and wall
						
						
						
						
						
						
						
						I added the big wall in to the build level and added some outlines into the level 
						
						
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						2023-03-03 21:10:47 +00:00 | 
					
					
						
						
							
							
							
						
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							be7af7e6a5
							
						
					 | 
					
						
						
							
							Updated Build Map for Merchant
						
						
						
						
						
						
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						2023-03-03 20:18:15 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							74a6e239e8
							
						
					 | 
					
						
						
							
							Added enemies and fixed asset collision
						
						
						
						
						
						
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						2023-03-03 18:51:29 +00:00 | 
					
					
						
						
							
							
							
						
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							69b235030a
							
						
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							Updated Combat Character to Add a Flashlight
						
						
						
						
						
						
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						2023-03-03 18:39:59 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							f1e775dfa1
							
						
					 | 
					
						
						
							
							Updated build level
						
						
						
						
						
						
						
						Fixed up the tutorial level so it looks a bit better 
						
						
					 | 
					
						2023-03-03 18:32:42 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							87c2833381
							
						
					 | 
					
						
						
							
							Added a crystal asset
						
						
						
						
						
						
						
						Added a crystal asset to use for level dressing 
						
						
					 | 
					
						2023-03-03 18:25:52 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							26c93284d0
							
						
					 | 
					
						
						
							
							Updated build level
						
						
						
						
						
						
						
						Added a few dressing assets and dressed the level 
						
						
					 | 
					
						2023-03-03 18:13:30 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rowland Rowland
							
						 
					 | 
					
						
						
						
						
							
						
						
							e335e039fd
							
						
					 | 
					
						
						
							
							Updated Build Scene
						
						
						
						
						
						
						
						Ordered levels for build 
						
						
					 | 
					
						2023-03-03 16:23:20 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							f0e13d9522
							
						
					 | 
					
						
						
							
							Added a new level titled build
						
						
						
						
						
						
						
						I added a new level called build so that we can make our new build level in for showcase and testing 
						
						
					 | 
					
						2023-03-03 16:02:34 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
					 | 
					
						
						
						
						
							
						
						
							2b0567ab6e
							
						
					 | 
					
						
						
							
							Added collisions to blockout level
						
						
						
						
						
						
						
						I added collisions to all assets in the blockout level to be used in testing 
						
						
					 | 
					
						2023-03-03 15:47:45 +00:00 | 
					
					
						
						
							
							
							
						
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							c742abfce4
							
						
					 | 
					
						
						
							
							Added DamageOverTime Status Effect for Combat
						
						
						
						
						
						
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						2023-03-02 15:06:31 +00:00 | 
					
					
						
						
							
							
							
						
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							0be235f6b1
							
						
					 | 
					
						
						
							
							Updated Thorns Status Effect to Trigger OnPlayerDamage
						
						
						
						
						
						
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						2023-03-02 03:25:00 +00:00 | 
					
					
						
						
							
							
							
						
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							06deee7b0b
							
						
					 | 
					
						
						
							
							Merge branch 'dev' into Hub-level-blockout
						
						
						
						
						
						
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						2023-02-28 15:34:49 +00:00 | 
					
					
						
						
							
							
							
						
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							e8c20e2d67
							
						
					 | 
					
						
						
							
							Merge branch 'dev' into Turn-Based-Combat
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
					 | 
					
						2023-02-28 15:29:35 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							9845639e8c
							
						
					 | 
					
						
						
							
							Merge branch 'dev' into ui-art-replacement
						
						
						
						
						
						
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						2023-02-28 15:26:27 +00:00 | 
					
					
						
						
							
							
							
						
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					| 
						
					 | 
					
						
						
						
						
							
						
						
							8e5416e3a9
							
						
					 | 
					
						
						
							
							Merge branch 'dev' into Modular-Kit
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
					 | 
					
						2023-02-28 15:25:47 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Emily Taylor
							
						 
					 | 
					
						
						
						
						
							
						
						
							2a4300066c
							
						
					 | 
					
						
						
							
							Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss
						
						
						
						
						
						
					 | 
					
						2023-02-28 13:18:35 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Emily Taylor
							
						 
					 | 
					
						
						
						
						
							
						
						
							1958eabc3d
							
						
					 | 
					
						
						
							
							Added Goat Enemy for Tutorial Level
						
						
						
						
						
						
						
						Goat FBX and materials ready for rigging and importing to engine 
						
						
					 | 
					
						2023-02-28 13:18:14 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Charlie Seymour
							
						 
					 | 
					
						
						
						
						
							
						
						
							216275cb53
							
						
					 | 
					
						
						
							
							Implemented modular kit for tutorial level
						
						
						
						
						
						
					 | 
					
						2023-02-28 11:43:42 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Charlie Seymour
							
						 
					 | 
					
						
						
						
						
							
						
						
							7a36b200ca
							
						
					 | 
					
						
						
							
							Merge branch 'Modular-Kit' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into Modular-Kit
						
						
						
						
						
						
					 | 
					
						2023-02-27 18:15:11 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Charlie Seymour
							
						 
					 | 
					
						
						
						
						
							
						
						
							4e11a3a63f
							
						
					 | 
					
						
						
							
							Added tutorial modular kit for first level
						
						
						
						
						
						
					 | 
					
						2023-02-27 18:14:51 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								MARCEL HARA
							
						 
					 | 
					
						
						
						
						
							
						
						
							1ead32f0c8
							
						
					 | 
					
						
						
							
							Added InventoryImage to Inventory UI
						
						
						
						
						
						
					 | 
					
						2023-02-27 17:45:58 +00:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								George Taylor
							
						 
					 | 
					
						
						
						
						
							
						
						
							37dad4c873
							
						
					 | 
					
						
						
							
							Imported Beam Assets into Unreal
						
						
						
						
						
						
						
						i Imported the beam assets from maya into the unreal engine 5 
						
						
					 | 
					
						2023-02-27 16:12:18 +00:00 | 
					
					
						
						
							
							
							
						
					 |