Commit Graph

635 Commits

Author SHA1 Message Date
006ef56692 Merge branch 'houes-modles' into dev 2023-05-07 19:39:07 +01:00
MarcelHara
14e5549e88 Added Shadow text to display by default 2023-05-07 15:53:52 +01:00
MarcelHara
86a969c9de Replaced TempDrowpDown to MainMenu with new ones 2023-05-07 14:52:29 +01:00
Alicia
06a9295430 Added pendant object 2023-05-04 18:59:46 +01:00
Rowland Rowland
8008000522 Merge remote-tracking branch 'origin/dev' into side-area-2nd-gig
# Conflicts:
#	Content/Levels/Build.umap
2023-05-04 18:01:54 +01:00
5b1abf1a70 Merge pull request #31 from Games-Academy-Student-Work-22-23/MainMenu-Creation
Main menu creation
2023-05-04 18:00:19 +01:00
Rowland Rowland
86f9810685 Fixed collisions. Fixed bug of respawn. Added maze
Side area and final area collisions fixed. Enemy falling no longer triggers respawn. Added maze for side area.
2023-05-04 17:58:13 +01:00
MARCEL HARA
b2c81bf9eb Added Shadow settings and QOL Fixes 2023-05-04 17:57:25 +01:00
Phoebe Harris-Wilson
8a7dc816ca Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
# Conflicts:
#	Content/Levels/Build.umap
2023-05-04 17:48:46 +01:00
Phoebe Harris-Wilson
4c68c5e7ee Elements for probertium, eis, azos and iroquid model and textures
you can find it in unreal under the assets folder and then the elements folder
2023-05-04 17:42:42 +01:00
MARCEL HARA
d69809a64e Added Resolution settings functionality 2023-05-04 17:22:01 +01:00
MARCEL HARA
49496861a0 Updated Buttons to be dropdown buttons 2023-05-04 16:29:14 +01:00
EMILY TAYLOR
c542a23f0e Added Statue and Boss Character
Created and put in content drawer:
- Statue mesh and material
- Boss Character mesh and material
2023-05-04 16:13:51 +01:00
MarcelHara
098aa0bb74 Gave buttons functionality
Play and quit works and gave settings placeholders
2023-05-04 13:56:42 +01:00
MarcelHara
a82d277a26 Updated GunEffect to fix sparks not feeling realistic 2023-05-04 13:41:18 +01:00
c7f7619e09 Bugfix Unknown Characters in Merchant Sisters Dialogue 2023-05-04 06:59:39 +01:00
daaa624dd9 Exposed Quest Flags to Dialogue System 2023-05-04 06:31:59 +01:00
fc9597ed33 Added Starter Quests 2023-05-04 05:12:43 +01:00
23c9c5b07a Merge branch 'dev' into Quest 2023-05-04 05:05:40 +01:00
f24fcc2d25 Updated Quest System for UI 2023-05-04 05:04:37 +01:00
9bb98b314b Updated Dialogue for Optimisations and Abstraction 2023-05-04 01:42:54 +01:00
Rowland Rowland
cb1fcf7258 Added additional skeleton
Added a skeleton pointing towards side area
2023-05-02 11:47:19 +01:00
d237e6c8de Replaced Ripped Paper Image to Remove Padding 2023-05-02 11:23:35 +01:00
Rowland Rowland
d09c108b57 Changed side area and final area
Removed grey tunnel and blocked off unused area (didn't delete in case we need it later)
2023-05-02 11:21:27 +01:00
Rowland Rowland
b0d0852fbe Removed grey block
Minor level clean up
2023-05-02 11:13:48 +01:00
Rowland Rowland
69f53aa61c Added wooden bridge
Replaced white bridge with rope bridge
2023-05-02 11:13:05 +01:00
Rowland Rowland
c6669aebdb Updated 2nd group of grey blocks
Added Blue_rocks texture and repositioned them so that the player can jump up and get to the top of the level
2023-05-02 10:48:09 +01:00
Rowland Rowland
df11877377 Added textures to grey blocks
Texture grey blocks with Blue_rocks material. Don't know if this will be permanent but figured it'd be good to do in case they never get addressed.
