Bug Fix Trigger Between CannonBall & Enemy Ship
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@ -10,7 +10,6 @@ GameObject:
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m_Component:
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- component: {fileID: 454194}
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- component: {fileID: 21278666}
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- component: {fileID: 6151316}
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- component: {fileID: 5075258}
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- component: {fileID: 11477670}
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- component: {fileID: 114000014027203158}
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@ -89,32 +88,6 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!61 &6151316
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 196000}
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m_Enabled: 0
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 0.32, y: 0.32}
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newSize: {x: 1, y: 1}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.13, y: 0.37}
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m_EdgeRadius: 0
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--- !u!50 &5075258
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Rigidbody2D:
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serializedVersion: 4
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@ -127,7 +100,7 @@ Rigidbody2D:
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m_Simulated: 1
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m_UseFullKinematicContacts: 0
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m_UseAutoMass: 1
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m_Mass: 0.114046305
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m_Mass: 1
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m_LinearDrag: 0
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m_AngularDrag: 0.05
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m_GravityScale: 0
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@ -195,7 +168,7 @@ BoxCollider2D:
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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@ -11,7 +11,6 @@ GameObject:
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- component: {fileID: 416926}
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- component: {fileID: 21256868}
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- component: {fileID: 5058630}
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- component: {fileID: 11424868}
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- component: {fileID: 114000011533140650}
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- component: {fileID: 114000012881949288}
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- component: {fileID: 11441764}
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@ -110,20 +109,6 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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--- !u!114 &11424868
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 105984}
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0c62d65bd264a4e088b75b7511b9467a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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rigidbody2D: {fileID: 0}
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rotationSpeed: 5
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--- !u!114 &114000011533140650
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MonoBehaviour:
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m_ObjectHideFlags: 0
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