Commit Graph

  • fd5b82693a Created TempOpenWorld Level for Testing Save System Rafal Swierczek 2024-01-25 03:56:29 +00:00
  • c72eb74123 Added Buttons and Audio to Main Menu Rafal Swierczek 2024-01-25 03:19:44 +00:00
  • 999460c3e1 Implemented Main Menu Level with a Cinematic Level Sequence Rafal Swierczek 2024-01-25 02:42:19 +00:00
  • 3558936f86 WIP Refactoring Main Bounty and Bounty Classes to Fit New Save System Rafal Swierczek 2024-01-24 20:52:44 +00:00
  • 9c48ae9465 Seperated Tutorial Facility from Open World Rafal Swierczek 2024-01-24 20:51:56 +00:00
  • c3c1eee87d Fixed sniper model being gone MH261677 2024-01-24 16:03:03 +00:00
  • 773c69a99b Update Dialogue System for Unlimited Choices PHILIP WHITE 2024-01-23 22:03:06 +00:00
  • c0e942ef7f Created a Template for Bounty Hunter Character basic Bounty Directing Functionality Rafal Swierczek 2024-01-23 21:39:20 +00:00
  • 2f1fe1c0ca Update Dialogue System for Changing Speaker PHILIP WHITE 2024-01-23 21:21:56 +00:00
  • 075aecf82a Created BountyHunterCharacter Class Rafal Swierczek 2024-01-23 20:24:56 +00:00
  • 0f4950135b Fixed Target Material on Walls Rafal Swierczek 2024-01-23 20:05:54 +00:00
  • 5072095e65 Added Characters Directory Rafal Swierczek 2024-01-23 19:54:30 +00:00
  • ad94db81c7 Merge branch 'dev' into Dialogue-System PHILIP WHITE 2024-01-22 23:11:39 +00:00
  • 649c364c27 Update Dialogue UI for Interact Events PHILIP WHITE 2024-01-22 23:04:56 +00:00
  • e6b7edcf8c Update Character Interact to Include Dialogue PHILIP WHITE 2024-01-22 23:04:39 +00:00
  • d30425d6e5 Merge remote-tracking branch 'origin/Dialogue-implementation' into Dialogue-System PHILIP WHITE 2024-01-22 18:30:39 +00:00
  • 27b27699d6 Edited and changed pistol to have art asset MH261677 2024-01-22 17:47:43 +00:00
  • 086c187ca5 Created a new pistol socket on character skeleton MH261677 2024-01-22 17:46:39 +00:00
  • 7a68f52979 Added all weapons to test level for testing MH261677 2024-01-22 17:46:24 +00:00
  • 091b60cbe9 Imported Pistol asset from artist MH261677 2024-01-22 17:46:14 +00:00
  • fb003af73f Added FOV Changes back for proper zooming MH261677 2024-01-22 17:46:04 +00:00
  • 31e492e026 Added Un-ADS for all Primary Weapons MH261677 2024-01-22 17:14:48 +00:00
  • 81a3fe895f Added Weapon Aiming for all primary and secondary weapons MH261677 2024-01-22 17:10:53 +00:00
  • 9f6607d31a Added more Modular Wall Textures LOUIS HORNE 2024-01-22 14:28:34 +00:00
  • 701e42bcf5 Update Tutorial Target Material for Targets PHILIP WHITE 2024-01-22 09:16:01 +00:00
  • fd980c7e96 Merge branch 'dev' into Dialogue-System PHILIP WHITE 2024-01-22 08:58:02 +00:00
  • 82261b8c44 Testing Random Guns Spawning at World Center Rafal Swierczek 2024-01-22 01:45:45 +00:00
  • 46cb303b6a Updated First Tutorial Checkpoint to Include Game Intro Rafal Swierczek 2024-01-22 01:19:58 +00:00
  • fe7b253233 Updated Waypoint Icons Rafal Swierczek 2024-01-22 00:49:37 +00:00
  • 3f1a33b2fc Added music track and made it loop on ship. KACPER Szelest 2024-01-21 23:31:42 +00:00
  • 18ade4a57a Added chill music track KACPER Szelest 2024-01-21 23:24:41 +00:00
  • 6f3d1cc47e Added Boombox to ship KACPER Szelest 2024-01-21 23:16:33 +00:00