2023-05-02 10:43:12 +01:00
Rowland Rowland
372acb7302 Changed enemy health
Lowered enemy health pool to increase pace of combat
2023-05-02 10:25:01 +01:00
Rowland Rowland
6217026ee1 Moved sign onto wall
Moved shop sign onto wall as opposed to having it float midair
2023-05-02 10:14:34 +01:00
d1f959a9dc Updated Quest & Dialogue to Add Quests from Dialogue 2023-05-02 07:16:40 +01:00
e3027fcd24 Updated Quest System for Functionality 2023-05-02 05:42:48 +01:00
MarcelHara
9295fa2fbc Imported Play,Quit,Settings icon and applied to mainmenu 2023-05-01 23:22:26 +01:00
25e9a4f4fc Updated Dialogue UI for Style Consistency 2023-05-01 05:22:56 +01:00
f7ab9a2cfb Reorganised Build Level for Easy Searchability 2023-04-30 21:25:10 +01:00
393eea2250 Updated Map to Remove Rope on Model as Impossible to Align
Rope is curved
2023-04-30 20:11:16 +01:00
MarcelHara
c5990be70c Updated MainMenu buttons to be more spaced out
Built lighting and updated mainmenu to be more spaced out
2023-04-30 15:18:58 +01:00
MarcelHara
172686eebd Updated CrystalMaterial for mainmenu crystals 2023-04-30 15:15:39 +01:00
MarcelHara
be4625da17 Imported megascans for textures and nature assets for mainmenu 2023-04-30 15:15:27 +01:00
MarcelHara
cc8f605bfa Material changes to mainmenu assets 2023-04-30 15:15:11 +01:00
MarcelHara
fab7a72b84 Updated MainMenu Scene to have a background
Added new assets to the mainmenu to make it look better behind the book
2023-04-30 15:14:59 +01:00
MarcelHara
2a35dc1ea1 Fixed Merge issues to dev 2023-04-30 13:14:32 +01:00
MarcelHara
bef17b7f04 Merge branch 'volumetric-fog' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/Levels/Build.umap
2023-04-30 13:06:51 +01:00
MarcelHara
06b9586fd3 Duplicated Build for merge 2023-04-30 13:04:19 +01:00
dcab1c483f Updated Quest Text for Consistentcy 2023-04-28 05:44:07 +01:00
99f88bb31c Bugfix Combat Initialisation Calculation Failure on Tutorial 2023-04-28 05:33:08 +01:00
cf433291a9 Bugfix Larger Health Values Break Health UI 2023-04-28 04:47:34 +01:00
38ffd4f339 Bugfix Force Look Pitch Not Correctly Set 2023-04-28 03:59:03 +01:00
9ecbd9c52d Updated GoatAI to Trigger Attack Animations 2023-04-28 03:40:41 +01:00
744b24c8c1 Bugfix Cell Shading
Disabled on some objects
2023-04-28 02:40:46 +01:00
825e2a7631 Added Movement Animation to Goats 2023-04-28 02:40:18 +01:00
9199db00df Bugfix Merchant Unable to Interact 2023-04-28 01:40:49 +01:00
bc171eba80 Added Idle Merchant Animations 2023-04-28 01:23:18 +01:00
003edc4e0a Reimported Goat Walking Animation & Imported Merchant Animation 2023-04-28 00:37:06 +01:00
Phoebe Harris-Wilson
e666ed28fb Rope and talisman and textures 2023-04-27 18:00:30 +01:00
Rowland Rowland
c61d8ed9e3 Merge branch 'dev' into Collisions
# Conflicts:
#	Content/Assets/Objects/Updated_level_map/Level_1_Blockout_improvement_textured_Cube_004.uasset
#	Content/Levels/Build.umap
2023-04-27 17:51:21 +01:00
Rowland Rowland
6865b506b8 Added quest giver
Quest giver is now placed to the side of the cave entrance
2023-04-27 17:35:46 +01:00
Rowland Rowland
b4a8af9d43 Added platform for quest giver
Copied temporary platform at rope bridge and placed one next to it for the guest giver
2023-04-27 17:28:49 +01:00
Rowland Rowland
4579c73929 Fixed collision issues
Had an issue on Monday, seems to be fixed and pushed now
2023-04-27 17:20:07 +01:00
MARCEL HARA
b0615eafdd Added Volumetric fog and fine tuned 2023-04-27 17:19:16 +01:00
MARCEL HARA
