0fba18ac9b
Update Parlour Static Mesh Collision Optimisation
2024-05-11 20:34:29 +01:00
Rafal Swierczek
8948b677d7
Added Enemies to Arcade Rooftop and Polished Arcade More
2024-05-11 16:59:25 +01:00
Rafal Swierczek
58e5d587ec
Created Arcade Machine Hacking Wave Enemies
2024-05-11 14:23:47 +01:00
Rafal Swierczek
6bf34fa912
Adjusted Aracde Parlour Enemies
2024-05-11 13:22:17 +01:00
Rafal Swierczek
0fedf8af84
Merge branch 'Animation' into Polishing-Checkpoints
2024-05-11 11:45:03 +01:00
2b9ca4c312
Bugfix Able to Pickup Rifle Weapon & Switch w/ Secondary
2024-05-10 19:51:09 +01:00
Rafal Swierczek
0c7afe2bb5
Polished Greasy Rick
2024-05-10 19:35:13 +01:00
Rafal Swierczek
2c088ffb02
Bugfix Open World Intro Cinematic Locking Player Even when no Cinematic is Being Played
2024-05-10 17:32:06 +01:00
Rafal Swierczek
6d8dad1cb4
Merged Bathroom into Dev
2024-05-10 00:17:57 +01:00
Rafal Swierczek
116205228e
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-09 23:44:23 +01:00
Rafal Swierczek
58f716985b
Preparing for Merge into Dev
2024-05-09 23:19:15 +01:00
Louis Horne
ffe1bcd8b8
Miami Set dressing cont
2024-05-09 02:44:24 +01:00
Louis Horne
8a8810b4e8
Miami SetDress Pass
2024-05-09 01:26:16 +01:00
Louis Horne
7db0c70607
Miami SetDress Pass
2024-05-09 00:53:28 +01:00
REBECCA WYNN
b77853f160
set dressing and sand dust particle adjusting
...
also looked around the appartment a tad
2024-05-08 16:50:36 +01:00
REBECCA WYNN
aaf8b14f16
set dressing exterior and adjusting sky atmosphere
2024-05-07 16:06:18 +01:00
MADELINE SPRUCE
41a757ef9c
Added more assets to the bathroom
2024-05-07 11:11:46 +01:00
Rafal Swierczek
e5d0dac21a
Updated Maps to Build in Project Settings
2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb
Created Intro to New Miami Cinematic
2024-05-07 00:30:35 +01:00
Rafal Swierczek
24547fca36
Polished Sneak Area Checkpoints
2024-05-06 19:17:08 +01:00
Rafal Swierczek
8f39911f23
Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated
2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d
Added Extra UI Elements to Gun Range Checkpoint
2024-05-06 14:16:55 +01:00
Rafal Swierczek
6b85e21da7
Polished Mayors Office Experience
...
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100
Merged Dining Room Assets into Apartment Level
2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f
Seperated Dining Room Assets in Prep for Merge
2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6
Added shopSigns
2024-05-03 17:50:50 +01:00
MADELINE SPRUCE
ea79391573
Added Assault Rifle and Textures
2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e
made poster decals
...
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869
added arcade cabinet textures
...
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
Rafal Swierczek
6a77950a38
Implemented Remaining Tutorial Checkpoints
2024-05-03 04:31:37 +01:00
Rafal Swierczek
e8a77d9293
Implemented Spotted Functionality for Stealth Area Checkpoint
2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e
Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State
2024-05-03 00:32:02 +01:00
Rafal Swierczek
be25a21c8e
Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes
2024-05-02 23:59:43 +01:00
Rafal Swierczek
0557b2281e
Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664
Updated Gadget Workbenches to Hide Gadgets after Picking Them Up
2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269
Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors
2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f
Merge branch 'Environment-Miami' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3
Changed Scene
2024-05-01 19:41:08 +01:00
Louis Horne
537d06a951
Added ShopFront First Pass
2024-05-01 17:38:16 +01:00
Louis Horne
dd598c5bfd
Added window to phone box
2024-05-01 05:32:17 +01:00
Louis Horne
a6379b77e4
Fixed Garage kit
...
Re-imported assets and textures
2024-05-01 05:20:46 +01:00
Louis Horne
de5cb392a5
Optimised fish tank
...
Shadow pool overflow - turned off shadows on some assets to increase performance
2024-05-01 01:42:58 +01:00
CHRIS FARRER
cc9d590cfc
Added Trash Bin and Can with textures
2024-04-30 14:00:09 +01:00
LOUIS HORNE
7f2e481d3c
Added fire extinguisher, billboard, garage kit
2024-04-29 18:48:39 +01:00
Rafal Swierczek
553a100aaa
Created Retrieve Weapon Checkpoint
2024-04-29 17:21:15 +01:00
Rafal Swierczek
8adae0d977
Shortened Combat Training Introduction Cinematic
2024-04-29 13:26:28 +01:00