Rafal Swierczek
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7791c54877
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Setup Side Bounties in new Open World
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2024-02-29 10:25:35 +00:00 |
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72251b6f0d
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Update Stats UI to Animate Damage
|
2024-02-29 04:33:20 +00:00 |
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fd9c37d148
|
Bugfix Stuck on Face Rotation on Attack
|
2024-02-29 04:32:37 +00:00 |
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|
a36f65cbc6
|
Bugfix Crash on AI with No Weapons
|
2024-02-29 04:31:55 +00:00 |
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82de3a9342
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Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
|
2024-02-29 03:49:49 +00:00 |
|
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90d9fd50a5
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Update Reload Text for Animation & Concise Wording
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2024-02-29 03:41:55 +00:00 |
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f52a69798a
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Bugfix Unable to Damage Dhruv
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2024-02-29 03:31:04 +00:00 |
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82f20c6a3b
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Update AI Movement to Improve Rotation & Walk Path
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2024-02-29 03:16:06 +00:00 |
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768d53549f
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Update AI for Improved Hit Detection & Projectiles
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2024-02-29 02:57:55 +00:00 |
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Rafal Swierczek
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e891c99fa7
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Merge remote-tracking branch 'origin/Open-World-Reworked' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Combat_start__808s_.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Drums.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Guitar.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Hats_and_clap.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/Sound_effect.uasset
# EndlessVendetta/Content/Audio/Music/Combat_track_1/combat_Continuous.uasset
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
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2024-02-29 02:45:30 +00:00 |
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Rafal Swierczek
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664ece2858
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Fixed Merge Errors
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2024-02-29 02:21:32 +00:00 |
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c7a52e42a5
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Update HUD for Crosshair Change, Health & Stamina Redesign
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2024-02-29 02:13:53 +00:00 |
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Rafal Swierczek
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6e7450f3fa
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Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacterSwat.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/MetaHumans/Common/Female/Medium/NormalWeight/Body/metahuman_base_skel.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Bottoms/Slacks/m_med_nrw_btm_slacks_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Shoes/Oxfords/m_med_nrw_shs_oxfords.uasset
# EndlessVendetta/Content/MetaHumans/Common/Male/Medium/NormalWeight/Tops/Shirt/m_med_nrw_top_shirt_nrm.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/BP_Jhon.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Face/Jhon_FaceMesh.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/Male/Medium/NormalWeight/Body/m_med_nrw_body.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD0.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD1.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD2.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD3.uasset
# EndlessVendetta/Content/MetaHumans/Jhon/MaleHair/Hair/Mustache_S_Full_CardsMesh_Group0_LOD4.uasset
# EndlessVendetta/Content/MetaHumans/MHAssetModified.txt
# EndlessVendetta/Content/MetaHumans/MHAssetVersions.txt
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.cpp
# EndlessVendetta/Source/EndlessVendetta/AI/EnemyCharacter.h
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2024-02-29 01:35:40 +00:00 |
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Rafal Swierczek
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3f6539fc1a
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Merge remote-tracking branch 'origin/dev' into Green-Light/Rafals-Branch
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2024-02-29 01:30:19 +00:00 |
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Rafal Swierczek
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0ddee55593
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Merge remote-tracking branch 'origin/Environment-Appartment' into Green-Light/Rafals-Branch
# Conflicts:
# EndlessVendetta/Content/Levels/MainMenuLevel.umap
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2024-02-29 01:28:40 +00:00 |
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Louis Horne
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a2d25a40e2
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Placed Chris's assets in level
