audio and spawn tweak

reduced cannon sound level and increased the time interval for difficulty increase
This commit is contained in:
Blue Ellis Probert 2021-11-15 17:00:36 +00:00
parent 69f57d3000
commit 8653962024

View File

@ -1762,7 +1762,7 @@ AudioSource:
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 6b8e3c84427db0e4583454e3b7fb843a, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Volume: 0.5
m_Pitch: 1
Loop: 0
Mute: 0
@ -3123,7 +3123,7 @@ MonoBehaviour:
time: {fileID: 542591968}
difficultyType: 1
incrementDifficultyInSeconds: 30
incrementAmountInSeconds: 25
incrementAmountInSeconds: 30
--- !u!1 &1019999843
GameObject:
m_ObjectHideFlags: 0