  • ebbc558f3b Added BoomBox KACPER Szelest 2024-01-21 23:08:23 +00:00
  • ff36db7f9e Merge branch 'dev' into Sound-and-music KACPER Szelest 2024-01-21 22:57:13 +00:00
  • 1e0dc49e5a Bugfix Landing Zone Interaction Range Rafal Swierczek 2024-01-21 17:56:01 +00:00
  • b167dcca01 Optimised LandingZone Waypoint Transform Update from BP to C++ Rafal Swierczek 2024-01-20 14:23:05 +00:00
  • 542b09012b Implemented Sensitivity Settings for Devs Rafal Swierczek 2024-01-20 14:21:46 +00:00
  • a84391c377 Disabled Motion Blur Rafal Swierczek 2024-01-20 13:33:48 +00:00
  • d203b89320 Bugfix Head Bobbing Merge Conflicts Rafal Swierczek 2024-01-19 18:01:13 +00:00
  • d5f98d5d39 Merge branch 'head-bobbing' into dev Rafal Swierczek 2024-01-19 15:55:14 +00:00
  • 50f4b46549 Merge branch 'weapon-workbench' into dev Rafal Swierczek 2024-01-19 15:10:47 +00:00
  • 10fc559eb9 Deleted Corrupted Arrow Icon Rafal Swierczek 2024-01-19 15:05:05 +00:00
  • 954d0ce7c3 Merge branch 'dev' EV-0.2.0-alpha PHILIP WHITE 2024-01-15 03:48:06 +00:00
  • 9458d574e3 Update Dialogue for Choices UI & Events PHILIP WHITE 2024-01-15 03:44:31 +00:00
  • 5145b69009 Update Dialogue Tree for Proper Choice Interpretation PHILIP WHITE 2024-01-15 03:44:09 +00:00
  • 521e08d07f Populated Apartment Hit with Enemies Rafal Swierczek 2024-01-14 22:31:12 +00:00
  • 1b922accb3 Bugfix Corrupted Arrow Rafal Swierczek 2024-01-14 22:19:35 +00:00
  • 8d0f5534ce Merge branch 'Tutorial-Enviroment' into dev Rafal Swierczek 2024-01-14 22:01:42 +00:00
  • 7fe18c2e8c Implemented the rest of the Open World Checkpoints Rafal Swierczek 2024-01-14 21:57:55 +00:00
  • b53bdd2c26 Merged Open World into Training Facility Rafal Swierczek 2024-01-14 21:31:16 +00:00
  • b1383864a6 Merge branch 'Open-world-blockout' into dev Rafal Swierczek 2024-01-14 20:29:39 +00:00
  • e4f955744e Added Enter Space Ship Checkpoint Rafal Swierczek 2024-01-14 20:28:18 +00:00
  • 195ff80dea Implemented Landing Zone Landing Functionality Rafal Swierczek 2024-01-14 20:13:17 +00:00
  • 1dacb4f130 Implemented Landing Zone Entering Functionality and Space Ship Controls Rafal Swierczek 2024-01-14 19:09:17 +00:00
  • 7cc605b5e6 Finished all Interior Checkpoints for Now Rafal Swierczek 2024-01-14 12:56:20 +00:00
  • 6001e2ff1c Added All Dynamic Gun Range Tutorials Rafal Swierczek 2024-01-14 07:55:52 +00:00
  • ef4e516355 Implemented Pistol Checkpoints Rafal Swierczek 2024-01-14 07:17:33 +00:00
  • 6a5559adb2 Bugfix Targets being Randomized out of Array Rafal Swierczek 2024-01-14 06:58:13 +00:00
  • 8b96a67028 Implemented Shotgun Checkpoints Rafal Swierczek 2024-01-14 06:39:12 +00:00
  • 5146327b2c Implemented Signing Papers Checkpoint Rafal Swierczek 2024-01-14 03:58:54 +00:00
  • 5d9903ff7e Added Gun Range Rafal Swierczek 2024-01-14 03:25:06 +00:00
  • 8219bcfda2 Added Gadget Room Rafal Swierczek 2024-01-14 01:11:33 +00:00
  • 0408cf83e7 Added Functionality to Parkour Room Rafal Swierczek 2024-01-13 23:23:05 +00:00
  • aba76d43bb Fixed Issues with both Crouching and Gun Shooting Arrows Rafal Swierczek 2024-01-13 22:14:19 +00:00
  • 0ed56268d4 Added Parkour Room without Upstairs and Dynamic Obstacles Rafal Swierczek 2024-01-13 21:35:05 +00:00
  • d9e249c153 Added Mayors Office Rafal Swierczek 2024-01-13 19:30:52 +00:00
