Marcel Hara
							
						 
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							0779e31c75
							
						
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							Updated Positions of Items to Merchant Shop
						
						
						
						
						
						
						
						Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully 
						
						
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						2023-03-16 17:18:01 +00:00 | 
					
					
						
						
							
							
							
						
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								Marcel Hara
							
						 
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							6f9f95ab9d
							
						
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							Attempted fix widget to merchant system
						
						
						
						
						
						
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						2023-03-14 13:04:33 +00:00 | 
					
					
						
						
							
							
							
						
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							363623a315
							
						
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							Updated Build Map for Goat Tweaks
						
						
						
						
						
						
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						2023-03-14 05:05:20 +00:00 | 
					
					
						
						
							
							
							
						
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							acbbed522b
							
						
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							Cooked New Materials for Build
						
						
						
						
						
						
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						2023-03-14 04:47:53 +00:00 | 
					
					
						
						
							
							
							
						
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							7d078cbb4c
							
						
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							Added Sprint using Left Shift
						
						
						
						
						
						
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						2023-03-14 04:40:13 +00:00 | 
					
					
						
						
							
							
							
						
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							7585520586
							
						
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							Added Death Screen
						
						
						
						
						
						
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						2023-03-14 04:17:29 +00:00 | 
					
					
						
						
							
							
							
						
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							c5409fcaa7
							
						
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							Removed Merchant Soft Lock for Build
						
						
						
						
						
						
						
						Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED 
						
						
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						2023-03-14 04:01:09 +00:00 | 
					
					
						
						
							
							
							
						
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							5b6461224a
							
						
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							Updated Build Map for Organisation of Objects
						
						
						
						
						
						
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						2023-03-14 00:44:57 +00:00 | 
					
					
						
						
							
							
							
						
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							a12aedde9d
							
						
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							Added Breathing Effect on Breakable Walls
						
						
						
						
						
						
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						2023-03-13 23:59:40 +00:00 | 
					
					
						
						
							
							
							
						
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							78382d7b97
							
						
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							Updated Build Level to Re-Add Science Buildings
						
						
						
						
						
						
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						2023-03-13 23:18:43 +00:00 | 
					
					
						
						
							
							
							
						
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							b7a5d974ac
							
						
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							Updated Build Map to Stop Goats from Colliding
						
						
						
						
						
						
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						2023-03-13 22:17:44 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							23985317a2
							
						
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							Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
						
						
						
						
						
						
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						2023-03-13 17:23:18 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							0b9c01189e
							
						
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							Working on Lighting
						
						
						
						
						
						
						
						Removed current point lights will replace and decorate envrionment 
						
						
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						2023-03-13 17:22:15 +00:00 | 
					
					
						
						
							
							
							
						
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							f82e8a892e
							
						
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							Merge pull request #13 from Games-Academy-Student-Work-22-23/Extra-ammoTypes
						
						
						
						
						
						
						
						Extra ammo types 
						
						
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						2023-03-13 17:11:33 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							b7924578be
							
						
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							Updated NavMesh
						
						
						
						
						
						
						
						Removed all but 1 NavMesh. Single NavMesh now covers entire level 
						
						
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						2023-03-13 17:02:22 +00:00 | 
					
					
						
						
							
							
							
						
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								Marcel Hara
							
						 
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							7e8ded362a
							
						
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							Added All Item ammo types
						
						
						
						
						
						
						
						Added every item ammo type to the game 
						
						
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						2023-03-13 17:00:08 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							141ee97312
							
						
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							implemented crystals
						
						
						
						
						
						
						
						I implemented the crystals into the game tutorial after they were removed due to merge conflicts 
						
						
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						2023-03-13 16:16:50 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							2f2ecc2d76
							
						
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							Change AIBruh to actual model
						
						
						
						
						
						
						
						Mesh and material changed. 
						
						
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						2023-03-13 15:54:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							3982712189
							
						
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							Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
						
						
						
						
						
						
						
						Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine. 
						
						
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						2023-03-06 16:28:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Emily Taylor
							
						 
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							c4a668c2e9
							
						
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							Added Merchant Shop assets
						
						
						
						
						
						
						
						Added Merchant shop FBX 
						
						
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						2023-03-06 15:31:55 +00:00 | 
					
					
						
						
							
							
							
						
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							06deee7b0b
							
						
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							Merge branch 'dev' into Hub-level-blockout
						
						
						
						
						
						
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						2023-02-28 15:34:49 +00:00 | 
					
					
						
						
							
							
							
						
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							e8c20e2d67
							
						
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							Merge branch 'dev' into Turn-Based-Combat
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-02-28 15:29:35 +00:00 | 
					
					
						
						
							
							
							
						
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							8e5416e3a9
							
						
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							Merge branch 'dev' into Modular-Kit
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp 
						
						
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						2023-02-28 15:25:47 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							216275cb53
							
						
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							Implemented modular kit for tutorial level
						
						
						
						
						
						
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						2023-02-28 11:43:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							4e11a3a63f
							
						
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							Added tutorial modular kit for first level
						
						
						
						
						
						
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						2023-02-27 18:14:51 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							70d0c545ed
							
						
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							Moddeled hub level blockout
						
						
						
						
						
						
						
						I created the hub level blockout to be used as a showcase and inspiration for a final design creation 
						
						
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						2023-02-27 15:31:06 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							26c6885e86
							
						
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							Created platform blockout asset
						
						
						
						
						
						
						
						I created a temporary asset blockout for the big science building platform asset to use as a showcase 
						
