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1cf40d1c05
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Merge branch 'Hub-level-blockout' into dev
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2023-03-06 00:20:01 +00:00 |
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MH261677
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34f6d6451b
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Updated AIController adding Hearing sense + config
Added hearing sense to the aicontroller and added it to the BTTask.
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2023-03-05 17:42:21 +00:00 |
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KACPER Szelest
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ffac8b483f
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Updated build level with outline material and wall
I added the big wall in to the build level and added some outlines into the level
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2023-03-03 21:10:47 +00:00 |
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e8c20e2d67
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Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
# Content/Blueprints/Combat_UI/CombatCharacter.uasset
# Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
# Content/Dialogue/NPCTest.uasset
# Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
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2023-02-28 15:29:35 +00:00 |
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9b0ef82e7c
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Updated TurnBasedCombat to Include New Combos
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2023-02-27 04:07:19 +00:00 |
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MARCEL HARA
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ce4f3aff1f
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Added SneakMechanicTesting level
Added new level for sneak mechanic testing
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2023-02-23 16:03:10 +00:00 |
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45374da8bb
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Updated Combat System to Disengage from Combat
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2023-01-31 01:39:42 +00:00 |
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0de2753dff
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Bugfix Clicking Instantly Activates Combat
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2023-01-31 00:30:45 +00:00 |
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82c65b3fc4
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Fix for Version Conflict
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2023-01-17 08:46:31 +00:00 |
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3efc36344b
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Added Stop Behaviour in AI When in Combat
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2023-01-17 04:20:07 +00:00 |
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fdd9c5debe
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Updated AI for Hearing Perception
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2023-01-15 19:50:39 +00:00 |
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22c13a8c25
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Bugfix Movement Enabled During Combat in TBCv2
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2022-11-21 22:34:33 +00:00 |
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6a041e4621
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Updated RTCombat for Shooting Accuracy via LineTrace
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2022-11-21 20:59:29 +00:00 |
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0b18bcc5c9
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Updated CombatCharacter and AI for Tagging
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2022-11-17 03:42:35 +00:00 |
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57e8b76e89
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Added Chase Blueprint AI
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2022-11-17 03:39:12 +00:00 |
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