  • c1ced2983b Added enemy Ai into 2nd side bounty KACPER Szelest 2024-01-13 18:18:12 +00:00
  • a26e2be208 Created 2nd side bounty location rough blockout KACPER Szelest 2024-01-13 18:03:55 +00:00
  • 55abb13e29 Fixed object placement with first side bounty KACPER Szelest 2024-01-13 16:50:09 +00:00
  • f56e3f7877 Added Reception Area to Training Facility Rafal Swierczek 2024-01-13 14:22:43 +00:00
  • 559977e0cf Implemented Target Dummy with Getting Shot Functionality Rafal Swierczek 2024-01-13 03:29:54 +00:00
  • dbf5b10953 Imported Static Mesh into Project Rafal Swierczek 2024-01-13 03:11:42 +00:00
  • 3ef35408f4 Implemented Droppable Wall BP Rafal Swierczek 2024-01-13 03:00:25 +00:00
  • 8e101386da Fixed Player Cam Missing Important Component Tag for Gadgets Rafal Swierczek 2024-01-13 02:10:56 +00:00
  • adc5787b43 Update Dialogue Tree for Text Wrapping & Multiple Speakers PHILIP WHITE 2024-01-12 21:31:14 +00:00
  • eb8f90016f Update Dialogue Tree to be Able to have Cyclical Graphs PHILIP WHITE 2024-01-12 21:23:44 +00:00
  • e0786f9119 Created UI for workbench and handling weapon checks MH261677 2024-01-12 18:51:21 +00:00
  • ab948c5d2f Made BlueprintReadWrite for weapon actors MH261677 2024-01-12 18:51:05 +00:00
  • 21cfa4f2c9 Added Silencer attachment code to all weapons MH261677 2024-01-12 18:50:53 +00:00
  • 1939f521f8 Fixed workbench not detecting secondary weapon MH261677 2024-01-12 18:50:37 +00:00
  • d66bc0330a Added basic silencer code MH261677 2024-01-12 18:50:26 +00:00
  • 6d7c4d236b Gave all weapons suppressor slots MH261677 2024-01-12 18:50:10 +00:00
  • 6bf2d0e93f Added bookshelf Edges LOUIS HORNE 2024-01-12 18:38:30 +00:00
  • 3bd14441c0 Added Decals LOUIS HORNE 2024-01-12 17:48:18 +00:00
  • 768fc014b0 Added clock and improved Collision LOUIS HORNE 2024-01-12 16:26:35 +00:00
  • c25cbe5977 Implemented Vaulting Fix without Animations Rafal Swierczek 2024-01-12 16:18:40 +00:00
  • 4743e4e792 Added Basic WeaponWorkbench Code MH261677 2024-01-12 15:38:25 +00:00
  • 247ab29a61 Fixed player crashing if no starter weapons MH261677 2024-01-12 15:38:09 +00:00
  • f0692b04f0 Added Silencer Class for Attachment MH261677 2024-01-12 15:37:57 +00:00
  • 94d096dc91 Added mayor dialogue tree KACPER SZELEST 2024-01-12 13:53:40 +00:00
  • e049f745ac Added props into side bounty area KACPER SZELEST 2024-01-12 13:11:17 +00:00
  • b33121a542 Added gang side bounty area KACPER SZELEST 2024-01-12 13:04:51 +00:00
  • 56be1f02e8 Wave Survival Blockout LOUIS HORNE 2024-01-12 12:47:37 +00:00
  • 4738db83d4 Moved Apartment into it's own level LOUIS HORNE 2024-01-12 11:44:55 +00:00
  • d358f2b576 Lighting Update to open world LOUIS HORNE 2024-01-12 11:01:22 +00:00
  • 247081d774 Road changes to open world LOUIS HORNE 2024-01-12 10:49:59 +00:00
  • 1a2a562299 Add Dialogue Tree Interpreter Basic for Dialogue PHILIP WHITE 2024-01-11 21:46:48 +00:00
  • 15ca1add73 Merge branch 'dev' into Dialogue-System PHILIP WHITE 2024-01-11 20:41:33 +00:00
  • 9612ac9f7b Added Smaller wall pieces LOUIS HORNE 2024-01-11 11:11:12 +00:00
  • 5afd4bfe31 Implemented Vaulting Animation States and Started Resolving Vaulting not Activating Rafal Swierczek 2024-01-11 07:49:58 +00:00