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2024-02-29 01:16:07 +00:00 |
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Rafal Swierczek
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fa01239f10
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Added Boombox to Hover Bike
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2024-02-29 01:12:55 +00:00 |
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Rafal Swierczek
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db90e632d6
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Added Gun Tips to Tutorial
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2024-02-29 01:05:25 +00:00 |
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Rafal Swierczek
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1022b794a9
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Added Open World Tips
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2024-02-29 00:40:42 +00:00 |
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MH261677
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4efe8f8a33
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Hidden BikeWidget when opening weapon workbench
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2024-02-29 00:07:36 +00:00 |
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MH261677
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58ebd660f2
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Fixed bike spawning while opening weapon workbench
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2024-02-29 00:04:07 +00:00 |
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MH261677
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1d693a5f79
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Added UI to let players know if attachment is equipped
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2024-02-29 00:01:22 +00:00 |
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MH261677
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6e52fe09c0
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Updated Workbench UI to proper UI
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2024-02-28 23:49:29 +00:00 |
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730ea76ce8
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Add Cyberpunk Gigapack Asset Pack
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2024-02-28 23:29:40 +00:00 |
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Rafal Swierczek
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da0b5b516e
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Implemented Bounty Rewards UI
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2024-02-28 22:35:28 +00:00 |
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KACPER Szelest
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6e36e28889
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Landscape changes main bounty area
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2024-02-28 22:12:01 +00:00 |
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Rafal Swierczek
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3c1ff4412d
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Added Gadgets to Save System
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2024-02-28 20:28:35 +00:00 |
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Rafal Swierczek
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6b6492592b
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Added Interact Propmpt
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2024-02-28 20:02:40 +00:00 |
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Rafal Swierczek
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6d0ad3fc0a
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Added Mayor to Tutorial Area and Fixed Philips Horrid ZOrder Practices
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2024-02-28 19:04:51 +00:00 |
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3b882e4a9e
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Merge remote-tracking branch 'origin/Sound-and-music' into AI
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2024-02-28 18:18:47 +00:00 |
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70fb655dd8
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Add City Megapack Asset pack
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2024-02-28 18:08:12 +00:00 |
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CHRIS FARRER
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38be2b7676
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Added Kitchen Models
Added Kitchen Oven Island Pot and Pan with textures
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2024-02-28 16:19:45 +00:00 |
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KACPER Szelest
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3e94570181
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Added asset packs and updated main bounty area
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2024-02-28 14:43:27 +00:00 |
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Rafal Swierczek
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3ac7e7a3be
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Added Gadget Tutorials
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2024-02-28 09:29:45 +00:00 |
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Rafal Swierczek
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8d5e02916f
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Quality of Life Changes
|
2024-02-28 07:17:52 +00:00 |
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Rafal Swierczek
