Update Character to Decrease Health Amount

This commit is contained in:
Philip W 2024-02-29 12:39:33 +00:00
parent 43155be2e6
commit 16752fb2ce
2 changed files with 3 additions and 2 deletions

View File

@ -113,6 +113,7 @@ void AEndlessVendettaCharacter::BeginPlay()
WalkSpeed = CharacterMovement->MaxWalkSpeed;
OriginalWalkSpeed = CharacterMovement->MaxWalkSpeed;
CurrentStamina = MaxStamina;
CurrentHealth = DefaultHealth;
}
void AEndlessVendettaCharacter::Tick(float DeltaTime)