b32e3c21d9
Applied New Gun Model to Combat Character
2023-05-08 23:40:44 +01:00
a17a80cf13
Applied Pendant Texture
2023-05-08 22:44:19 +01:00
44f7ca13b5
Updated Boss AI for New Skeleton Mesh
2023-05-08 22:42:02 +01:00
32f4e4974b
Added Boss Animation Blueprint Ready For Triggers with Tree
2023-05-08 22:20:00 +01:00
4820351159
Added Additional Combat Animation
2023-05-08 22:15:43 +01:00
4b2be1a956
Added Boss Character Animations
2023-05-08 22:00:29 +01:00
e0130ffff5
Merged Boss Character Static Meshes for Animation
2023-05-08 21:59:40 +01:00
fd7c35e2ac
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
2023-05-08 20:02:39 +01:00
81680a2f72
Merge pull request #33 from Games-Academy-Student-Work-22-23/mainmenu-qol
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Mainmenu qol
2023-05-08 20:01:15 +01:00
cfaa192304
Merge branch 'houes-modles' into dev
2023-05-08 20:00:47 +01:00
Alicia
6121262a97
Reimported the pendant
2023-05-07 21:24:10 +01:00
006ef56692
Merge branch 'houes-modles' into dev
2023-05-07 19:39:07 +01:00
MarcelHara
14e5549e88
Added Shadow text to display by default
2023-05-07 15:53:52 +01:00
MarcelHara
86a969c9de
Replaced TempDrowpDown to MainMenu with new ones
2023-05-07 14:52:29 +01:00
Alicia
06a9295430
Added pendant object
2023-05-04 18:59:46 +01:00
Rowland Rowland
8008000522
Merge remote-tracking branch 'origin/dev' into side-area-2nd-gig
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# Conflicts:
# Content/Levels/Build.umap
2023-05-04 18:01:54 +01:00
5b1abf1a70
Merge pull request #31 from Games-Academy-Student-Work-22-23/MainMenu-Creation
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Main menu creation
2023-05-04 18:00:19 +01:00
Rowland Rowland
86f9810685
Fixed collisions. Fixed bug of respawn. Added maze
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Side area and final area collisions fixed. Enemy falling no longer triggers respawn. Added maze for side area.
2023-05-04 17:58:13 +01:00
MARCEL HARA
b2c81bf9eb
Added Shadow settings and QOL Fixes
2023-05-04 17:57:25 +01:00
Phoebe Harris-Wilson
8a7dc816ca
Merge branch 'dev' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-22-23/the-twilight-abyss into dev
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# Conflicts:
# Content/Levels/Build.umap
2023-05-04 17:48:46 +01:00
Phoebe Harris-Wilson
4c68c5e7ee
Elements for probertium, eis, azos and iroquid model and textures
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you can find it in unreal under the assets folder and then the elements folder
2023-05-04 17:42:42 +01:00
MARCEL HARA
d69809a64e
Added Resolution settings functionality
2023-05-04 17:22:01 +01:00
MARCEL HARA
49496861a0
Updated Buttons to be dropdown buttons
2023-05-04 16:29:14 +01:00
EMILY TAYLOR
c542a23f0e
Added Statue and Boss Character
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Created and put in content drawer:
- Statue mesh and material
- Boss Character mesh and material
2023-05-04 16:13:51 +01:00
MarcelHara
098aa0bb74
Gave buttons functionality
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Play and quit works and gave settings placeholders
2023-05-04 13:56:42 +01:00
MarcelHara
a82d277a26
Updated GunEffect to fix sparks not feeling realistic
2023-05-04 13:41:18 +01:00
c7f7619e09
Bugfix Unknown Characters in Merchant Sisters Dialogue
2023-05-04 06:59:39 +01:00
daaa624dd9
Exposed Quest Flags to Dialogue System
2023-05-04 06:31:59 +01:00
fc9597ed33
Added Starter Quests
2023-05-04 05:12:43 +01:00
23c9c5b07a
Merge branch 'dev' into Quest
2023-05-04 05:05:40 +01:00
f24fcc2d25
Updated Quest System for UI
2023-05-04 05:04:37 +01:00
9bb98b314b
Updated Dialogue for Optimisations and Abstraction
2023-05-04 01:42:54 +01:00
Rowland Rowland
cb1fcf7258
Added additional skeleton
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Added a skeleton pointing towards side area
2023-05-02 11:47:19 +01:00
d237e6c8de
Replaced Ripped Paper Image to Remove Padding
2023-05-02 11:23:35 +01:00
Rowland Rowland
d09c108b57
Changed side area and final area
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Removed grey tunnel and blocked off unused area (didn't delete in case we need it later)
2023-05-02 11:21:27 +01:00
Rowland Rowland
b0d0852fbe
Removed grey block
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Minor level clean up
2023-05-02 11:13:48 +01:00
Rowland Rowland
69f53aa61c
Added wooden bridge
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Replaced white bridge with rope bridge
2023-05-02 11:13:05 +01:00
Rowland Rowland
c6669aebdb
Updated 2nd group of grey blocks
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Added Blue_rocks texture and repositioned them so that the player can jump up and get to the top of the level
2023-05-02 10:48:09 +01:00
Rowland Rowland
df11877377
Added textures to grey blocks
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Texture grey blocks with Blue_rocks material. Don't know if this will be permanent but figured it'd be good to do in case they never get addressed.
