Update AI Navmesh to Generate Navigation Mesh on Runtime
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@ -153,6 +153,7 @@ ManualIPAddress=
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AgentMaxStepHeight=73.434059
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AgentMaxStepHeight=73.434059
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AgentMaxSlope=64.648003
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AgentMaxSlope=64.648003
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CellSize=10.000000
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CellSize=10.000000
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RuntimeGeneration=Dynamic
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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CommandletClass=/Script/CoreUObject.Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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BIN
EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/FirstPerson/Blueprints/DoorBP/BP_Door.uasset
(Stored with Git LFS)
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