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d34b52f972
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Add GameInstance for Global Session ID
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2023-11-28 03:36:27 +00:00 |
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61018a044d
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Migrated Telemetry To GameMode
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2023-11-27 13:25:20 +00:00 |
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Rafal Swierczek
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4c2ba9b3e5
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Added New Object Collision Channel Waypoint
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2023-11-26 15:14:48 +00:00 |
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Rafal Swierczek
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06a3dd04ad
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Updated List of Maps to Include in Build to Include New Miami Map
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2023-11-03 17:57:50 +00:00 |
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393b01fdcf
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Implemented Intro Cutscene Stand in Frames (Partially)
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2023-10-18 21:57:29 +01:00 |
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14107df96c
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Created Training Facility Level
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2023-10-18 18:40:13 +01:00 |
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Rafal Swierczek
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131b1977ba
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Added AI Control HUB to Tutorial Hit Level
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2023-10-16 14:00:13 +01:00 |
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Rafal Swierczek
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e741b3c17a
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Preppared Build
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2023-10-16 13:31:10 +01:00 |
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72ef4989c5
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Prepared Scene for Peer Review Backup Build
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2023-10-13 15:27:17 +01:00 |
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MH261677
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0f465d1631
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Merge branch 'WeaponSystem' into dev
# Conflicts:
# EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLinkEnemyLOSTest.cpp
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2023-10-09 11:02:05 +01:00 |
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Marcel Hara
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13a3900e6d
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Added Aim In Functionality for weapons
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2023-10-06 17:21:17 +01:00 |
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Marcel Hara
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2c29972810
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Added Basic weapon scope in functionality
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2023-10-06 16:11:28 +01:00 |
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Rafal Swierczek
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f92605ebee
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Merge branch 'dev' into Enemy-AI
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta.dir/.idea/vcs.xml
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2023-10-02 13:17:56 +01:00 |
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Marcel Hara
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d5223bcf4f
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Started funcionality for pistol and singlefire weapons
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2023-09-28 22:37:31 +01:00 |
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23c40b95b8
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Add Third Person Character Starter Pack
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2023-09-28 17:21:57 +01:00 |
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Marcel Hara
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720620b7d0
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Added GunMechanic tester level
Added gun mechanic tester level to start working on the basic gun mechanics in a seperated level
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2023-09-27 13:32:15 +01:00 |
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b7fb1d9013
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Add Empty Unreal Project for Inital Setup
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2023-09-26 20:22:20 +01:00 |
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