4357537009
Got the NoiseEmitter component and then used the makenoise function to make it create noise everytime the player walks |
||
---|---|---|
.. | ||
BaseItems | ||
Dialogue | ||
InteractableEnvironment | ||
MerchantInteraction | ||
PlayerTemp | ||
TurnBasedCombatV2 | ||
the_twilight_abyss.Build.cs | ||
the_twilight_abyss.cpp | ||
the_twilight_abyss.h |