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d8a04aec38
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Implemented Heat Blast Functionality
|
2024-02-28 06:35:20 +00:00 |
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Rafal Swierczek
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1088828c46
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Implemented Heat Blast Gadget Aesthetics
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2024-02-28 06:22:36 +00:00 |
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Rafal Swierczek
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bca178cb45
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Implemented Vision Pulse Logic
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2024-02-28 04:27:39 +00:00 |
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Rafal Swierczek
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26d4540541
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Implemented Vision Ping Aesthetics
|
2024-02-28 03:11:04 +00:00 |
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KACPER Szelest
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9a7ce7d762
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Added brutalist assetpack
|
2024-02-28 02:30:51 +00:00 |
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KACPER Szelest
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4d114bfcde
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Added some temp buildings finished roads
|
2024-02-28 02:30:26 +00:00 |
|
Louis Horne
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044a40e570
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Jhon
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2024-02-28 01:48:00 +00:00 |
|
Louis Horne
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270e384ae7
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Added Plants
|
2024-02-28 01:29:06 +00:00 |
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KACPER Szelest
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660930aa55
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ReAdded Voicelines as rafal was crying
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2024-02-27 23:28:09 +00:00 |
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KACPER Szelest
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99112733e8
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Added combat track into this branch cos rafal cry
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2024-02-27 23:09:00 +00:00 |
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KACPER Szelest
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68917f73c3
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Added AI voicelines
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2024-02-27 22:55:37 +00:00 |
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KACPER Szelest
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9a3020c1ed
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Added combat music track
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2024-02-27 22:55:24 +00:00 |
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Rafal Swierczek
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aaf871a09b
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Added Checkpoints to Money Problems Side Bounty
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2024-02-27 22:53:03 +00:00 |
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KACPER Szelest
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1b884e2a21
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Added roads and polish to landscapes again
Added some roads to highlight areas of use and continued to polish the landscape
|
2024-02-27 22:12:58 +00:00 |
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fd67d50ced
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Add Metahuman Dhruv w/ Animations & AI
|
2024-02-27 22:04:11 +00:00 |
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Rafal Swierczek
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e3683c71af
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Added Timeline Animations to Money Problems Side Bounty Laptop
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2024-02-27 21:34:31 +00:00 |
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45e797a71d
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Merge remote-tracking branch 'origin/MetaHuman-Test' into AI
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
# EndlessVendetta/EndlessVendetta.uproject
|
2024-02-27 21:10:52 +00:00 |
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Rafal Swierczek
|
c3912fd175
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Added Hacking Widgets to Money Problems Side Bounty
|
2024-02-27 21:07:37 +00:00 |
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71d5e4dc23
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Add Restricted Area UI to Prompt Player if in Restricted Space
|
2024-02-27 20:03:34 +00:00 |
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c392ebc5c3
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Update Pistol for Projectile, VFX & SFX Relative to Crosshair
|
2024-02-27 19:46:35 +00:00 |
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80eec7267c
|
Update AI Navmesh to Generate Navigation Mesh on Runtime
|
2024-02-27 19:04:50 +00:00 |
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af41745dbe
|
Update AI Navmesh to Ignore Doors
|
2024-02-27 18:58:11 +00:00 |
|
|
fcbd125dbd
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Add Restricted Zone Actor for Restricted Access Areas
|
2024-02-27 18:36:30 +00:00 |
