Commit Graph

1274 Commits

Author SHA1 Message Date
Rafal Swierczek
a7e98f9986 Merge remote-tracking branch 'origin/Animation' into Polishing-Checkpoints 2024-05-07 00:41:15 +01:00
Rafal Swierczek
e5d0dac21a Updated Maps to Build in Project Settings 2024-05-07 00:34:12 +01:00
Rafal Swierczek
31bdb83dcb Created Intro to New Miami Cinematic 2024-05-07 00:30:35 +01:00
7eb8795df6 Update Assault Rifle for Pickup Preparations 2024-05-06 21:40:49 +01:00
2ede3ef493 Add Idle & Reload Arms Animation to Engine 2024-05-06 20:27:20 +01:00
63ef29f9bf Add Rifle Reload Animation to Engine 2024-05-06 20:26:14 +01:00
Rafal Swierczek
24547fca36 Polished Sneak Area Checkpoints 2024-05-06 19:17:08 +01:00
Rafal Swierczek
a3368bc647 Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI 2024-05-06 17:51:13 +01:00
502f41884e Add Assault Rifle Animations for Firing & Idle 2024-05-06 17:24:57 +01:00
cd09b9cdb1 Add Edited & Rigged Assault Rifle to Engine 2024-05-06 17:24:32 +01:00
Rafal Swierczek
8f39911f23 Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated 2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d Added Extra UI Elements to Gun Range Checkpoint 2024-05-06 14:16:55 +01:00
Rafal Swierczek
b9ee101758 Added Key Highlights for Parkour Area 2024-05-06 13:22:15 +01:00
Rafal Swierczek
6b85e21da7 Polished Mayors Office Experience
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100 Merged Dining Room Assets into Apartment Level 2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0 Merge branch 'Environment-Appartment' into dev
# Conflicts:
#	EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f Seperated Dining Room Assets in Prep for Merge 2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6 Added shopSigns 2024-05-03 17:50:50 +01:00
LOUIS HORNE
87ef7827c5 Added new Tilabel Concrete Texture 2024-05-03 16:51:51 +01:00
LOUIS HORNE
b26f9b2869 Updated Shop Front 2024-05-03 16:42:05 +01:00
MADELINE SPRUCE
e9d79fe1a5 Merge branch 'Environment-Appartment' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-23-24/Endless-Vendetta into Environment-Appartment 2024-05-03 14:38:38 +01:00
MADELINE SPRUCE
ea79391573 Added Assault Rifle and Textures 2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e made poster decals
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8 Merge remote-tracking branch 'origin/Environment-Miami' into dev 2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869 added arcade cabinet textures
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
JAMES WARD
02ac056bd6 UI assets misc things
ALL UI ASSETS. robot characters, some more decals
2024-05-03 12:25:25 +01:00
8b295ea733 Update Pistol Ammo Counter UI for Updated Layout 2024-05-03 08:46:30 +01:00
77e4c9e720 Update Objectives UI for Updated Layout 2024-05-03 08:14:33 +01:00
290da76205 Update Waypoint UI for Updated Layout 2024-05-03 06:54:18 +01:00
Rafal Swierczek
01395c1e24 Updated Checkpoint Tips UI 2024-05-03 04:48:26 +01:00
Rafal Swierczek
3a1437fe88 Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints 2024-05-03 04:34:20 +01:00
Rafal Swierczek
6a77950a38 Implemented Remaining Tutorial Checkpoints 2024-05-03 04:31:37 +01:00
e6a13502ed Update Weapon Interact Popup to Updated Layout 2024-05-03 04:30:57 +01:00
2d23a99314 Add Settings Menu (WIP) 2024-05-03 03:54:48 +01:00
ff36e4e9e4 Update Main Menu UI to Updated Layout 2024-05-03 03:31:33 +01:00
277a77d2ca Update HUD UI for Updated Layout 2024-05-03 02:49:40 +01:00
b6f73880db Update Dialogue UI for Updated Layout 2024-05-03 02:26:53 +01:00
Rafal Swierczek
e8a77d9293 Implemented Spotted Functionality for Stealth Area Checkpoint 2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State 2024-05-03 00:32:02 +01:00
Rafal Swierczek
f24789e3b9 Merge remote-tracking branch 'origin/InventoryOverhaul' into TutorialStealthAreaCheckpoints 2024-05-03 00:00:00 +01:00
Rafal Swierczek
be25a21c8e Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes 2024-05-02 23:59:43 +01:00
bbe79021e6 Update Footstep Notify BP for Decreased Crouch AI Noise 2024-05-02 23:55:56 +01:00
Rafal Swierczek
af9a53f01a Bugfix Vision Pulse Gadget Blocks Enemy LOS 2024-05-02 23:21:22 +01:00
Rafal Swierczek
0557b2281e Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints 2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664 Updated Gadget Workbenches to Hide Gadgets after Picking Them Up 2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269 Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors 2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f Merge branch 'Environment-Miami' into dev
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3 Changed Scene 2024-05-01 19:41:08 +01:00