dd1ab03357 Changed UI to 2D to make it look 3D on the book 2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727 Fixed quest system
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
Kacper Szelest
1d076b851b Implemented the quest system
I implemented the quest system into the game
2023-04-27 16:42:40 +01:00
Kacper Szelest
f990cd20c9 Added quest giver mesh
Added the quest giver mesh into the world space so you can recieve quests from her
2023-04-27 16:40:55 +01:00
Kacper Szelest
e2dd3cfd9c Added quest giver
I added the quest giver into the game so we can have quests
2023-04-27 16:25:12 +01:00
Kacper Szelest
6c3e358460 Updated tunnels
I added the improved tunnels which werent in already
2023-04-27 16:21:21 +01:00
Kacper Szelest
97d0cb2505 Created collisions for level
Added collisions for certain objects which didnt have any
2023-04-27 16:15:31 +01:00
MarcelHara
3b725f53bb Started to work on main menu 2023-04-27 12:31:32 +01:00
MarcelHara
1a039023ed Updated SmokeParticles to breaking walls 2023-04-27 11:57:03 +01:00
4f8f2b37d1 Updated Combat to Hide Book in Non-Combat 2023-04-27 07:19:19 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
19fcc0c063 Updated Combat to Include Enemy UI 2023-04-27 04:24:54 +01:00
2df31aa719 Bugfix Camera Clipping and Render Depth On Book & Gun 2023-04-27 03:47:24 +01:00
383a85449e Merge branch 'Combat' into dev 2023-04-26 13:20:48 +01:00
MH261677
a845c079a4 Merge branch 'fx-creation' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
873671db64 Updated BreakAsset to add FX 2023-04-26 13:04:05 +01:00
MH261677
8d20b563e7 Updated Gun FX to make smoke smaller 2023-04-26 12:59:44 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e Updated Gun Effects to add smoke and sparks
added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
MH261677
70b8c41c99 Imported Smoke Texture and created smoke mat 2023-04-26 12:12:30 +01:00
4f336263fb Bugfix Enemy Always Started First 2023-04-26 06:21:08 +01:00
37268a3dc2 Bugfix Unable to Escape in Some Situations 2023-04-26 05:51:07 +01:00
5634557af2 Bugfix Game End on Player Death & Lock Combat on Tutorial 2023-04-26 05:28:02 +01:00
b1bdcb7618 Merge remote-tracking branch 'origin/Tutorial' into Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3 Updated Combat to Include Damage Stacking 2023-04-26 03:52:22 +01:00
15d2734c52 Bugfix Pointer Retaining Position After Combat Has Ended 2023-04-26 03:51:17 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
fde1537dc0 Merge branch 'Book-UI' into dev 2023-04-25 04:31:26 +01:00
cf2a198c3e Updated BookUI to Display Turn State and Escape Percentage 2023-04-25 04:23:51 +01:00
32e65e3f47 Updated BookUI for Cast & Clear Buttons 2023-04-25 03:46:52 +01:00
d0eaf37de7 Updated BookUI for Icon Positioning 2023-04-25 01:13:04 +01:00
e7121dbb49 Updated BookUI to Include Escape Button & Percent 2023-04-25 01:08:26 +01:00
eb43c252af Updated BookUI to Include Element Icons 2023-04-25 01:07:35 +01:00
MH261677
a770fc47f1 Started working on sparks for gun 2023-04-24 18:43:22 +01:00
18ceedfa03 Updated Character to Convert Screen Space to World for Interaction 2023-04-24 18:01:51 +01:00
Kacper Szelest
0384c4977d Changed location of text int tutorial
I changed the lovation of the text in the tutorial to fit the page better.
2023-04-24 16:08:45 +01:00
EMILY TAYLOR
795732d147 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-24 16:07:45 +01:00
Kacper Szelest
00a22d1c39 Changed tutorial text
I shortened the text on the tutorial to condense it and not dump the player with text.
