LOUIS HORNE
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39c7a2d896
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Merge remote-tracking branch 'origin/Environment-Appartment' into Level-Design
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2024-03-15 10:32:16 +00:00 |
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LOUIS HORNE
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9c593b6eec
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Blockout Start
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2024-03-15 10:32:02 +00:00 |
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REBECCA WYNN
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5728bd8974
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added BO to content folder
blockout from screenshots in disc
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2024-03-15 10:31:08 +00:00 |
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LOUIS HORNE
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f54a6646ac
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Merge branch 'Level-Design' into Environment-Appartment
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2024-03-15 09:43:46 +00:00 |
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LOUIS HORNE
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fe4f5c4aa7
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Merge remote-tracking branch 'origin/Main-bounty-rework' into Environment-Appartment
# Conflicts:
# EndlessVendetta/Content/Cyberpunk_Gigapack/Materials/Master/MM_Glass_01_Restaurant.uasset
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2024-03-15 09:40:49 +00:00 |
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KACPER Szelest
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8eb61928a0
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Added lighting
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2024-03-15 00:19:11 +00:00 |
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KACPER Szelest
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860f0bf2e2
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Added wall textures
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2024-03-15 00:19:01 +00:00 |
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KACPER Szelest
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ca64611295
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Added security office door
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2024-03-15 00:18:52 +00:00 |
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KACPER Szelest
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54a8096840
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Added floor and floor texture
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2024-03-15 00:18:38 +00:00 |
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Rafal Swierczek
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0df612d883
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Added Fountain Area
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2024-03-13 16:11:09 +00:00 |
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Rafal Swierczek
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4414b6754f
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Added landscape for blockout
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2024-03-13 15:53:19 +00:00 |
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LOUIS HORNE
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34198eb68a
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Added building update + lampost
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2024-03-13 15:30:47 +00:00 |
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REBECCA WYNN
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905035219d
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test blockout
added my building blockouts in a temp scene (becca tests)
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2024-03-11 12:04:57 +00:00 |
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LOUIS HORNE
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2b968af6a4
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Market Blockout - Collision no go
Placed blockout, collision dosen't work
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2024-03-08 09:59:52 +00:00 |
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LOUIS HORNE
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51cc97aff2
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Building01 first pass
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2024-03-07 16:08:56 +00:00 |
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MH261677
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c7d5427f0e
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Merge branch 'weapon-tweaks-and-fixes' into dev
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2024-03-02 23:16:00 +00:00 |
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MH261677
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54f4e9afa6
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Added more log checks for Shotguns
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2024-03-02 23:08:02 +00:00 |
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MH261677
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82c87ed7a5
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Adjusted Firerate for Shotguns
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2024-03-02 22:52:19 +00:00 |
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MH261677
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4587dfdea5
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Fixed weapons messing up when interacting while reloading
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2024-03-02 22:52:09 +00:00 |
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MH261677
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adc07b3849
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Changed Reload times for Assault and Pistols
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2024-03-02 22:51:54 +00:00 |
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315b0b11a1
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Update Engine Config to Increase Streaming Pool Size
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2024-03-01 17:31:56 +00:00 |
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02520654df
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Update Gun Particle Effects to Reduce Lifetime and Spawn Cone
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2024-03-01 17:17:20 +00:00 |
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02f572b857
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Revert Editor Start-up Map back to Main Menu
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2024-03-01 13:36:06 +00:00 |
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c83e3ba022
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Merge Latest Changes Excluding Asset Packs
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2024-03-01 12:54:16 +00:00 |
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45d86209be
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Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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2024-02-29 13:03:34 +00:00 |
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16752fb2ce
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Update Character to Decrease Health Amount
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2024-02-29 12:39:33 +00:00 |
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43155be2e6
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Update Gun to Play Sound SFX at Location
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2024-02-29 12:36:53 +00:00 |
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97d2b53c15
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Bugfix Attack Line Trace Unable to Reach Player
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2024-02-29 12:36:19 +00:00 |
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07671f3c2a
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Update Character for Damage Vignette
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2024-02-29 11:57:53 +00:00 |
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Rafal Swierczek
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cf62d48c55
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Setup Apartment Level with New AI
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2024-02-29 11:57:37 +00:00 |
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Rafal Swierczek
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36bf47ed8b
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Setup Money Problems Enemies
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2024-02-29 11:47:25 +00:00 |
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Rafal Swierczek
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ce7d25f21d
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Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
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2024-02-29 10:39:12 +00:00 |
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Rafal Swierczek
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7791c54877
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Setup Side Bounties in new Open World
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2024-02-29 10:25:35 +00:00 |
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72251b6f0d
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Update Stats UI to Animate Damage
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2024-02-29 04:33:20 +00:00 |
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fd9c37d148
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Bugfix Stuck on Face Rotation on Attack
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2024-02-29 04:32:37 +00:00 |
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a36f65cbc6
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Bugfix Crash on AI with No Weapons
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2024-02-29 04:31:55 +00:00 |
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82de3a9342
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Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
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2024-02-29 03:49:49 +00:00 |
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90d9fd50a5
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Update Reload Text for Animation & Concise Wording
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2024-02-29 03:41:55 +00:00 |
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f52a69798a
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Bugfix Unable to Damage Dhruv
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2024-02-29 03:31:04 +00:00 |
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82f20c6a3b
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Update AI Movement to Improve Rotation & Walk Path
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2024-02-29 03:16:06 +00:00 |
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768d53549f
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Update AI for Improved Hit Detection & Projectiles
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2024-02-29 02:57:55 +00:00 |
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Rafal Swierczek
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e891c99fa7
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Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
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2024-02-29 02:45:30 +00:00 |
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Rafal Swierczek
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664ece2858
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Fixed Merge Errors
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2024-02-29 02:21:32 +00:00 |
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c7a52e42a5
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Update HUD for Crosshair Change, Health & Stamina Redesign
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2024-02-29 02:13:53 +00:00 |
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Rafal Swierczek
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6e7450f3fa
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Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
# EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
# EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
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2024-02-29 01:35:40 +00:00 |
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Rafal Swierczek
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3f6539fc1a
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Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch
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2024-02-29 01:30:19 +00:00 |
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Rafal Swierczek
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0ddee55593
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Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Levels/MainMenuLevel.umap
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2024-02-29 01:28:40 +00:00 |
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Louis Horne
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a2d25a40e2
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Placed Chris's assets in level
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2024-02-29 01:16:07 +00:00 |
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Rafal Swierczek
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fa01239f10
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Added Boombox to Hover Bike
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2024-02-29 01:12:55 +00:00 |
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Rafal Swierczek
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db90e632d6
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Added Gun Tips to Tutorial
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2024-02-29 01:05:25 +00:00 |
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