358 Commits

Author SHA1 Message Date
LOUIS HORNE
b09c80d468 Added Kitchen Floor first passhtrough 2024-03-22 14:49:04 +00:00
9a2398d2d1 Bugfix Dialogue Not Triggering Objective & Cosmetic Changes 2024-03-22 14:08:16 +00:00
1559c61e8e Update Apartment for Placement of Favour System NPC's 2024-03-22 12:24:44 +00:00
KACPER Szelest
7694a455c9 decorated hallway 2024-03-22 10:58:58 +00:00
Rafal Swierczek
91e74b2b21 Created Pachinko Enemies Level Instance 2024-03-22 06:19:34 +00:00
Rafal Swierczek
de262655c8 Implemented All Remaining Open World Checkpoints 2024-03-22 05:47:07 +00:00
Rafal Swierczek
0ffd8453bf Implemented Pachinko Downstairs Checkpoints 2024-03-22 03:02:07 +00:00
Rafal Swierczek
29d0963d5b Implemented Going Over the Plan with Greasy Rick Checkpoint 2024-03-22 01:01:40 +00:00
Rafal Swierczek
b19446acf6 Implemented Workbench Checkpoint 2024-03-21 23:03:12 +00:00
Rafal Swierczek
21927b06de Implemented Market Area Thugs and Checkpoint 2024-03-21 22:21:57 +00:00
LOUIS HORNE
8d4b5008f1 Added Lift Chasis, Updated door textures 2024-03-21 19:45:30 +00:00
Rafal Swierczek
94b22abef0 Implemented Greasy Rick Checkpoints 2024-03-21 18:47:40 +00:00
Rafal Swierczek
e47172b790 Setup Follow Greasy Rick Functionality 2024-03-21 15:38:37 +00:00
Rafal Swierczek
09c18e07fa Imported Temp Greasy Rick Character with End Dialogue Functionality 2024-03-21 15:01:21 +00:00
Rafal Swierczek
d5f78c190d Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
2024-03-21 13:10:27 +00:00
Rafal Swierczek
fa31f957d6 Added Areas to Open World Needed for Main Bounty Checkpoints 2024-03-21 05:00:26 +00:00
Rafal Swierczek
a219cbdceb Created Functional City Blockout on Mars Landscape 2024-03-21 02:57:41 +00:00
Rafal Swierczek
ee6a16193d Re-Imported White Marble for Apartment Corridor 2024-03-20 23:13:42 +00:00
Rafal Swierczek
7f46336301 Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-03-20 22:35:26 +00:00
Rafal Swierczek
e298691255 Made Duplicate of Apartment Level for Merging 2024-03-20 21:53:53 +00:00
Rafal Swierczek
3bb50d2ea5 Created Death Sequence and UI 2024-03-20 14:33:02 +00:00
Rafal Swierczek
2cc1d566a6 Implemented Open World Checkpoint Respawns 2024-03-20 00:47:24 +00:00
MH261677
397ed93c31 Fixed New pistol not having needed stuff for attachments 2024-03-19 12:56:36 +00:00
Rafal Swierczek
1f2243134f Set Door to Static Object 2024-03-18 22:28:06 +00:00
Rafal Swierczek
ebb981646d Fixed AI and Shot Collision Issues 2024-03-18 21:54:41 +00:00
LOUIS HORNE
53bb7a1338 Added lamposts to blockout 2024-03-18 12:33:20 +00:00
Rafal Swierczek
0b12f2e0df Merge branch 'PartyCrowdAI' into dev
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
2024-03-17 17:51:57 +00:00
LOUIS HORNE
56a3df2f2e Blockout first pass through 2024-03-15 11:43:45 +00:00
LOUIS HORNE
f2540ee8d4 Merge branch 'Megabuilding-Test' into level-design-temp
# Conflicts:
#	EndlessVendetta/Content/Levels/NewMiamiOpenWorld.umap
2024-03-15 11:17:05 +00:00
LOUIS HORNE
1b7780b61c Continued Blockout 2024-03-15 11:04:53 +00:00
d1caa3d8d4 Bugfix Dialogue Skipping Too Far on Click 2024-03-15 10:57:56 +00:00
7ae5c1f349 Update AI for Hit Location Damage, Dynamic Crosshair & Hit Markers 2024-03-15 10:45:11 +00:00
LOUIS HORNE
9c593b6eec Blockout Start 2024-03-15 10:32:02 +00:00
LOUIS HORNE
f54a6646ac Merge branch 'Level-Design' into Environment-Appartment 2024-03-15 09:43:46 +00:00
LOUIS HORNE
fe4f5c4aa7 Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
# Conflicts:
#	EndlessVendetta/Content/Cyberpunk_Gigapack/Materials/Master/MM_Glass_01_Restaurant.uasset
2024-03-15 09:40:49 +00:00
Rafal Swierczek
1ab1120346 Imported Mixamo Martha Char and Hip Hop Dance Anim 2024-03-15 04:11:34 +00:00
Rafal Swierczek
ce2ed54125 Imported Mixamo Lewis Char with Rumba Dance Anim 2024-03-15 03:55:41 +00:00
Rafal Swierczek
f495cb61f2 Imported Mixamo Brian Char with Silly Dance Anim 2024-03-15 03:43:38 +00:00
Rafal Swierczek
580edbf666 Disabled Shadows on Partying AI 2024-03-15 03:26:21 +00:00
Rafal Swierczek
6d12f96306 Imported Mixamo Josh Char with Argue Anim 2024-03-15 03:23:43 +00:00
Rafal Swierczek
b34356e594 Imported Mixamo Josh Char with Argue Anims 2024-03-15 03:09:42 +00:00
Rafal Swierczek
426a24352a Imported Mixamo Kate Character with Talking on the Phone Anim 2024-03-15 02:44:11 +00:00
Rafal Swierczek
c5d7e354c6 Imported Mixamo Leonard Char with Happy Idle Anim 2024-03-15 02:28:33 +00:00
Rafal Swierczek
96ff0756ca Imported Mixamo Louise Char with Sitting Animation 2024-03-15 01:29:37 +00:00
KACPER Szelest
ca64611295 Added security office door 2024-03-15 00:18:52 +00:00
Rafal Swierczek
fc6ee5e4da Implemented Temp Party Area Functionality 2024-03-13 23:07:35 +00:00
Rafal Swierczek
5e68eec467 Created Crowd AI Base with Escaping Behaviour 2024-03-13 23:06:57 +00:00
0cbfbd0625 Update Character for Animation System Integration 2024-03-13 16:23:20 +00:00
Rafal Swierczek
0df612d883 Added Fountain Area 2024-03-13 16:11:09 +00:00
Rafal Swierczek
4414b6754f Added landscape for blockout 2024-03-13 15:53:19 +00:00