Commit Graph

322 Commits

Author SHA1 Message Date
7aecf2a69c Merge remote-tracking branch 'origin/CheckpointUI' into Inventory-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2023-11-27 00:45:32 +00:00
3ac6ea3a27 Updated Inventory Component for Dropping of Items 2023-11-27 00:43:10 +00:00
Rafal Swierczek
53c64e90f4 Fixed Mini Waypoint Being Stuck to Center of Screen When Main Waypoint Spawns Behind Player 2023-11-27 00:12:45 +00:00
Rafal Swierczek
797653132e Fixed Multiple Main Waypoints Becoming Focused When Looking at Just One 2023-11-26 23:59:53 +00:00
e4ff0735df Merge remote-tracking branch 'origin/Weapon-To-Inventory' into Inventory-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-11-26 23:48:30 +00:00
Rafal Swierczek
c51f2ab7b6 Added a Directional Arrow to Mini Waypoints 2023-11-26 23:26:01 +00:00
Rafal Swierczek
cbf89a2c93 Implemented Mini Waypoint Direction Toggle 2023-11-26 22:45:21 +00:00
Rafal Swierczek
5a8d8e8284 Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus 2023-11-26 21:23:54 +00:00
Rafal Swierczek
153e026354 Added New Mini Waypoint Class with Visibility Toggle 2023-11-26 16:39:39 +00:00
Rafal Swierczek
787c9c76f1 Removed Test Mini Waypoint BP 2023-11-26 16:16:45 +00:00
Rafal Swierczek
0e937e3e5e Implemented Main Waypoint Visibility Toggle 2023-11-26 16:14:01 +00:00
Rafal Swierczek
4c2ba9b3e5 Added New Object Collision Channel Waypoint 2023-11-26 15:14:48 +00:00
Rafal Swierczek
012328b34c Implemented Basic Screen Space UI For Checkpoint Icon 2023-11-25 19:29:07 +00:00
Rafal Swierczek
62d33c6856 Added Tips to All Checkpoints 2023-11-25 16:43:28 +00:00
Rafal Swierczek
9020cdb284 Implemented Text to Checkpoint Completed UI 2023-11-25 15:53:52 +00:00
Rafal Swierczek
c955020483 Re-Added Bounty Director to Tutorial Level and Fixed Missing Tag on ArtTest Rifle 2023-11-25 15:25:46 +00:00
LOUIS HORNE
f4deb1500f Added door. Colour can can be changed in the mat
Open the material, change the value from 1 - 3 to change the colour (whole numbers)
2023-11-23 12:05:54 +00:00
MARCEL HARA
ad2d62dc73 Added Start Functionality for weapons to inventory 2023-11-23 12:03:15 +00:00
MH261677
5bdee1fbaf Merge branch 'door-mechanic' into dev 2023-11-21 14:36:24 +00:00
MH261677
a88faa3ef8 Changed Weapon Values to their True Values 2023-11-21 14:35:54 +00:00
MH261677
55e160eb80 Finished Door opening mechanic 2023-11-21 14:31:33 +00:00
a450f68d7c Merge branch 'main' into dev 2023-11-20 19:29:58 +00:00
MARCEL HARA
14c1874c53 Added Cutout to doorwall to test door opening 2023-11-20 14:58:09 +00:00
MARCEL HARA
bbcf052b04 Added Basic Door to Level 2023-11-20 14:33:33 +00:00
MARCEL HARA
83beb696f2 Added Door Interact UI with FadeIns 2023-11-20 14:33:33 +00:00
MARCEL HARA
59f813050d Added Base Door Functionality 2023-11-20 14:33:32 +00:00
MARCEL HARA
0cf77cbcde Got rid of old Logs in BaseWeapon 2023-11-20 14:33:31 +00:00
KRISTIAN CHARNLEY-PARR
38b8de140d Merge pull request #7 from Games-Academy-Student-Work-23-24/Tutorial-Enviroment
Tutorial enviroment
2023-11-20 14:05:29 +00:00
KRISTIAN CHARNLEY-PARR
7a2156df26 Modular assets added 2023-11-20 14:04:24 +00:00
MADELINE SPRUCE
ae3341083b Put toilet in asset folder 2023-11-20 12:40:36 +00:00
REBECCA WYNN
932d485409 added table textures into unreal and adjusted lighting
added everything done over weekend into unreal
2023-11-20 12:18:06 +00:00
MARCEL HARA
ba11c7f12f Added Door Testing Level 2023-11-20 12:06:24 +00:00
Rebecca Wynn
b0a3bf453d uploading textures to Assets folder (notUE5)
forgot to incl. in previous push, side table/coffee table textures
2023-11-20 11:41:41 +00:00
Rebecca Wynn
27743e896b update LR models with Uvs
tranfered form laptop so i can work from uni computers
2023-11-20 11:38:35 +00:00
LOUIS HORNE
297700cc7f Added lavalamp to bedroom 2023-11-17 10:17:43 +00:00
LOUIS HORNE
91391eafaf Added shelves and changed lighting to tutorial
Added some assets and edited the lighting in the bedroom of the tutorial hit
2023-11-16 13:27:46 +00:00
6ff29fa551 Add UI for Weapon Slots 2023-11-16 10:52:19 +00:00
Marcel Hara
065984e21b Added Appropriate Weapon Switching for Both Primary and Secondary 2023-11-14 17:43:01 +00:00
Marcel Hara
9da3eed21b Added Primary and Secondary Tags to All Weapons 2023-11-14 17:40:28 +00:00
Marcel Hara
8886dda901 Added Weapon Saving 2023-11-14 17:00:58 +00:00
f9b0bc74c6 Update Inventory UI for Locaton & Hover Colour 2023-11-13 14:18:50 +00:00
2b238e240a Update Inventory UI for Hover Over Effects 2023-11-13 12:44:33 +00:00
81c9df4940 Update Inventory to Update Size During Runtime 2023-11-13 12:43:44 +00:00
75c1976ec4 Merge pull request #6 from Games-Academy-Student-Work-23-24/dev
Dev
2023-11-09 14:33:27 +00:00
7b923429db Merge remote-tracking branch 'origin/shotgun-creation' into dev 2023-11-09 13:33:07 +00:00
00011764c3 Add Respawn Point to Prevent Restarting Whole Level 2023-11-09 13:32:37 +00:00
ac1400019c Merge remote-tracking branch 'origin/living-room-placeholder' into dev 2023-11-09 13:15:27 +00:00
91c3e8163b Update AI Attack Task for Instigating Damage 2023-11-09 13:14:28 +00:00
3721fff015 Bugfix Regen Health Whilst Being Taking Damage 2023-11-09 13:13:41 +00:00
dac2f1f708 Add Health Bar for Placeholder Information 2023-11-09 12:53:33 +00:00