2023-04-24 16:07:09 +01:00
EMILY TAYLOR
58730a8573 Added Civilian Material in content drawer
Created material for Civilian Character for side quest, re-use Merchant Mesh from Merchant folder
2023-04-24 16:06:45 +01:00
George Taylor
e97ee6a9c7 Imported new beams into unreal
I updated the beams asset too have smoother edges
2023-04-24 15:54:24 +01:00
3e34ab4c5c Bugfix Bridge Massive Gap 2023-04-24 12:18:04 +01:00
ba35cfd06e Bound Health Percent UI to Get Combat Character Health 2023-04-24 12:08:59 +01:00
fa3a811553 Added Tutorial Widget with Functionality 2023-04-24 11:54:28 +01:00
233125cc81 Merge branch 'Animations' into dev 2023-04-21 15:36:29 +01:00
8342865f74 Added Delay On Escape From Combat 2023-04-21 15:32:41 +01:00
39113cad58 Added Animation Blueprint for Goat Walking 2023-04-21 14:59:22 +01:00
2987ac3bb1 Merge remote-tracking branch 'origin/Animations' into dev 2023-04-21 14:46:12 +01:00
bc94d3aeae Updated Intro Text for Cosmetic Changes 2023-04-21 14:41:06 +01:00
b5d451d948 Updated BookUI for Small Cosmetic Changes 2023-04-21 14:35:36 +01:00
7c39553dd2 Updated Book UI to Display Only Valid Combos 2023-04-21 04:26:09 +01:00
11a58bb836 Added 1st and 2nd Element UI Book Elements 2023-04-21 04:16:46 +01:00
02e1ec436c Updated TurnBasedCombat to Use New Book UI 2023-04-21 03:44:01 +01:00
94f45d99c3 Added Combat UI Asset for World Space 2023-04-21 02:57:18 +01:00
793e096ed5 Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
#	Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
19ebf111a3 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:46:39 +01:00
Kacper Szelest
b50e9dc161 Added UI elements and collisions
I added ui elements and collisions
2023-04-20 16:46:27 +01:00
George Taylor
5e28b7e6e2 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:30:24 +01:00
George Taylor
66c26efeef Improved Rock Texture in Unreal
changed the bitmaps and graph for the rock texture
2023-04-20 16:29:56 +01:00
Kacper Szelest
8102db3bc7 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-04-20 16:07:35 +01:00
Kacper Szelest
e3c83ba4ff Added collisions to assets
I added collisions to assets
2023-04-20 16:07:17 +01:00
George Taylor
2ec38c4c60 Imported the improved environment assets
i imported the level environment too the unreal build
2023-04-20 15:53:07 +01:00
KACPER Szelest
9db6138385 Added river to level
I added a little river to our level
2023-04-19 22:39:51 +01:00
KACPER Szelest
6c59905e9b Created Water marterial
I created a water material to use for a little river we have in the level
2023-04-19 22:39:32 +01:00
KACPER Szelest
9c5f607b83 Updated cave level 1 objects with temp textures
I added temporary textures to the assets to have a decent looking level
2023-04-19 22:25:44 +01:00
KACPER Szelest
b88cc9dfe8 Added Temporary texture
I added a temporary texture to use for the level for testing purposes
2023-04-19 21:31:32 +01:00
KACPER Szelest
0616e21fbc Added temporary level assets 2023-04-19 21:30:10 +01:00
EMILY TAYLOR
7150d69759 Added Tutorial Assets in engine 2023-04-17 18:07:22 +01:00
MARCEL HARA
2f74de4889 Updated IntroText to add close button 2023-04-17 17:34:26 +01:00
MARCEL HARA
c412e8c163 Added TutorialText to game
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
985fdfa3af Updated Goat Textures 2023-04-17 17:21:45 +01:00
George Taylor
6455ce96a8 Fixed the Wood and Rock Textures
