AzureAbyss/Source/the_twilight_abyss
MH261677 4357537009 Updated TempCharacter to create NoiseEmitter
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks
2023-03-05 17:41:39 +00:00
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BaseItems Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
Dialogue Updated DialogueNPC to use Ranged For Loops 2023-02-20 09:50:09 +00:00
InteractableEnvironment Updated AI for Hearing Perception 2023-01-15 19:50:39 +00:00
MerchantInteraction Updated Interaction,TempCharacter.cpp 2023-01-30 21:07:36 +00:00
PlayerTemp Updated TempCharacter to create NoiseEmitter 2023-03-05 17:41:39 +00:00
TurnBasedCombatV2 Updated TurnBasedCombat for Event Delegation 2023-02-27 20:01:02 +00:00
the_twilight_abyss.Build.cs Bugfix Enemy Runs Away when User Init Combat 2023-01-31 00:30:14 +00:00
the_twilight_abyss.cpp Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00
the_twilight_abyss.h Added Blank Unreal 5 Project 2022-10-18 10:10:40 +01:00