2023-05-02 10:43:12 +01:00
Rowland Rowland
372acb7302
Changed enemy health
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Lowered enemy health pool to increase pace of combat
2023-05-02 10:25:01 +01:00
Rowland Rowland
6217026ee1
Moved sign onto wall
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Moved shop sign onto wall as opposed to having it float midair
2023-05-02 10:14:34 +01:00
d1f959a9dc
Updated Quest & Dialogue to Add Quests from Dialogue
2023-05-02 07:16:40 +01:00
e3027fcd24
Updated Quest System for Functionality
2023-05-02 05:42:48 +01:00
MarcelHara
9295fa2fbc
Imported Play,Quit,Settings icon and applied to mainmenu
2023-05-01 23:22:26 +01:00
25e9a4f4fc
Updated Dialogue UI for Style Consistency
2023-05-01 05:22:56 +01:00
f7ab9a2cfb
Reorganised Build Level for Easy Searchability
2023-04-30 21:25:10 +01:00
393eea2250
Updated Map to Remove Rope on Model as Impossible to Align
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Rope is curved
2023-04-30 20:11:16 +01:00
MarcelHara
c5990be70c
Updated MainMenu buttons to be more spaced out
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Built lighting and updated mainmenu to be more spaced out
2023-04-30 15:18:58 +01:00
MarcelHara
172686eebd
Updated CrystalMaterial for mainmenu crystals
2023-04-30 15:15:39 +01:00
MarcelHara
be4625da17
Imported megascans for textures and nature assets for mainmenu
2023-04-30 15:15:27 +01:00
MarcelHara
cc8f605bfa
Material changes to mainmenu assets
2023-04-30 15:15:11 +01:00
MarcelHara
fab7a72b84
Updated MainMenu Scene to have a background
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Added new assets to the mainmenu to make it look better behind the book
2023-04-30 15:14:59 +01:00
MarcelHara
2a35dc1ea1
Fixed Merge issues to dev
2023-04-30 13:14:32 +01:00
MarcelHara
bef17b7f04
Merge branch 'volumetric-fog' into dev
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# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/Levels/Build.umap
2023-04-30 13:06:51 +01:00
MarcelHara
06b9586fd3
Duplicated Build for merge
2023-04-30 13:04:19 +01:00
dcab1c483f
Updated Quest Text for Consistentcy
2023-04-28 05:44:07 +01:00
99f88bb31c
Bugfix Combat Initialisation Calculation Failure on Tutorial
2023-04-28 05:33:08 +01:00
cf433291a9
Bugfix Larger Health Values Break Health UI
2023-04-28 04:47:34 +01:00
38ffd4f339
Bugfix Force Look Pitch Not Correctly Set
2023-04-28 03:59:03 +01:00
9ecbd9c52d
Updated GoatAI to Trigger Attack Animations
2023-04-28 03:40:41 +01:00
744b24c8c1
Bugfix Cell Shading
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Disabled on some objects
2023-04-28 02:40:46 +01:00
825e2a7631
Added Movement Animation to Goats
2023-04-28 02:40:18 +01:00
9199db00df
Bugfix Merchant Unable to Interact
2023-04-28 01:40:49 +01:00
bc171eba80
Added Idle Merchant Animations
2023-04-28 01:23:18 +01:00
003edc4e0a
Reimported Goat Walking Animation & Imported Merchant Animation
2023-04-28 00:37:06 +01:00
Phoebe Harris-Wilson
e666ed28fb
Rope and talisman and textures
2023-04-27 18:00:30 +01:00
Rowland Rowland
c61d8ed9e3
Merge branch 'dev' into Collisions
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# Conflicts:
# Content/Assets/Objects/Updated_level_map/Level_1_Blockout_improvement_textured_Cube_004.uasset
# Content/Levels/Build.umap
2023-04-27 17:51:21 +01:00
Rowland Rowland
6865b506b8
Added quest giver
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Quest giver is now placed to the side of the cave entrance
2023-04-27 17:35:46 +01:00
Rowland Rowland
b4a8af9d43
Added platform for quest giver
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Copied temporary platform at rope bridge and placed one next to it for the guest giver
2023-04-27 17:28:49 +01:00
Rowland Rowland
4579c73929
Fixed collision issues
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Had an issue on Monday, seems to be fixed and pushed now
2023-04-27 17:20:07 +01:00
MARCEL HARA
b0615eafdd
Added Volumetric fog and fine tuned
2023-04-27 17:19:16 +01:00
MARCEL HARA
dd1ab03357
Changed UI to 2D to make it look 3D on the book
2023-04-27 17:18:46 +01:00
Kacper Szelest
f8e130f727
Fixed quest system
...