Imported the bitmaps as targas and fixed the wood and rock textures so they can be used in the build
2023-04-17 16:53:47 +01:00
dc7e00b5f3 Imported Goat Attack and Walking Animations 2023-04-17 16:53:01 +01:00
fa4857447c Merge branch 'UI_implementation' into dev 2023-04-17 15:03:56 +01:00
6003b61098 Merge remote-tracking branch 'origin/lighting-updates' into dev 2023-04-17 15:03:27 +01:00
Rowland Rowland
fb79fc9bdf Forgot to save the last change appropriatley 2023-03-30 17:01:18 +01:00
Rowland Rowland
574bd4a33d Added additonal lighting in front of the Merchant's cave
The player should now be guided towards the merchant once they enter the cavern
2023-03-30 17:00:22 +01:00
Rowland Rowland
3be617e9df Merge branch 'dev' into Combat-Testing 2023-03-30 16:43:42 +01:00
Rowland Rowland
e4187fad25 Removed remnants of hub 2023-03-30 16:37:05 +01:00
Rowland Rowland
01d90fcb3b Updated Merchant position and removed an enemy 2023-03-30 16:03:40 +01:00
Phoebe
76699b3be2 Mushrooms and textures 2023-03-30 15:40:30 +01:00
MARCEL HARA
fd64b18f61 Updated LOD to all crystals 2023-03-29 17:16:50 +01:00
MARCEL HARA
5e534b3af9 Updated Flashlight brightness 2023-03-29 17:16:11 +01:00
MARCEL HARA
95f81d3a10 Merge branch 'UI_implementation' into lighting-updates
# Conflicts:
#	Content/Levels/Build.umap
2023-03-29 17:08:57 +01:00
MARCEL HARA
00677164b3 Updated all lighting to whole scene
Changed the lighting and crystal placements in the starter place and the hub world
2023-03-29 17:03:00 +01:00
Phoebe
2787f29e16 mushrooms added and textures 2023-03-29 16:59:07 +01:00
EMILY TAYLOR
25e20d53f7 Added Lamp Asset for Tutorial Level 2023-03-29 16:22:00 +01:00
EMILY TAYLOR
7ec5c4442f Added Book and Material
Implemented book asset in game and material.
2023-03-29 16:19:37 +01:00
CHARLIE SEYMOUR
5307c9c02d Added combat and material bars 2023-03-29 15:48:08 +01:00
George Taylor
f723db11c9 Imported the styalised textures bitmaps into Unreal 2023-03-29 14:40:05 +01:00
c0ff4f6b9f Bugfix Origin on Ropebridge 2023-03-29 13:10:14 +01:00
2e6398da59 Bugfix Input Not Being Re-Enabled On Respawn 2023-03-28 05:19:41 +01:00
8407c02042 Updated Build Map for Light Build 2023-03-28 05:08:52 +01:00
2c9de7ee58 Bugfix Invisible Plane When Entering Large Room Block 2023-03-28 05:01:07 +01:00
b51ac385cd Bugfix Inventory Widget Anchors Not Correctly Set 2023-03-28 04:56:56 +01:00
e8c29d8004 Updated Build Map to Include Rope Bridge & More Direction 2023-03-28 04:53:13 +01:00
1b4a2673e3 Updated Combat UI for New Conventions (WIP) 2023-03-28 04:36:27 +01:00
544de9810c Updated Combat Character Increased Sprint Speed 2023-03-28 03:46:35 +01:00
3f5c7bcf1c Bugfix Merchant Unable to Purchase Items 2023-03-28 03:43:31 +01:00
e28da9ab26 Added Lights In Shop 2023-03-28 03:16:39 +01:00
24d0f2b334 Added Wooden Sign to Direct Players 2023-03-28 03:11:41 +01:00
phoebe
fe60960c21 ADDED SMALL MUSHROOMS 2023-03-27 17:31:10 +01:00
Charlie Seymour
cef9cd9d7b Added Custom Health bars
Health only
2023-03-23 17:55:59 +00:00
Blue Probert
470c78421b Added level for enemy testing aswell as made reaction speed public. 2023-03-23 17:50:13 +00:00
Marcel Hara
0779e31c75 Updated Positions of Items to Merchant Shop
Fixed the origin of the items and properly positioned and scaled items to make the merchant shop work fully
2023-03-16 17:18:01 +00:00
Marcel Hara
6f9f95ab9d Attempted fix widget to merchant system 2023-03-14 13:04:33 +00:00
