AzureAbyss/Content/Blueprints
PHILIP White e8c20e2d67 Merge branch 'dev' into Turn-Based-Combat
# Conflicts:
#	Content/Blueprints/Combat_UI/CombatCharacter.uasset
#	Content/BungeeMan/Mat_BungeeMan_Rubber.uasset
#	Content/Dialogue/NPCTest.uasset
#	Source/the_twilight_abyss/PlayerTemp/TempCharacter.cpp
2023-02-28 15:29:35 +00:00
..
Combat_UI Updated TurnBasedCombat to Include New Combos 2023-02-27 04:07:19 +00:00
Display_UI Changed BP_GoldCount to BP_ImportantStats 2023-01-14 22:11:15 +00:00
Inventory_UI Added InventoryImage to Inventory UI 2023-02-27 17:45:58 +00:00
Items Added BP_AmmoItem 2023-02-07 00:11:19 +00:00
Merchant Updated Widgets to fix scaling issue 2023-02-20 16:03:25 +00:00
Player Updated TempCharacter to remove unused Ulogs 2023-02-23 15:19:32 +00:00
Status_UI Updated StatusSystem for Seconds Countdown 2023-02-27 03:46:06 +00:00
StatusEffects Added Thorns Status Effect for Combat 2023-02-27 04:55:12 +00:00
BP_HealingJellyItem.uasset Created Inventory_UI Folder 2022-11-23 17:29:14 +00:00
BP_Interaction.uasset Organized Content Browser 2022-11-23 17:26:35 +00:00