475 Commits

Author SHA1 Message Date
0fba18ac9b Update Parlour Static Mesh Collision Optimisation 2024-05-11 20:34:29 +01:00
Rafal Swierczek
8948b677d7 Added Enemies to Arcade Rooftop and Polished Arcade More 2024-05-11 16:59:25 +01:00
Rafal Swierczek
58e5d587ec Created Arcade Machine Hacking Wave Enemies 2024-05-11 14:23:47 +01:00
Rafal Swierczek
6bf34fa912 Adjusted Aracde Parlour Enemies 2024-05-11 13:22:17 +01:00
Rafal Swierczek
0fedf8af84 Merge branch 'Animation' into Polishing-Checkpoints 2024-05-11 11:45:03 +01:00
2b9ca4c312 Bugfix Able to Pickup Rifle Weapon & Switch w/ Secondary 2024-05-10 19:51:09 +01:00
Rafal Swierczek
0c7afe2bb5 Polished Greasy Rick 2024-05-10 19:35:13 +01:00
Rafal Swierczek
2c088ffb02 Bugfix Open World Intro Cinematic Locking Player Even when no Cinematic is Being Played 2024-05-10 17:32:06 +01:00
Rafal Swierczek
6d8dad1cb4 Merged Bathroom into Dev 2024-05-10 00:17:57 +01:00
Rafal Swierczek
116205228e Merge branch 'Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-09 23:44:23 +01:00
Rafal Swierczek
58f716985b Preparing for Merge into Dev 2024-05-09 23:19:15 +01:00
Louis Horne
ffe1bcd8b8 Miami Set dressing cont 2024-05-09 02:44:24 +01:00
Louis Horne
8a8810b4e8 Miami SetDress Pass 2024-05-09 01:26:16 +01:00
Louis Horne
7db0c70607 Miami SetDress Pass 2024-05-09 00:53:28 +01:00
REBECCA WYNN
b77853f160 set dressing and sand dust particle adjusting
also looked around the appartment a tad
2024-05-08 16:50:36 +01:00
REBECCA WYNN
aaf8b14f16 set dressing exterior and adjusting sky atmosphere 2024-05-07 16:06:18 +01:00
MADELINE SPRUCE
41a757ef9c Added more assets to the bathroom 2024-05-07 11:11:46 +01:00
Rafal Swierczek
e5d0dac21a Updated Maps to Build in Project Settings 2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb Created Intro to New Miami Cinematic 2024-05-07 00:30:35 +01:00
Rafal Swierczek
24547fca36 Polished Sneak Area Checkpoints 2024-05-06 19:17:08 +01:00
Rafal Swierczek
8f39911f23 Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated 2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d Added Extra UI Elements to Gun Range Checkpoint 2024-05-06 14:16:55 +01:00
Rafal Swierczek
6b85e21da7 Polished Mayors Office Experience
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100 Merged Dining Room Assets into Apartment Level 2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0 Merge branch 'Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f Seperated Dining Room Assets in Prep for Merge 2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6 Added shopSigns 2024-05-03 17:50:50 +01:00
MADELINE SPRUCE
ea79391573 Added Assault Rifle and Textures 2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e made poster decals
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869 added arcade cabinet textures
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
Rafal Swierczek
6a77950a38 Implemented Remaining Tutorial Checkpoints 2024-05-03 04:31:37 +01:00
Rafal Swierczek
e8a77d9293 Implemented Spotted Functionality for Stealth Area Checkpoint 2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State 2024-05-03 00:32:02 +01:00
Rafal Swierczek
be25a21c8e Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes 2024-05-02 23:59:43 +01:00
Rafal Swierczek
0557b2281e Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints 2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664 Updated Gadget Workbenches to Hide Gadgets after Picking Them Up 2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269 Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors 2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f Merge branch 'Environment-Miami' into dev
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3 Changed Scene 2024-05-01 19:41:08 +01:00
Louis Horne
537d06a951 Added ShopFront First Pass 2024-05-01 17:38:16 +01:00
Louis Horne
dd598c5bfd Added window to phone box 2024-05-01 05:32:17 +01:00
Louis Horne
a6379b77e4 Fixed Garage kit
Re-imported assets and textures
2024-05-01 05:20:46 +01:00
Louis Horne
de5cb392a5 Optimised fish tank
Shadow pool overflow - turned off shadows on some assets to increase performance
2024-05-01 01:42:58 +01:00
CHRIS FARRER
cc9d590cfc Added Trash Bin and Can with textures 2024-04-30 14:00:09 +01:00
LOUIS HORNE
7f2e481d3c Added fire extinguisher, billboard, garage kit 2024-04-29 18:48:39 +01:00
Rafal Swierczek
553a100aaa Created Retrieve Weapon Checkpoint 2024-04-29 17:21:15 +01:00
Rafal Swierczek
8adae0d977 Shortened Combat Training Introduction Cinematic 2024-04-29 13:26:28 +01:00