Rafal Swierczek
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79a131cf59
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Added Post Processing from Apartment Hit Level to All Current Gameplay Levels
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2024-02-04 18:45:53 +00:00 |
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Rafal Swierczek
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9d26ef66f4
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Added Custom Open World Spawn Location upon Completing a Main Bounty
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2024-02-04 18:36:42 +00:00 |
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Rafal Swierczek
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ce4f968151
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Implemented Loading and Saving Player Spawn Transform in Open World
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2024-02-04 17:59:01 +00:00 |
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Rafal Swierczek
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a2e80dcdf6
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Bugfix Player Maintains Velocity from Ship when Landing
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2024-02-04 13:58:25 +00:00 |
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Rafal Swierczek
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412152bebd
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Updated Main Menu Music Track
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2024-02-04 13:16:55 +00:00 |
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Rafal Swierczek
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958542ac69
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Created Pause Menu with WIP Tab Functionality
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2024-02-04 02:43:48 +00:00 |
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Rafal Swierczek
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162d9c85a4
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Setup Pause Menu Input
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2024-02-03 22:27:39 +00:00 |
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Rafal Swierczek
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f0f04e1928
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Bugfix Build Issues with UnrealEd
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2024-02-02 19:55:51 +00:00 |
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Rafal Swierczek
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71c79f00bd
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BugFix Merge Errors With Apartment Level
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2024-02-02 18:43:10 +00:00 |
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Rafal Swierczek
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3657ff2716
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Merge branch 'Environment-Appartment' into TempBuildSetup
# Conflicts:
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-02-02 17:14:44 +00:00 |
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REBECCA WYNN
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88a1bb58c7
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Post Process Volume added. Particles testing. livingroom rearranged
major changes to visuals camera-wise
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2024-02-02 15:01:15 +00:00 |
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RAFAL SWIERCZEK
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ade335d278
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Prepped Build
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2024-02-02 14:56:54 +00:00 |
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RAFAL SWIERCZEK
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fe671e10fc
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Bugfix Merge Errors
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2024-02-02 11:42:15 +00:00 |
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RAFAL SWIERCZEK
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d943495179
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Merge branch 'attachment-bug-fix' into Bounty-System-Rework
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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2024-02-02 10:57:40 +00:00 |
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RAFAL SWIERCZEK
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bc8a390332
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Merge branch 'Dialogue-System' into Bounty-System-Rework
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2024-02-02 10:56:20 +00:00 |
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Rafal Swierczek
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2364873041
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Added Weapons to Save System
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2024-02-02 03:46:50 +00:00 |
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Rafal Swierczek
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ca6dc22109
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Added Functional Elevator to Apartment Hit Level
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2024-02-02 02:39:40 +00:00 |
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92316bac9d
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Add Mayor Blueprint for Blockout
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2024-02-02 01:44:08 +00:00 |
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022fc8445c
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Reimplement Mayor Dialogue for Tutorial Level
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2024-02-02 01:22:38 +00:00 |
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Rafal Swierczek
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f6e015e029
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Merge branch 'Environment-Appartment' into Bounty-System-Rework
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
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2024-02-01 23:35:34 +00:00 |
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Rafal Swierczek
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71a416946f
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Implemented Eliminate Timothy Huntsmer CheckPoint
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2024-02-01 23:33:51 +00:00 |
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Rafal Swierczek
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b63c4ea348
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Added Temp Main Menu Tracks by Kacper
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2024-02-01 19:56:42 +00:00 |
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MH261677
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c0dadec878
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Added Silencer Equip Functionality to new workbench
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2024-02-01 18:49:11 +00:00 |
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MH261677
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e59fa152c8
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Fixed rotation and positioning of silencer on pistols
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2024-02-01 18:48:45 +00:00 |
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MH261677
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e218a28e22
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Created SilencerImage placeholder for UI
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2024-02-01 18:48:28 +00:00 |
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MH261677
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64fa82b2da
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Created Attachment Tag to all attachments
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2024-02-01 18:48:15 +00:00 |
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MH261677
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8aa0b69436
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Added Primary and Secondary weapon meshes to workbench
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2024-02-01 17:26:02 +00:00 |
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MH261677
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9ae158b4e8
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Fixed BaseWeapon Recoil Crash Bug
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2024-02-01 17:24:33 +00:00 |
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Rafal Swierczek
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da57792207
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Bugfix Accidently Landing at LZ when Pressing F on Other Objects
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2024-02-01 16:40:49 +00:00 |
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MH261677
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eaf5f6ca46
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Added Camera to Workbench for creating better UI
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2024-02-01 16:30:27 +00:00 |
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MH261677
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98bf5288ed
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Added Widget Vars and UI State Checks to stop Idle Anims
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2024-02-01 16:30:10 +00:00 |
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MH261677
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cec0b54b1a
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Fixed Silencer for Rifles not positioned and rotated properly
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2024-02-01 15:49:52 +00:00 |
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Rafal Swierczek
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971ed07da9
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Bugfix Loading into Incomplete Tutorial Loads the Player into Open World Instead of Tutorial Level
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2024-02-01 15:47:46 +00:00 |
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Rafal Swierczek
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e205f7522c
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Integrated Tutorial Bounty and WIP Apartment Bounty using Save System
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2024-02-01 15:32:43 +00:00 |
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MH261677
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9329454318
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Reworked Attachment spawning code to be more universal
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2024-02-01 14:24:31 +00:00 |
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Rafal Swierczek
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486753b814
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Reorganised Bounty System File Structure
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2024-02-01 03:59:07 +00:00 |
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Rafal Swierczek
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3354a804cb
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Added Temp Hover Bike and Implemented Lean Functionality
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2024-02-01 03:58:11 +00:00 |
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LOUIS HORNE
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2b559ff268
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Added Rugs
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2024-01-31 12:59:00 +00:00 |
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REBECCA WYNN
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fa7bf26c93
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Added posters w/ textures
not decorated level with them yet
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2024-01-29 12:03:19 +00:00 |
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LOUIS HORNE
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8c4793a617
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Updated bed textures
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2024-01-26 20:08:23 +00:00 |
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LOUIS HORNE
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5b63d14d88
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added door frame sttarted replacing walls with modular kit
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2024-01-26 18:52:17 +00:00 |
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MARCEL HARA
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3990cefbc0
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Added Sockets to weapons for Silencer Attachment
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2024-01-26 18:36:03 +00:00 |
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MARCEL HARA
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e3af853bdd
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Re-Worked Workbench code to use sockets instead of mesh loc
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2024-01-26 18:35:44 +00:00 |
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MARCEL HARA
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57c55fb762
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Fixed Bench Not recognizing secondary weapon only
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2024-01-26 18:35:24 +00:00 |
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MARCEL HARA
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1edfa037a1
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Changed Actor Tags & Removed Manual Mesh Attachment
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2024-01-26 18:35:03 +00:00 |
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MARCEL HARA
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f402fde148
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Created Temp Silencer Mesh
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2024-01-26 18:34:14 +00:00 |
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REBECCA WYNN
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8de17be88e
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added all boiler room assets
everything for the boiler room (incl. textures) placed into new scene
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2024-01-26 14:41:08 +00:00 |
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dd9156e1fc
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Update Dialogue to Validate Choice Structure
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2024-01-26 11:37:21 +00:00 |
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Rafal Swierczek
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50650aa796
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Implemented Working Save System without Gameplay Functionality
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2024-01-26 02:22:54 +00:00 |
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Rafal Swierczek
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75a2b43ef2
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Created BP Version of EVGameMode
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2024-01-25 17:50:17 +00:00 |
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