363623a315 Updated Build Map for Goat Tweaks 2023-03-14 05:05:20 +00:00
acbbed522b Cooked New Materials for Build 2023-03-14 04:47:53 +00:00
7d078cbb4c Added Sprint using Left Shift 2023-03-14 04:40:13 +00:00
7585520586 Added Death Screen 2023-03-14 04:17:29 +00:00
c5409fcaa7 Removed Merchant Soft Lock for Build
Merchant SEVERELY BUGGY FUNCTIONALITY HAS BEEN DISABLED
2023-03-14 04:01:09 +00:00
5b6461224a Updated Build Map for Organisation of Objects 2023-03-14 00:44:57 +00:00
b27f6ef064 Added Flashlight Tutorial 2023-03-14 00:34:06 +00:00
63b6c20c13 Updated Combat Character to Toggle Flashlight 2023-03-14 00:31:06 +00:00
576c8fc2a5 Baked Atlas for Break Particle Effect 2023-03-14 00:22:57 +00:00
a12aedde9d Added Breathing Effect on Breakable Walls 2023-03-13 23:59:40 +00:00
78382d7b97 Updated Build Level to Re-Add Science Buildings 2023-03-13 23:18:43 +00:00
fd99e87d77 Updated Science Buildings to Fix Origins & Scales 2023-03-13 23:18:13 +00:00
b7a5d974ac Updated Build Map to Stop Goats from Colliding 2023-03-13 22:17:44 +00:00
4d77431338 Merge branch 'Quest-&-Dialogue-System' into dev 2023-03-13 22:02:36 +00:00
17afc60c22 Merge branch 'houes-modles' into dev
# Conflicts:
#	Content/Levels/Build.umap
2023-03-13 18:20:17 +00:00
bef31d5738 Merge branch 'environment_assets' into dev 2023-03-13 18:12:50 +00:00
af86084f3e Updated Quest UI to Display Tasks 2023-03-13 18:11:42 +00:00
bfa6c24ee9 Bugfix New UI Not Displaying 2023-03-13 18:10:02 +00:00
Rowland Rowland
23985317a2 Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev 2023-03-13 17:23:18 +00:00
Rowland Rowland
0b9c01189e Working on Lighting
Removed current point lights will replace and decorate envrionment
2023-03-13 17:22:15 +00:00
Alicia
d7ad370c99 build with two background buildings 2023-03-13 18:16:55 +01:00
Marcel Hara
688a724a62 Merge branch 'dev' into UI-Implementation
# Conflicts:
#	Content/Blueprints/Player/BP_MyTempCharacter.uasset
#	Content/Levels/Top_layer_level.umap
2023-03-13 17:13:56 +00:00
f82e8a892e Merge pull request #13 from Games-Academy-Student-Work-22-23/Extra-ammoTypes
Extra ammo types
2023-03-13 17:11:33 +00:00
Rowland Rowland
b7924578be Updated NavMesh
Removed all but 1 NavMesh. Single NavMesh now covers entire level
2023-03-13 17:02:22 +00:00
Marcel Hara
7e8ded362a Added All Item ammo types
Added every item ammo type to the game
2023-03-13 17:00:08 +00:00
Kacper Szelest
141ee97312 implemented crystals
I implemented the crystals into the game tutorial after they were removed due to merge conflicts
2023-03-13 16:16:50 +00:00
Marcel Hara
7343484038 Updated MainWidget to fix scaling issues 2023-03-13 16:13:27 +00:00
Charlie Seymour
e0f7a2682a Bugfix Old Version of the Character with Missing References 2023-03-13 16:11:44 +00:00
Marcel Hara
e8000eb823 Updated GameUI to Rounded buttons and optimisation
removed unwanted blueprints to speed up menus and make them work better and made all the buttons rounded to make it look nicer
2023-03-13 16:06:41 +00:00
Charlie Seymour
6ff315dfe7 Changed AIBruh hitbox
Moved hitbox
2023-03-13 15:57:48 +00:00
George Taylor
d7f98039c0 Imported Rock Assets too General Dressing Folder 2023-03-13 15:57:35 +00:00
Marcel Hara
cffbe29981 Imported Font to replace all ui fonts
Replaced all the ui fonts with the new imported font
2023-03-13 15:55:34 +00:00
Charlie Seymour
2f2ecc2d76 Change AIBruh to actual model
Mesh and material changed.
2023-03-13 15:54:30 +00:00