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|
52229f8975
|
Update AI for Hostility Levels
|
2024-02-27 17:32:29 +00:00 |
|
Rafal Swierczek
|
3791db6700
|
Bugfix Game Crashes when Tracking a new Bounty after Completing a CP with a Hidden Waypoint
|
2024-02-27 15:30:10 +00:00 |
|
Rafal Swierczek
|
85125dd30e
|
Added Security Specialists Enemies to Side Bounty Area
|
2024-02-27 15:13:40 +00:00 |
|
REBECCA WYNN
|
a2790b76a1
|
added fish and plant movement in fish tank
placeholder texture on plants
|
2024-02-27 13:34:54 +00:00 |
|
Rafal Swierczek
|
9bb0759f01
|
Implemented Security Specialists Side Bounty Checkpoints
|
2024-02-27 13:26:50 +00:00 |
|
REBECCA WYNN
|
ea8f604d0f
|
added fish tank and bubbles
implimented into unreal.
|
2024-02-27 11:50:09 +00:00 |
|
KACPER Szelest
|
1314a24727
|
polished landscape and added hill
I polished the current landscape to make the game look better and also added a hill that will contain the mainbounty location
|
2024-02-26 23:58:20 +00:00 |
|
Rafal Swierczek
|
b8ce592abd
|
Implemented Pest Control Side Bounty Checkpoint
|
2024-02-26 22:29:34 +00:00 |
|
Rafal Swierczek
|
5db8b8f4ed
|
Added Swat Enemies to Pest Problems Side Bounty in Open World
|
2024-02-26 21:05:22 +00:00 |
|
|
8e727e4a06
|
Update Default Rifle to Remove Sights
|
2024-02-26 19:03:56 +00:00 |
|
Rafal Swierczek
|
d45f659af9
|
Removed LZs from Save System and Replaced with Last Location
|
2024-02-26 17:57:53 +00:00 |
|
KACPER Szelest
|
b9f026ced5
|
Made beach area look nice
|
2024-02-25 18:46:44 +00:00 |
|
Rafal Swierczek
|
a2018e02ac
|
Implemented Hover Bike Linear Landing Shock Absurber
|
2024-02-25 17:30:02 +00:00 |
|
KACPER Szelest
|
5aec5aa985
|
Fixed up the landscapes
Added up some extra polish to the landscapes to make them seem a little nicer
|
2024-02-25 17:02:13 +00:00 |
|
Rafal Swierczek
|
dca168ca3d
|
Implemented Custom Gravity for Hover Bike
|
2024-02-25 16:17:25 +00:00 |
|
Rafal Swierczek
|
614d1c7219
|
Fixed Timothy Text Popping up Instead of Tutorial
|
2024-02-25 16:06:38 +00:00 |
|
Rafal Swierczek
|
a517eeb5b8
|
Implemented Dynamic Ground Checks Based on Movement Input
|
2024-02-25 14:56:58 +00:00 |
|
Rafal Swierczek
|
5a7bf44f7d
|
Merge branch 'dev' into Open-World-Reworked
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
|
2024-02-25 09:03:44 +00:00 |
|
Rafal Swierczek
|
82a4951990
|
Implemented Exiting Hover Bike along with its UI
|
2024-02-25 08:57:20 +00:00 |
|
Rafal Swierczek
|
b4fcc23c50
|
Implemented Calling Bike Func
|
2024-02-24 16:48:06 +00:00 |
|
KACPER Szelest
|
69293e12dc
|
Added Canyon road landscape
Added a canyon road landscape in order to help add life to the open world
|
2024-02-24 13:31:05 +00:00 |
|
KACPER Szelest
|
c7bb319014
|
Added Rocky Landscape
ADded in a rocky landscape in preperation for me to build the final landscape and then decorate it with art assets
|
2024-02-24 11:55:58 +00:00 |
|
MH261677
|
6af27aa2a6
|
Fixed Shotgun not doing any damage
|
2024-02-23 19:01:40 +00:00 |
|
MH261677
|
b74e7bee9a
|
Fixed NeedReloadText & Added it so you cant spam fire shotgun
|
2024-02-23 18:59:12 +00:00 |
|
MH261677
|
2fc034892d
|
Fixed door collisions for weapons not shooting through open doors
|
2024-02-23 18:34:41 +00:00 |
|
MH261677
|
27756691ba
|
Fixed not being able to pickup primary while holding secondary
|
2024-02-23 18:09:31 +00:00 |
|
Rafal Swierczek
|
6fc0a508cf
|
Build Error Fixes for Malformed Tags
|
2024-02-23 08:48:19 +00:00 |
|
Rafal Swierczek
|
739bc786c3
|
Added Showcase Open World Level
|
2024-02-23 07:49:51 +00:00 |
|
Rafal Swierczek
|
f0f472bf86
|
Updated Game Intro Text
|
2024-02-23 07:35:41 +00:00 |
|
Rafal Swierczek
|
2fc54e009d
|
Bugfix Corrupted Pause Menu Background Asset
|
2024-02-23 07:31:06 +00:00 |
|
Rafal Swierczek
|
b71d597d00
|
Merge remote-tracking branch 'origin/Environment-Appartment' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/Content/MainMenu/Music/Manu_maybe_3.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_1.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_2.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3_1.uasset
# EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset
# EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset
# EndlessVendetta/Content/Ships/LandingZoneIcon.uasset
|
2024-02-23 07:10:46 +00:00 |
|
Rafal Swierczek
|
8be741b67d
|
Merge branch 'Open-World-Reworked' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/EndlessVendetta.uproject
|
2024-02-23 07:09:35 +00:00 |
|
Rafal Swierczek
|
0012488f1d
|
Merge branch 'PauseMenuTabs' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
|
2024-02-23 07:04:45 +00:00 |
|
|
69a98173ba
|
Merge branch 'AI' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/BP_BasePistolWeapon.uasset
# EndlessVendetta/EndlessVendetta.sln.DotSettings.user
|
2024-02-23 06:55:40 +00:00 |
|
|
a174d87d02
|
Merge branch 'dev' into Sound-and-music
# Conflicts:
# EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
# EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
|
2024-02-23 06:50:22 +00:00 |
|
|
350a1d3b65
|
Update AI for Segregated Player Position Knowledge
|
2024-02-23 06:45:09 +00:00 |
|
MH261677
|
220f9ef159
|
Created Show and Hide Widget Functions
|
2024-02-23 05:54:49 +00:00 |
|
MH261677
|
d408958096
|
Added Empty Functions to prep for future
|
2024-02-23 05:54:48 +00:00 |
|
MH261677
|
70cc5bc96f
|
Added WBP To show Need to Reload Text and Hide Reload
|
2024-02-23 05:54:48 +00:00 |
|
|
ca473033ae
|
Add Sci-fi Icons Asset Pack
|
2024-02-23 05:53:43 +00:00 |
|
MH261677
|
9a66e91309
|
Fixed Sniper display information following player
|
2024-02-23 05:53:42 +00:00 |
|
MH261677
|
9388cae4c4
|
Fixed sniper not showing information display
|
2024-02-23 05:53:41 +00:00 |
|