Commit Graph

119 Commits

Author SHA1 Message Date
Emily Taylor
3982712189 Uploaded MerchantCharacter, Merchant Shop assets and Goat into engine
Goat enemy fbx and material, merchant character and material and merchant shop untextured meshes in engine.
2023-03-06 16:28:04 +00:00
Emily Taylor
c4a668c2e9 Added Merchant Shop assets
Added Merchant shop FBX
2023-03-06 15:31:55 +00:00
06deee7b0b Merge branch 'dev' into Hub-level-blockout 2023-02-28 15:34:49 +00:00
e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
8e5416e3a9 Merge branch 'dev' into Modular-Kit
# Conflicts:
#	Content/Levels/Top_layer_level.umap
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:25:47 +00:00
Charlie Seymour
216275cb53 Implemented modular kit for tutorial level 2023-02-28 11:43:42 +00:00
Charlie Seymour
4e11a3a63f Added tutorial modular kit for first level 2023-02-27 18:14:51 +00:00
Kacper Szelest
70d0c545ed Moddeled hub level blockout
I created the hub level blockout to be used as a showcase and inspiration for a final design creation
2023-02-27 15:31:06 +00:00
Kacper Szelest
26c6885e86 Created platform blockout asset
I created a temporary asset blockout for the big science building platform asset to use as a showcase
2023-02-27 15:28:53 +00:00
76043108b1 Merge pull request #10 from Games-Academy-Student-Work-22-23/Stealth-Mechanics-v1.0.2
Stealth mechanics v1.0.2
2023-02-23 16:04:33 +00:00
MARCEL HARA
ce4f3aff1f Added SneakMechanicTesting level
Added new level for sneak mechanic testing
2023-02-23 16:03:10 +00:00
ROWLAND ROWLAND
69f4b8e603 Merge branch 'dev' into Level-1-bloackout 2023-02-23 15:49:45 +00:00
fb0bd09bb2 Merge remote-tracking branch 'origin/dev' into Level-Design 2023-02-23 15:06:57 +00:00
56b61bd1d2 Added Temp Status Icons and Font for Status Testing 2023-02-23 03:02:49 +00:00
3b1f33006a Added Combat Test Level for New Combat Features 2023-02-23 01:29:01 +00:00
Charlie Seymour
f378d4a4fd Added modular kit test for tutorial 2023-02-20 15:16:26 +00:00
Kacper Szelest
a67d96943c Added file level
I added a new level file named level 1, to house the blockout of level one and the future first level
2023-02-20 14:47:52 +00:00
MH261677
618a9509ca Updated EatableItems to add ammo {UNSTABLE}
Added functionality to the ammo count currently unstable as need to wait for other programmer to understand why it crashes.
2023-02-19 15:29:16 +00:00
MH261677
43ef8e2110 Updated TempCharacter to sneak functionality
Added sneak functionality which makes the sphere radius smaller near enemies.
2023-02-17 13:12:28 +00:00
MARCEL HARA
77c43ab3d1 Updated TempCharacter to find AI Sphere 2023-02-16 15:02:58 +00:00
Rowland Rowland
f032ac91c9 Cleaning Level
Using booleans to remove excess assets
2023-02-09 17:02:47 +00:00
MH261677
324f062cc7 Updated EatableItems for AmmoFunctionality
Added ammo base functionality for using the ammo item in game
2023-02-07 00:11:00 +00:00
MH261677
797c447d47 Added Ammo Icon to Images 2023-02-06 23:51:45 +00:00
Rowland Rowland
30d22975b7 Updated Level
Added textures and began experimenting with curves. Planning to investigate Splines
2023-02-06 17:24:41 +00:00
MARCEL HARA
36c18382a2 Updated TempCharacter for sneaking vignette effect
Added a Vignette effect when crouching
2023-02-06 15:55:12 +00:00
d36fe6fed0 Added Breakable Walls BP
Using Particles at the moment
2023-02-01 23:37:17 +00:00
e2f91a11b5 Bugfix Platform Too High to Get Across 2023-01-31 03:29:35 +00:00
8cf4d1d52e Built Lighting for Build 2023-01-31 02:45:23 +00:00
326e64e7ed Merge remote-tracking branch 'origin/Level-Design' into dev 2023-01-31 02:19:42 +00:00
64f5d652ff Merge remote-tracking branch 'origin/Enviroment-Art' into dev 2023-01-31 02:19:30 +00:00
75f373e0c4 Updated Beta Level Map for Temp Jelly Assets 2023-01-31 02:15:07 +00:00
a15054656e Merge branch 'dev' into Shaders
# Conflicts:
#	Content/Levels/Top_layer_level.umap
2023-01-31 02:04:48 +00:00
d18c547632 Bugfix Cursor Not Hiding After Combat 2023-01-31 00:56:53 +00:00
7e81387247 Merge remote-tracking branch 'origin/merchant-system-v4' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
2023-01-31 00:50:59 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
cd17363421 Removed Legacy Source Code to Reduce Compilation 2023-01-30 23:03:20 +00:00
Rowland Rowland
1d02d5b3a3 Updated Level-Design. Hub Town 'finished'
Grey box 'finished'. Need to tidy up values. Likely need to update Abyss walls. Further discussion needed in regard to abyss structure.
2023-01-30 17:29:28 +00:00
ecae96081d Added Geometry Collection for Destructable Components 2023-01-26 17:54:56 +00:00
Kacper Szelest
6297531eba Updated world space
I moved a few objects in the world space
2023-01-26 17:43:43 +00:00
MARCEL HARA
2f22ec811f Updated Merchant_UI
Removed things being removed from parent and transferred it from code to fix many bugs, Also fixed text being instantly displayed once you talk to the merchant again
2023-01-26 17:41:51 +00:00
Kacper Szelest
8e71181328 Added outline shader
I added a shader that adds a black outline to each object in the world to add a stylized effect to our game
2023-01-26 16:20:46 +00:00
Rowland Rowland
914b7cbc96 Forgot to save 2023-01-23 17:25:24 +00:00
Rowland Rowland
949607aa23 Hub names
Named level assets and started wall
2023-01-23 17:24:41 +00:00
Rowland Rowland
469b585bc2 Hub area
Made most of the basic structure of the hub area, still need to add Town Hall and finalise abyss walls
2023-01-23 17:09:49 +00:00
MARCEL HARA
3f4cdf5bfa Updated Interaction.cpp
Optimized some functions and variables by storing them in beginplay
2023-01-23 16:14:15 +00:00
15b56b3598 Updated Engine Version to 5.1 2023-01-23 13:35:24 +00:00
MH261677
b9d87ee07b Updated Unreal version to 5.1 2023-01-21 14:19:49 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
e4709f35e7 Bugfix Collision on Large Section 2023-01-17 06:34:22 +00:00
51c7bd6628 Updated Player Start Location in Tutorial 2023-01-17 05:18:44 +00:00