246 Commits

Author SHA1 Message Date
Rowland Rowland
d09c108b57 Changed side area and final area
Removed grey tunnel and blocked off unused area (didn't delete in case we need it later)
2023-05-02 11:21:27 +01:00
Rowland Rowland
b0d0852fbe Removed grey block
Minor level clean up
2023-05-02 11:13:48 +01:00
Rowland Rowland
69f53aa61c Added wooden bridge
Replaced white bridge with rope bridge
2023-05-02 11:13:05 +01:00
Rowland Rowland
c6669aebdb Updated 2nd group of grey blocks
Added Blue_rocks texture and repositioned them so that the player can jump up and get to the top of the level
2023-05-02 10:48:09 +01:00
Rowland Rowland
df11877377 Added textures to grey blocks
Texture grey blocks with Blue_rocks material. Don't know if this will be permanent but figured it'd be good to do in case they never get addressed.
2023-05-02 10:43:12 +01:00
Rowland Rowland
372acb7302 Changed enemy health
Lowered enemy health pool to increase pace of combat
2023-05-02 10:25:01 +01:00
Rowland Rowland
6217026ee1 Moved sign onto wall
Moved shop sign onto wall as opposed to having it float midair
2023-05-02 10:14:34 +01:00
f7ab9a2cfb Reorganised Build Level for Easy Searchability 2023-04-30 21:25:10 +01:00
393eea2250 Updated Map to Remove Rope on Model as Impossible to Align
Rope is curved
2023-04-30 20:11:16 +01:00
MarcelHara
c5990be70c Updated MainMenu buttons to be more spaced out
Built lighting and updated mainmenu to be more spaced out
2023-04-30 15:18:58 +01:00
MarcelHara
fab7a72b84 Updated MainMenu Scene to have a background
Added new assets to the mainmenu to make it look better behind the book
2023-04-30 15:14:59 +01:00
MarcelHara
2a35dc1ea1 Fixed Merge issues to dev 2023-04-30 13:14:32 +01:00
MarcelHara
bef17b7f04 Merge branch 'volumetric-fog' into dev
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/Levels/Build.umap
2023-04-30 13:06:51 +01:00
MarcelHara
06b9586fd3 Duplicated Build for merge 2023-04-30 13:04:19 +01:00
dcab1c483f Updated Quest Text for Consistentcy 2023-04-28 05:44:07 +01:00
cf433291a9 Bugfix Larger Health Values Break Health UI 2023-04-28 04:47:34 +01:00
38ffd4f339 Bugfix Force Look Pitch Not Correctly Set 2023-04-28 03:59:03 +01:00
9ecbd9c52d Updated GoatAI to Trigger Attack Animations 2023-04-28 03:40:41 +01:00
744b24c8c1 Bugfix Cell Shading
Disabled on some objects
2023-04-28 02:40:46 +01:00
9199db00df Bugfix Merchant Unable to Interact 2023-04-28 01:40:49 +01:00
bc171eba80 Added Idle Merchant Animations 2023-04-28 01:23:18 +01:00
Phoebe Harris-Wilson
e666ed28fb Rope and talisman and textures 2023-04-27 18:00:30 +01:00
MARCEL HARA
b0615eafdd Added Volumetric fog and fine tuned 2023-04-27 17:19:16 +01:00
MARCEL HARA
dd1ab03357 Changed UI to 2D to make it look 3D on the book 2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727 Fixed quest system
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
Kacper Szelest
f990cd20c9 Added quest giver mesh
Added the quest giver mesh into the world space so you can recieve quests from her
2023-04-27 16:40:55 +01:00
Kacper Szelest
e2dd3cfd9c Added quest giver
I added the quest giver into the game so we can have quests
2023-04-27 16:25:12 +01:00
Kacper Szelest
6c3e358460 Updated tunnels
I added the improved tunnels which werent in already
2023-04-27 16:21:21 +01:00
MarcelHara
3b725f53bb Started to work on main menu 2023-04-27 12:31:32 +01:00
MarcelHara
1a039023ed Updated SmokeParticles to breaking walls 2023-04-27 11:57:03 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
MH261677
be31b90112 Updated Gun FX to making smoke more realistic and emission change
Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a770fc47f1 Started working on sparks for gun 2023-04-24 18:43:22 +01:00
EMILY TAYLOR
58730a8573 Added Civilian Material in content drawer
Created material for Civilian Character for side quest, re-use Merchant Mesh from Merchant folder
2023-04-24 16:06:45 +01:00
3e34ab4c5c Bugfix Bridge Massive Gap 2023-04-24 12:18:04 +01:00
94f45d99c3 Added Combat UI Asset for World Space 2023-04-21 02:57:18 +01:00
793e096ed5 Merge remote-tracking branch 'origin/tutorial-functionality' into Book-UI
# Conflicts:
#	Content/Levels/Build.umap
2023-04-20 22:30:57 +01:00
Kacper Szelest
e3c83ba4ff Added collisions to assets
I added collisions to assets
2023-04-20 16:07:17 +01:00
KACPER Szelest
9db6138385 Added river to level
I added a little river to our level
2023-04-19 22:39:51 +01:00
KACPER Szelest
9c5f607b83 Updated cave level 1 objects with temp textures
I added temporary textures to the assets to have a decent looking level
2023-04-19 22:25:44 +01:00
EMILY TAYLOR
7150d69759 Added Tutorial Assets in engine 2023-04-17 18:07:22 +01:00
MARCEL HARA
2f74de4889 Updated IntroText to add close button 2023-04-17 17:34:26 +01:00
MARCEL HARA
c412e8c163 Added TutorialText to game
added a ui and made it appear at the start of the game
2023-04-17 17:33:40 +01:00
6003b61098 Merge remote-tracking branch 'origin/lighting-updates' into dev 2023-04-17 15:03:27 +01:00
Rowland Rowland
fb79fc9bdf Forgot to save the last change appropriatley 2023-03-30 17:01:18 +01:00
Rowland Rowland
574bd4a33d Added additonal lighting in front of the Merchant's cave
The player should now be guided towards the merchant once they enter the cavern
2023-03-30 17:00:22 +01:00
Rowland Rowland
3be617e9df Merge branch 'dev' into Combat-Testing 2023-03-30 16:43:42 +01:00
Rowland Rowland
e4187fad25 Removed remnants of hub 2023-03-30 16:37:05 +01:00
Rowland Rowland
01d90fcb3b Updated Merchant position and removed an enemy 2023-03-30 16:03:40 +01:00