						
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						2023-02-27 15:28:53 +00:00 | 
					
					
						
						
							
							
							
						
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							76043108b1
							
						
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							Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
						
						
						
						
						
						
						
						Stealth mechanics v1.0.2 
						
						
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						2023-02-23 16:04:33 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							ce4f3aff1f
							
						
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							Added SneakMechanicTesting level
						
						
						
						
						
						
						
						Added new level for sneak mechanic testing 
						
						
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						2023-02-23 16:03:10 +00:00 | 
					
					
						
						
							
							
							
						
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								ROWLAND ROWLAND
							
						 
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							69f4b8e603
							
						
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							Merge branch 'dev' into Level-1-bloackout
						
						
						
						
						
						
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						2023-02-23 15:49:45 +00:00 | 
					
					
						
						
							
							
							
						
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							fb0bd09bb2
							
						
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							Merge remote-tracking branch 'origin/dev' into Level-Design
						
						
						
						
						
						
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						2023-02-23 15:06:57 +00:00 | 
					
					
						
						
							
							
							
						
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							56b61bd1d2
							
						
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							Added Temp Status Icons and Font for Status Testing
						
						
						
						
						
						
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						2023-02-23 03:02:49 +00:00 | 
					
					
						
						
							
							
							
						
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							3b1f33006a
							
						
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							Added Combat Test Level for New Combat Features
						
						
						
						
						
						
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						2023-02-23 01:29:01 +00:00 | 
					
					
						
						
							
							
							
						
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								Charlie Seymour
							
						 
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							f378d4a4fd
							
						
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							Added modular kit test for tutorial
						
						
						
						
						
						
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						2023-02-20 15:16:26 +00:00 | 
					
					
						
						
							
							
							
						
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								Kacper Szelest
							
						 
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							a67d96943c
							
						
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							Added file level
						
						
						
						
						
						
						
						I added a new level file named level 1, to house the blockout of level one and the future first level 
						
						
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						2023-02-20 14:47:52 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							618a9509ca
							
						
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							Updated EatableItems to add ammo {UNSTABLE}
						
						
						
						
						
						
						
						Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes. 
						
						
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						2023-02-19 15:29:16 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							43ef8e2110
							
						
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							Updated TempCharacter to sneak functionality
						
						
						
						
						
						
						
						Added sneak functionality which makes the sphere radius smaller near enemies. 
						
						
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						2023-02-17 13:12:28 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							77c43ab3d1
							
						
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							Updated TempCharacter to find AI Sphere
						
						
						
						
						
						
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						2023-02-16 15:02:58 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							f032ac91c9
							
						
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							Cleaning Level
						
						
						
						
						
						
						
						Using booleans to remove excess assets 
						
						
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						2023-02-09 17:02:47 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							324f062cc7
							
						
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							Updated EatableItems for AmmoFunctionality
						
						
						
						
						
						
						
						Added ammo base functionality for using the ammo item in game 
						
						
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						2023-02-07 00:11:00 +00:00 | 
					
					
						
						
							
							
							
						
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								MH261677
							
						 
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							797c447d47
							
						
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							Added Ammo Icon to Images
						
						
						
						
						
						
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						2023-02-06 23:51:45 +00:00 | 
					
					
						
						
							
							
							
						
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								Rowland Rowland
							
						 
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							30d22975b7
							
						
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							Updated Level
						
						
						
						
						
						
						
						Added textures and began experimenting with curves. Planning to investigate Splines 
						
						
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						2023-02-06 17:24:41 +00:00 | 
					
					
						
						
							
							
							
						
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								MARCEL HARA
							
						 
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							36c18382a2
							
						
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							Updated TempCharacter for sneaking vignette effect
						
						
						
						
						
						
						
						Added a Vignette effect when crouching 
						
						
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						2023-02-06 15:55:12 +00:00 | 
					
					
						
						
							
							
							
						
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							d36fe6fed0
							
						
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							Added Breakable Walls BP
						
						
						
						
						
						
						
						Using Particles at the moment 
						
						
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						2023-02-01 23:37:17 +00:00 | 
					
					
						
						
							
							
							
						
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							e2f91a11b5
							
						
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							Bugfix Platform Too High to Get Across
						
						
						
						
						
						
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						2023-01-31 03:29:35 +00:00 | 
					
					
						
						
							
							
							
						
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							8cf4d1d52e
							
						
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							Built Lighting for Build
						
						
						
						
						
						
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						2023-01-31 02:45:23 +00:00 | 
					
					
						
						
							
							
							
						
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							326e64e7ed
							
						
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							Merge remote-tracking branch 'origin/Level-Design' into dev
						
						
						
						
						
						
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						2023-01-31 02:19:42 +00:00 | 
					
					
						
						
							
							
							
						
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							64f5d652ff
							
						
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							Merge remote-tracking branch 'origin/Enviroment-Art' into dev
						
						
						
						
						
						
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						2023-01-31 02:19:30 +00:00 | 
					
					
						
						
							
							
							
						
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							75f373e0c4
							
						
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							Updated Beta Level Map for Temp Jelly Assets
						
						
						
						
						
						
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						2023-01-31 02:15:07 +00:00 | 
					
					
						
						
							
							
							
						
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							a15054656e
							
						
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							Merge branch 'dev' into Shaders
						
						
						
						
						
						
						
						# Conflicts:
#	Content/Levels/Top_layer_level.umap 
						
						
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						2023-01-31 02:04:48 +00:00 | 
					
					
						
						
							
							
							
						
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