I fixed the quest system and made it interactable
2023-04-27 16:47:26 +01:00
Kacper Szelest
1d076b851b
Implemented the quest system
...
I implemented the quest system into the game
2023-04-27 16:42:40 +01:00
Kacper Szelest
f990cd20c9
Added quest giver mesh
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Added the quest giver mesh into the world space so you can recieve quests from her
2023-04-27 16:40:55 +01:00
Kacper Szelest
e2dd3cfd9c
Added quest giver
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I added the quest giver into the game so we can have quests
2023-04-27 16:25:12 +01:00
Kacper Szelest
6c3e358460
Updated tunnels
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I added the improved tunnels which werent in already
2023-04-27 16:21:21 +01:00
Kacper Szelest
97d0cb2505
Created collisions for level
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Added collisions for certain objects which didnt have any
2023-04-27 16:15:31 +01:00
MarcelHara
3b725f53bb
Started to work on main menu
2023-04-27 12:31:32 +01:00
MarcelHara
1a039023ed
Updated SmokeParticles to breaking walls
2023-04-27 11:57:03 +01:00
4f8f2b37d1
Updated Combat to Hide Book in Non-Combat
2023-04-27 07:19:19 +01:00
11c905613a
Updated Combat to Include Red Vignette on Damage Taken
2023-04-27 06:59:52 +01:00
9fd372ed9d
Updated Combat to Include Camera Shake on Shoot & Wall Break
2023-04-27 05:13:41 +01:00
19fcc0c063
Updated Combat to Include Enemy UI
2023-04-27 04:24:54 +01:00
2df31aa719
Bugfix Camera Clipping and Render Depth On Book & Gun
2023-04-27 03:47:24 +01:00
383a85449e
Merge branch 'Combat' into dev
2023-04-26 13:20:48 +01:00
MH261677
a845c079a4
Merge branch 'fx-creation' into dev
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# Conflicts:
# Content/Blueprints/Combat_UI/__RealTime/CombatCharacterRT.uasset
2023-04-26 13:09:58 +01:00
MH261677
873671db64
Updated BreakAsset to add FX
2023-04-26 13:04:05 +01:00
MH261677
8d20b563e7
Updated Gun FX to make smoke smaller
2023-04-26 12:59:44 +01:00
MH261677
be31b90112
Updated Gun FX to making smoke more realistic and emission change
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Updated the color and the way the smoke moves to look more realistic and made the emission a lot lower to prevent smoke from lighting up the whole scene
2023-04-26 12:55:38 +01:00
MH261677
a90fccd72e
Updated Gun Effects to add smoke and sparks
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added smoke and spark effects to the gun upon firing
2023-04-26 12:12:50 +01:00
MH261677
70b8c41c99
Imported Smoke Texture and created smoke mat
2023-04-26 12:12:30 +01:00
4f336263fb
Bugfix Enemy Always Started First
2023-04-26 06:21:08 +01:00
37268a3dc2
Bugfix Unable to Escape in Some Situations
2023-04-26 05:51:07 +01:00
5634557af2
Bugfix Game End on Player Death & Lock Combat on Tutorial
2023-04-26 05:28:02 +01:00
b1bdcb7618
Merge remote-tracking branch 'origin/Tutorial' into Combat
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# Conflicts:
# Content/Blueprints/Combat_UI/CombatTutorial.uasset
2023-04-26 04:18:42 +01:00
32f20c12c3
Updated Combat to Include Damage Stacking
2023-04-26 03:52:22 +01:00
15d2734c52
Bugfix Pointer Retaining Position After Combat Has Ended
2023-04-26 03:51:17 +01:00
0c13de4668
Bugfix BindAction Consuming Left Mouse Input
2023-04-26 03:22:13 +01:00
f7c4fdac3f
Updated Combat to Include a Reload Effect
2023-04-26 02:10:01 +01:00