Commit Graph

19 Commits

Author SHA1 Message Date
99f88bb31c Bugfix Combat Initialisation Calculation Failure on Tutorial 2023-04-28 05:33:08 +01:00
9199db00df Bugfix Merchant Unable to Interact 2023-04-28 01:40:49 +01:00
11c905613a Updated Combat to Include Red Vignette on Damage Taken 2023-04-27 06:59:52 +01:00
9fd372ed9d Updated Combat to Include Camera Shake on Shoot & Wall Break 2023-04-27 05:13:41 +01:00
4f336263fb Bugfix Enemy Always Started First 2023-04-26 06:21:08 +01:00
37268a3dc2 Bugfix Unable to Escape in Some Situations 2023-04-26 05:51:07 +01:00
0c13de4668 Bugfix BindAction Consuming Left Mouse Input 2023-04-26 03:22:13 +01:00
f7c4fdac3f Updated Combat to Include a Reload Effect 2023-04-26 02:10:01 +01:00
31a6a5d98e Added StatusEffect Stub for Multiple Status Effects 2023-02-20 17:58:32 +00:00
7a715c2e55 Bugfix Hard Reference for GunEffect not Saving 2023-01-31 03:13:17 +00:00
ed0bcc7c76 Updated CombatCharacter to Spawn GunEffect onClick 2023-01-31 01:48:35 +00:00
d18c547632 Bugfix Cursor Not Hiding After Combat 2023-01-31 00:56:53 +00:00
3f8a2266c4 Updated InitCombat to Decrease Combat Range 2023-01-31 00:32:03 +00:00
0de2753dff Bugfix Clicking Instantly Activates Combat 2023-01-31 00:30:45 +00:00
8b2b9d56cb Updated HoldToInitCombat for Unreal Naming Conventions 2023-01-30 23:03:50 +00:00
82c65b3fc4 Fix for Version Conflict 2023-01-17 08:46:31 +00:00
MARCEL HARA
87e0bb06de Bugfix TimeToInit Combat to 0.1f 2022-11-29 17:38:02 +00:00
fdfe4a660c Bugfix Movement Not being Reenabled on Combat End 2022-11-29 00:34:47 +00:00
1300c99a3f Added HoldToInitCombat Actor Component for Manual Combat Init 2022-11-29 00:23:15 +00:00